Player Matchup

Tiamat
Tiamat
Bronze III
Fenral
Tiamat
Bronze III
Level 44
God Stats
0W - 1L
1,485 SR
Queue Stats
1W - 7L
1,463 MMR
Party 3
Bacchus
Bacchus
Silver II
Gnome03
Bacchus
Silver II
Level 107
God Stats
3W - 2L
1,563 SR
Queue Stats
20W - 20L
1,435 MMR
Solo
Artemis
Artemis
Gold IV
Guldsnabeln
Artemis
Gold IV
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 68L
1,406 MMR
Party 1
Danzaburou
Danzaburou
Bronze III
Sliskdill
Danzaburou
Bronze III
Level 89
God Stats
0W - 1L
1,765 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Ravana
Ravana
Bronze III
temnest
Ravana
Bronze III
Level 35
God Stats
1W - 3L
1,554 SR
Queue Stats
1W - 7L
1,463 MMR
Party 3
Team Averages
Silver V
Silver V
Average Tier
Level 81
1,573 SR
1,453 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 89
1,676 SR
1,459 MMR
Loki
Loki
Bronze III
DaJiOrTroll
Loki
Bronze III
Level 30
God Stats
13W - 8L
1,630 SR
Queue Stats
24W - 22L
1,500 MMR
Party 4
Izanami
Izanami
Silver III
DeadDiamond222
Izanami
Silver III
Level 106
God Stats
1W - 0L
1,998 SR
Queue Stats
9W - 10L
1,401 MMR
Party 2
Geb
Geb
Silver II
DodoFighter
Geb
Silver II
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,468 MMR
Party 2
Vulcan
Vulcan
Gold I
Rotaa613
Vulcan
Gold I
Level 100
God Stats
7W - 9L
1,490 SR
Queue Stats
237W - 235L
1,425 MMR
Solo
Arachne
Arachne
Bronze III
snoopdog0345
Arachne
Bronze III
Level 62
God Stats
8W - 4L
1,763 SR
Queue Stats
24W - 21L
1,500 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Fenral
Tiamat
11
0 / 15 / 3
7,982
363
8,638
16,664
14,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Gnome03
Bacchus
15
7 / 3 / 6
11,746
534
10,774
22,066
29,022
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
Guldsnabeln
Artemis
16
3 / 10 / 7
10,554
480
18,909
20,956
7,935
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Danzaburou
Sliskdill
Danzaburou
18
7 / 7 / 1
12,182
554
12,701
19,313
9,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
temnest
Ravana
13
1 / 11 / 2
8,669
394
7,506
20,308
9,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bans
ApolloMorgan Le FaySylvanusGilgameshAnhur

VS

Bans
AthenaKuzenboJanusTyrPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 4 / 10
14,894
677
18,739
18,595
9,439
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 6 / 5
14,007
637
15,207
14,736
5,539
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 5 / 15
12,253
557
7,457
21,622
26,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Vulcan
Rotaa613
Vulcan
19
11 / 2 / 7
13,084
595
25,404
14,605
7,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
snoopdog0345
Arachne
20
13 / 1 / 9
14,114
642
15,602
20,121
10,831
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
92
18
Kills
46
46
Deaths
18
19
Assists
46
Player
Kills
Deaths
Assists
KDA
W
13
4
10
4.5
W
6
6
5
1.42
W
3
5
15
2.1
L
Tiamat
Fenral
Tiamat
0
15
3
0.1
L
Bacchus
Gnome03
Bacchus
7
3
6
3.33
L
Artemis
Guldsnabeln
Artemis
3
10
7
0.65
W
Vulcan
Rotaa613
Vulcan
11
2
7
7.25
L
Danzaburou
Sliskdill
Danzaburou
7
7
1
1.07
W
Arachne
snoopdog0345
Arachne
13
1
9
17.5
L
Ravana
temnest
Ravana
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,528
Damage
82,409
99,307
Taken
89,679
69,818
Mitigated
60,162
14,283
Healing
22,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,739
11,118
0
5,009
18,595
9,439
1,653
2,232
16,363
0
104,562
W
15,207
9,269
0
3,538
14,736
5,539
4,544
2,968
11,768
0
160,356
W
7,457
1,291
0
2,257
21,622
26,360
224
4,917
16,705
23,571
0
L
Tiamat
Fenral
Tiamat
8,638
600
47
1,468
16,664
14,310
114
6,150
10,263
42,034
0
L
Bacchus
Gnome03
Bacchus
10,774
1,387
0
3,760
22,066
29,022
0
7,738
14,114
28,839
0
L
Artemis
Guldsnabeln
Artemis
18,909
10,822
0
3,193
20,956
7,935
970
4,775
16,121
0
81,514
W
Vulcan
Rotaa613
Vulcan
25,404
8,840
224
4,860
14,605
7,993
1,948
5,304
9,301
98,564
0
L
Danzaburou
Sliskdill
Danzaburou
12,701
7,412
0
2,136
19,313
9,432
294
5,753
13,410
0
79,762
W
Arachne
snoopdog0345
Arachne
15,602
10,215
0
7,023
20,121
10,831
1,558
4,098
16,023
0
111,296
L
Ravana
temnest
Ravana
7,506
1,501
55
3,624
20,308
9,119
100
7,775
12,320
0
40,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,133
Gold Earned
68,352
462
Minions Killed
742
0
Camps Cleared
0
1,822,963
Distance Traveled
2,208,846
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
14,894
677
184
8
0
446,981
4
W
Izanami
14,007
637
212
10
0
394,331
0
W
Geb
12,253
557
30
1
0
420,183
8
L
Tiamat
7,982
363
64
3
0
332,667
3
L
Bacchus
11,746
534
30
1
0
403,928
0
L
Artemis
10,554
480
144
7
0
335,147
0
W
Vulcan
13,084
595
142
6
0
434,449
6
L
Danzaburou
12,182
554
144
7
0
344,247
0
W
Arachne
14,114
642
174
8
0
512,902
5
L
Ravana
8,669
394
80
4
0
406,974
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role