Player Matchup

Achilles
Achilles
Ace_Marian
Achilles
Level 109
God Stats
5W - 5L
1,632 SR
Queue Stats
197W - 206L
1,517 Elo+
Party 4
Hou Yi
Hou Yi
CoreGG
Hou Yi
Level 47
God Stats
3W - 3L
1,864 SR
Queue Stats
232W - 224L
1,493 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Kulitzo
Morgan Le Fay
Level 39
God Stats
1W - 5L
1,500 SR
Queue Stats
129W - 127L
1,518 Elo+
Party 4
Mercury
Mercury
TheJew127
Mercury
Level 66
God Stats
21W - 16L
1,576 SR
Queue Stats
176W - 187L
1,457 Elo+
Party 1
Athena
Athena
WeavileKuma
Athena
Level 43
God Stats
6W - 7L
1,596 SR
Queue Stats
296W - 295L
1,480 Elo+
Solo
Team Averages
Level 61
1,634 SR
1,493 Elo+

VS

Team Averages
Level 45
1,632 SR
1,434 Elo+
Mercury
Mercury
AbuDanbi
Mercury
Level 55
God Stats
4W - 1L
1,724 SR
Queue Stats
146W - 153L
1,436 Elo+
Party 2
Ra
Ra
DeathToken
Ra
Level 29
God Stats
5W - 4L
1,506 SR
Queue Stats
81W - 71L
1,498 Elo+
Party 3
Sol
Sol
OBOSRISS
Sol
Level 49
God Stats
15W - 19L
1,511 SR
Queue Stats
343W - 370L
1,332 Elo+
Solo
Apollo
Apollo
PhoenixToss
Apollo
Level 44
God Stats
6W - 3L
1,597 SR
Queue Stats
156W - 155L
1,451 Elo+
Party 3
Ymir
Ymir
UzbekiSam
Ymir
Level 47
God Stats
20W - 8L
1,822 SR
Queue Stats
127W - 137L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ace_Marian
Achilles
1
0 / 0 / 0
2,451
490
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hou Yi
CoreGG
Hou Yi
5
0 / 0 / 0
2,941
588
1,684
2,066
390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
Kulitzo
Morgan Le Fay
6
0 / 3 / 0
3,349
670
871
2,955
826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
TheJew127
Mercury
6
0 / 1 / 0
3,182
636
1,016
3,158
752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
3
0 / 3 / 0
2,919
584
887
4,361
910
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AbuDanbi
Mercury
6
0 / 0 / 3
3,820
764
1,524
2,246
535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

7
3 / 0 / 0
4,168
834
1,100
2,012
509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 0 / 0
4,184
837
842
2,397
754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Apollo
6
3 / 0 / 0
4,064
813
2,173
1,971
339
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
5
0 / 0 / 3
3,680
736
1,385
2,119
599
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
7
7
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mercury
AbuDanbi
Mercury
0
0
3
1.5
L
Achilles
Ace_Marian
Achilles
0
0
0
0
L
Hou Yi
CoreGG
Hou Yi
0
0
0
0
W
3
0
0
3
L
Morgan Le Fay
Kulitzo
Morgan Le Fay
0
3
0
0
W
1
0
0
1
W
Apollo
3
0
0
3
L
Mercury
TheJew127
Mercury
0
1
0
0
W
Ymir
0
0
3
1.5
L
Athena
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,458
Damage
7,024
12,540
Taken
10,745
2,878
Mitigated
2,736
2,924
Healing
4,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AbuDanbi
Mercury
1,524
833
0
320
2,246
535
0
312
1,934
0
16,765
L
Achilles
Ace_Marian
Achilles
0
0
0
0
0
0
0
0
0
0
0
L
Hou Yi
CoreGG
Hou Yi
1,684
1,147
0
813
2,066
390
0
430
1,636
0
10,690
W
1,100
136
12
910
2,012
509
0
641
1,371
15,712
0
L
Morgan Le Fay
Kulitzo
Morgan Le Fay
871
127
0
542
2,955
826
0
1,009
1,855
14,260
0
W
842
399
0
1,461
2,397
754
32
0
2,397
16,542
2,952
W
Apollo
2,173
1,398
0
1,416
1,971
339
600
311
1,616
0
17,023
L
Mercury
TheJew127
Mercury
1,016
308
0
1,139
3,158
752
0
742
2,416
0
9,806
W
Ymir
1,385
648
0
500
2,119
599
0
450
1,669
6,242
0
L
Athena
887
239
0
430
4,361
910
0
955
3,406
2,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,842
Gold Earned
19,916
69
Minions Killed
159
0
Camps Cleared
0
378,988
Distance Traveled
503,241
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
3,820
764
35
7
0
119,989
1
L
Achilles
2,451
490
0
0
0
4,614
0
L
Hou Yi
2,941
588
12
2
0
90,575
0
W
Ra
4,168
834
40
8
0
105,779
2
L
Morgan Le Fay
3,349
670
21
4
0
93,026
2
W
Sol
4,184
837
39
8
0
88,768
0
W
Apollo
4,064
813
34
7
0
87,835
0
L
Mercury
3,182
636
27
5
0
91,324
1
W
Ymir
3,680
736
11
2
0
100,870
1
L
Athena
2,919
584
9
2
0
99,449
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role