Player Matchup

Tsukuyomi
Tsukuyomi
FrosteeSnaps
Tsukuyomi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 51L
1,481 Elo+
Solo
Izanami
Izanami
PrimeKnight00
Izanami
Level 24
God Stats
26W - 16L
1,707 SR
Queue Stats
126W - 102L
1,496 Elo+
Solo
Bellona
Bellona
PuReSuRvIv0r
Bellona
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 27L
1,380 Elo+
Party 2
Ares
Ares
marcovipe
Ares
Level 88
God Stats
4W - 6L
1,370 SR
Queue Stats
127W - 118L
1,455 Elo+
Party 2
Chronos
Chronos
noxsolomain
Chronos
Level 6
God Stats
1W - 3L
1,283 SR
Queue Stats
8W - 15L
1,395 Elo+
Solo
Team Averages
Level 30
1,472 SR
1,441 Elo+

VS

Team Averages
Level 18
1,563 SR
1,494 Elo+
Chaac
Chaac
ExactableAsh
Chaac
Level 17
God Stats
8W - 6L
1,676 SR
Queue Stats
41W - 29L
1,610 Elo+
Party 1
Heimdallr
Heimdallr
IanaRhoades
Heimdallr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,282 Elo+
Solo
Merlin
Merlin
ItsGojo
Merlin
Level 27
God Stats
5W - 12L
1,446 SR
Queue Stats
337W - 321L
1,476 Elo+
Solo
Cthulhu
Cthulhu
Omni1Switz
Cthulhu
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Fenrir
Fenrir
Omni2Dark
Fenrir
Level 23
God Stats
23W - 13L
1,694 SR
Queue Stats
63W - 38L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FrosteeSnaps
Tsukuyomi
12
2 / 8 / 2
7,056
543
2,931
11,521
3,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
14
10 / 2 / 4
8,936
687
8,776
8,819
2,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
PuReSuRvIv0r
Bellona
11
1 / 5 / 1
6,695
515
3,608
9,712
5,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ares
11
5 / 3 / 9
8,462
651
5,249
11,189
8,614
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
noxsolomain
Chronos
13
1 / 1 / 4
7,632
587
4,309
9,008
3,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 8
7,594
584
11,640
10,147
10,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
IanaRhoades
Heimdallr
9
0 / 5 / 4
5,513
424
3,774
6,821
1,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
ItsGojo
Merlin
12
4 / 3 / 1
7,344
565
5,849
6,260
2,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Omni1Switz
Cthulhu
8
1 / 6 / 2
5,375
413
1,606
5,113
2,720
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
Omni2Dark
Fenrir
11
9 / 4 / 1
7,399
569
7,604
10,036
3,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
35
19
Kills
19
19
Deaths
20
20
Assists
16
Player
Kills
Deaths
Assists
KDA
L
5
2
8
4.5
W
Tsukuyomi
FrosteeSnaps
Tsukuyomi
2
8
2
0.38
L
Heimdallr
IanaRhoades
Heimdallr
0
5
4
0.4
L
Merlin
ItsGojo
Merlin
4
3
1
1.5
L
Cthulhu
Omni1Switz
Cthulhu
1
6
2
0.33
L
Fenrir
Omni2Dark
Fenrir
9
4
1
2.38
W
Izanami
10
2
4
6
W
Bellona
PuReSuRvIv0r
Bellona
1
5
1
0.3
W
Ares
5
3
9
3.17
W
Chronos
noxsolomain
Chronos
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,873
Damage
30,473
50,249
Taken
38,377
23,411
Mitigated
21,012
12,987
Healing
9,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,640
2,089
0
4,197
10,147
10,931
184
2,184
7,963
0
44,024
W
Tsukuyomi
FrosteeSnaps
Tsukuyomi
2,931
531
0
1,305
11,521
3,591
0
571
10,825
0
42,447
L
Heimdallr
IanaRhoades
Heimdallr
3,774
1,915
0
688
6,821
1,811
0
1,705
5,116
0
21,622
L
Merlin
ItsGojo
Merlin
5,849
347
0
1,291
6,260
2,196
0
2,848
3,412
43,537
0
L
Cthulhu
Omni1Switz
Cthulhu
1,606
251
0
0
5,113
2,720
0
646
4,467
11,586
0
L
Fenrir
Omni2Dark
Fenrir
7,604
2,383
0
3,265
10,036
3,354
0
2,175
7,861
0
32,112
W
Izanami
8,776
6,750
0
4,007
8,819
2,853
2,721
2,643
6,081
0
49,840
W
Bellona
PuReSuRvIv0r
Bellona
3,608
1,213
0
2,348
9,712
5,160
794
0
9,167
0
26,900
W
Ares
5,249
766
0
1,180
11,189
8,614
598
1,462
9,637
15,136
0
W
Chronos
noxsolomain
Chronos
4,309
1,334
0
4,147
9,008
3,193
1,237
2,933
6,032
42,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,781
Gold Earned
33,225
340
Minions Killed
279
0
Camps Cleared
0
1,158,645
Distance Traveled
1,138,894
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,594
584
83
6
0
233,642
0
W
Tsukuyomi
7,056
543
73
6
0
221,609
0
L
Heimdallr
5,513
424
36
3
0
203,129
0
L
Merlin
7,344
565
99
8
0
222,970
4
L
Cthulhu
5,375
413
11
1
0
222,853
1
L
Fenrir
7,399
569
50
4
0
256,300
0
W
Izanami
8,936
687
95
7
0
258,515
4
W
Bellona
6,695
515
58
4
0
222,721
1
W
Ares
8,462
651
16
1
0
235,093
1
W
Chronos
7,632
587
98
8
0
220,707
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role