Player Matchup

Izanami
Izanami
EatAWinky
Izanami
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 53L
1,431 Elo+
Solo
Susano
Susano
Meteoric Might
Susano
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 49L
1,591 Elo+
Solo
Ares
Ares
Sempaibrn25
Ares
Level 15
God Stats
19W - 13L
1,692 SR
Queue Stats
153W - 155L
1,503 Elo+
Solo
Persephone
Persephone
WestbrookXIX
Persephone
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 52L
1,637 Elo+
Solo
Chaac
Chaac
hyper Ekun
Chaac
Level 15
God Stats
6W - 5L
1,860 SR
Queue Stats
329W - 364L
1,494 Elo+
Solo
Team Averages
Level 15
1,610 SR
1,531 Elo+

VS

Team Averages
Level 18
1,628 SR
1,552 Elo+
Hou Yi
Hou Yi
Sexitø
Hou Yi
Level 15
God Stats
2W - 1L
1,861 SR
Queue Stats
66W - 61L
1,470 Elo+
Solo
Loki
Loki
Supida_
Loki
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Sol
Sol
YouJustGotJ3wed
Sol
Level 17
God Stats
2W - 1L
1,773 SR
Queue Stats
24W - 15L
1,601 Elo+
Solo
Kukulkan
Kukulkan
ZAYDEN15
Kukulkan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,683 Elo+
Solo
Kumbhakarna
Kumbhakarna
ekelalumlung
Kumbhakarna
Level 29
God Stats
2W - 2L
1,509 SR
Queue Stats
100W - 98L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EatAWinky
Izanami
13
4 / 3 / 0
8,350
464
6,329
11,275
5,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 4 / 3
7,914
440
4,513
12,022
4,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 3 / 5
7,131
396
7,348
14,529
12,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
WestbrookXIX
Persephone
14
1 / 6 / 1
8,854
492
6,420
11,857
4,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
15
6 / 4 / 0
9,092
505
11,175
15,862
10,122
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Sexitø
Hou Yi
17
3 / 2 / 2
10,972
610
10,556
11,384
3,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
Supida_
Loki
16
1 / 6 / 3
10,294
572
5,942
12,150
5,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
14 / 0 / 1
12,024
668
22,725
14,984
6,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kukulkan
ZAYDEN15
Kukulkan
12
1 / 3 / 2
8,239
458
1,162
4,048
1,226
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
ekelalumlung
Kumbhakarna
14
1 / 3 / 7
8,873
493
3,481
11,760
9,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
35
14
Kills
20
20
Deaths
14
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Izanami
EatAWinky
Izanami
4
3
0
1.33
L
2
4
3
0.88
L
1
3
5
1.17
W
Hou Yi
Sexitø
Hou Yi
3
2
2
2
W
Loki
Supida_
Loki
1
6
3
0.42
L
Persephone
WestbrookXIX
Persephone
1
6
1
0.25
W
14
0
1
14.5
W
Kukulkan
ZAYDEN15
Kukulkan
1
3
2
0.67
W
Kumbhakarna
ekelalumlung
Kumbhakarna
1
3
7
1.5
L
Chaac
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,785
Damage
43,866
65,545
Taken
54,326
36,874
Mitigated
26,336
11,264
Healing
17,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
EatAWinky
Izanami
6,329
3,996
371
1,732
11,275
5,326
303
4,959
6,316
0
40,063
L
4,513
340
0
704
12,022
4,789
251
4,303
7,719
0
40,413
L
7,348
432
0
2,508
14,529
12,544
0
4,924
9,605
16,412
0
W
Hou Yi
Sexitø
Hou Yi
10,556
6,369
0
3,452
11,384
3,923
3,675
3,924
7,460
0
79,117
W
Loki
Supida_
Loki
5,942
1,813
0
3,045
12,150
5,285
1,163
253
11,897
0
51,572
L
Persephone
WestbrookXIX
Persephone
6,420
749
0
1,566
11,857
4,093
389
6,210
5,641
57,607
0
W
22,725
8,349
0
9,192
14,984
6,154
6,708
5,168
9,816
95,474
8,643
W
Kukulkan
ZAYDEN15
Kukulkan
1,162
40
0
340
4,048
1,226
620
1,601
2,447
22,943
0
W
Kumbhakarna
ekelalumlung
Kumbhakarna
3,481
478
471
889
11,760
9,748
1,000
2,962
8,798
26,494
0
L
Chaac
11,175
2,944
0
4,383
15,862
10,122
203
5,612
10,250
0
50,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,341
Gold Earned
50,402
366
Minions Killed
450
0
Camps Cleared
0
1,483,650
Distance Traveled
1,497,349
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,350
464
75
4
0
308,480
0
L
Susano
7,914
440
77
4
0
326,191
2
L
Ares
7,131
396
13
1
0
231,329
1
W
Hou Yi
10,972
610
132
7
0
291,157
5
W
Loki
10,294
572
97
5
0
348,369
0
L
Persephone
8,854
492
106
6
0
297,676
4
W
Sol
12,024
668
135
8
0
371,033
4
W
Kukulkan
8,239
458
42
2
0
178,996
4
W
Kumbhakarna
8,873
493
44
2
0
307,794
6
L
Chaac
9,092
505
95
5
0
319,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role