Player Matchup

Cerberus
Cerberus
Silver II
 
Cerberus
Silver II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Silver III
Chayara
Pele
Silver III
Level 107
God Stats
7W - 10L
1,572 SR
Queue Stats
41W - 57L
900 MMR
Solo
Achilles
Achilles
Silver I
demorir_xd434
Achilles
Silver I
Level 117
God Stats
2W - 3L
1,531 SR
Queue Stats
210W - 229L
1,152 MMR
Solo
Apollo
Apollo
Silver I
guguname
Apollo
Silver I
Level 109
God Stats
4W - 6L
1,417 SR
Queue Stats
83W - 102L
1,117 MMR
Solo
Scylla
Scylla
Gold III
hersheyscr7
Scylla
Gold III
Level 106
God Stats
28W - 21L
1,641 SR
Queue Stats
536W - 541L
1,378 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 118
1,532 SR
1,209 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 94
1,498 SR
1,065 MMR
Tyr
Tyr
Silver II
Buids
Tyr
Silver II
Level 122
God Stats
5W - 5L
1,372 SR
Queue Stats
120W - 130L
1,029 MMR
Solo
Awilix
Awilix
Gold V
Gewehr16
Awilix
Gold V
Level 140
God Stats
3W - 2L
1,680 SR
Queue Stats
419W - 435L
1,208 MMR
Solo
Geb
Geb
Silver III
MattAckerman
Geb
Silver III
Level 118
God Stats
0W - 1L
1,311 SR
Queue Stats
26W - 33L
1,058 MMR
Solo
Skadi
Skadi
Silver III
PitViper69
Skadi
Silver III
Level 54
God Stats
12W - 15L
1,530 SR
Queue Stats
152W - 164L
752 MMR
Solo
Thoth
Thoth
Silver IV
xxAlder
Thoth
Silver IV
Level 34
God Stats
2W - 4L
1,595 SR
Queue Stats
12W - 17L
1,276 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
2 / 4 / 14
9,525
529
6,408
18,661
23,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
Chayara
Pele
15
5 / 1 / 9
10,350
575
4,521
11,834
4,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
demorir_xd434
Achilles
15
1 / 5 / 7
9,951
553
7,126
15,968
18,125
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Apollo
guguname
Apollo
15
5 / 4 / 12
10,152
564
11,579
14,105
6,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
18
12 / 1 / 5
11,896
661
15,195
13,294
4,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
Morgan Le FayAthenaTiamatTsukuyomiSet

VS

Bans
GilgameshDanzaburouGuan YuYmirSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Buids
Tyr
15
3 / 5 / 2
8,913
495
6,931
16,345
13,411
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Awilix
Gewehr16
Awilix
16
4 / 3 / 8
10,095
561
7,442
12,328
4,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
0 / 6 / 10
8,508
473
3,824
17,355
11,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Skadi
12
2 / 7 / 4
8,198
455
9,573
11,946
3,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
xxAlder
Thoth
15
6 / 6 / 4
9,700
539
14,277
9,460
3,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
43
25
Kills
15
15
Deaths
27
47
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
4
14
2.25
L
Tyr
Buids
Tyr
3
5
2
0.8
W
Pele
Chayara
Pele
5
1
9
9.5
L
Awilix
Gewehr16
Awilix
4
3
8
2.67
L
0
6
10
0.83
L
Skadi
2
7
4
0.57
W
Achilles
demorir_xd434
Achilles
1
5
7
0.9
W
Apollo
guguname
Apollo
5
4
12
2.75
W
Scylla
12
1
5
14.5
L
Thoth
xxAlder
Thoth
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,829
Damage
42,047
73,862
Taken
67,434
56,851
Mitigated
35,520
25,698
Healing
7,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
6,408
148
0
3,782
18,661
23,623
107
4,946
13,715
28,164
0
L
Tyr
Buids
Tyr
6,931
1,280
0
4,085
16,345
13,411
0
3,743
12,602
0
47,885
W
Pele
Chayara
Pele
4,521
980
0
5,799
11,834
4,353
873
4,303
7,531
0
45,844
L
Awilix
Gewehr16
Awilix
7,442
2,407
0
679
12,328
4,395
0
3,314
9,014
0
65,853
L
3,824
578
0
1,731
17,355
11,042
0
7,902
9,453
19,034
0
L
Skadi
9,573
4,110
0
1,035
11,946
3,322
944
3,633
8,313
0
52,168
W
Achilles
demorir_xd434
Achilles
7,126
2,557
0
6,111
15,968
18,125
677
2,384
13,584
0
47,674
W
Apollo
guguname
Apollo
11,579
7,332
0
3,863
14,105
6,161
1,785
3,457
10,648
0
66,556
W
Scylla
15,195
1,467
383
5,760
13,294
4,589
1,413
7,351
5,943
91,132
0
L
Thoth
xxAlder
Thoth
14,277
84
0
250
9,460
3,350
0
3,156
6,304
62,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,874
Gold Earned
45,414
476
Minions Killed
429
0
Camps Cleared
0
1,745,471
Distance Traveled
1,648,020
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,525
529
53
3
0
337,327
2
L
Tyr
8,913
495
101
6
0
332,921
1
W
Pele
10,350
575
87
5
0
358,531
3
L
Awilix
10,095
561
108
6
0
373,415
3
L
Geb
8,508
473
22
1
0
328,876
5
L
Skadi
8,198
455
80
4
0
300,412
0
W
Achilles
9,951
553
106
6
0
338,342
1
W
Apollo
10,152
564
79
4
0
333,159
7
W
Scylla
11,896
661
151
8
0
378,112
7
L
Thoth
9,700
539
118
7
0
312,396
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role