Player Matchup

Jormungandr
Jormungandr
CheesierTunic
Jormungandr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Hatita04
Heimdallr
Level 62
God Stats
2W - 0L
1,801 SR
Queue Stats
5W - 5L
1,451 Elo+
Party 2
Set
Set
Unkindled_Achie
Set
Level 17
God Stats
9W - 6L
1,420 SR
Queue Stats
31W - 23L
1,551 Elo+
Party 2
Bakasura
Bakasura
swaggerboy540
Bakasura
Level 116
God Stats
3W - 1L
1,696 SR
Queue Stats
43W - 39L
1,537 Elo+
Party 2
Hel
Hel
thisgametoeasy_
Hel
Level 105
God Stats
2W - 1L
1,325 SR
Queue Stats
15W - 8L
1,591 Elo+
Party 2
Team Averages
Level 61
1,548 SR
1,526 Elo+

VS

Team Averages
Level 68
1,486 SR
1,456 Elo+
Bakasura
Bakasura
Aim-_4_-Pain
Bakasura
Level 22
God Stats
4W - 4L
1,313 SR
Queue Stats
240W - 262L
1,455 Elo+
Party 1
Erlang Shen
Erlang Shen
Bluesjoker5
Erlang Shen
Level 47
God Stats
2W - 11L
1,286 SR
Queue Stats
154W - 169L
1,409 Elo+
Party 3
Medusa
Medusa
CapTommy43
Medusa
Level 127
God Stats
34W - 25L
1,629 SR
Queue Stats
1,012W - 971L
1,506 Elo+
Party 3
Jormungandr
Jormungandr
HCLC58
Jormungandr
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
214W - 215L
1,411 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MrxStoorm
Morgan Le Fay
Level 104
God Stats
11W - 11L
1,703 SR
Queue Stats
487W - 506L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CheesierTunic
Jormungandr
8
1 / 0 / 5
5,813
484
2,565
5,347
2,889
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
Hatita04
Heimdallr
11
1 / 2 / 2
6,555
546
2,173
6,102
1,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 1 / 2
7,518
627
6,788
6,819
3,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
swaggerboy540
Bakasura
13
3 / 1 / 7
7,654
638
4,094
7,952
3,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
7 / 0 / 3
8,297
691
11,699
8,063
3,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Aim-_4_-Pain
Bakasura
9
1 / 3 / 0
5,669
472
2,083
8,717
2,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
Bluesjoker5
Erlang Shen
10
0 / 3 / 0
5,823
485
4,029
7,857
3,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
CapTommy43
Medusa
10
2 / 2 / 0
5,807
484
5,053
6,391
1,943
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
HCLC58
Jormungandr
9
1 / 2 / 0
5,296
441
2,581
6,595
3,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
MrxStoorm
Morgan Le Fay
10
0 / 7 / 1
5,756
480
5,472
9,252
2,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
17
Kills
4
4
Deaths
17
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Aim-_4_-Pain
Bakasura
1
3
0
0.33
L
Erlang Shen
Bluesjoker5
Erlang Shen
0
3
0
0
L
Medusa
CapTommy43
Medusa
2
2
0
1
W
Jormungandr
CheesierTunic
Jormungandr
1
0
5
3.5
L
Jormungandr
HCLC58
Jormungandr
1
2
0
0.5
W
Heimdallr
Hatita04
Heimdallr
1
2
2
1
L
Morgan Le Fay
MrxStoorm
Morgan Le Fay
0
7
1
0.07
W
5
1
2
6
W
Bakasura
swaggerboy540
Bakasura
3
1
7
6.5
W
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,319
Damage
19,218
34,283
Taken
38,812
14,647
Mitigated
15,388
13,650
Healing
9,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Aim-_4_-Pain
Bakasura
2,083
1,763
0
2,233
8,717
2,770
0
2,451
5,907
0
17,443
L
Erlang Shen
Bluesjoker5
Erlang Shen
4,029
2,007
0
3,213
7,857
3,878
0
464
7,393
0
35,092
L
Medusa
CapTommy43
Medusa
5,053
1,485
0
830
6,391
1,943
0
2,322
3,679
0
37,910
W
Jormungandr
CheesierTunic
Jormungandr
2,565
928
0
656
5,347
2,889
116
1,812
3,367
11,913
0
L
Jormungandr
HCLC58
Jormungandr
2,581
547
75
1,653
6,595
3,932
0
3,507
3,020
19,023
0
W
Heimdallr
Hatita04
Heimdallr
2,173
869
0
500
6,102
1,849
1,303
1,040
4,952
0
34,812
L
Morgan Le Fay
MrxStoorm
Morgan Le Fay
5,472
390
0
1,359
9,252
2,865
0
5,134
3,401
32,056
0
W
6,788
3,497
0
2,866
6,819
3,813
836
435
6,170
0
44,734
W
Bakasura
swaggerboy540
Bakasura
4,094
2,792
0
2,369
7,952
3,074
57
1,690
6,180
0
43,662
W
11,699
915
2,043
5,216
8,063
3,022
0
2,842
5,124
52,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,837
Gold Earned
28,351
387
Minions Killed
293
0
Camps Cleared
0
1,142,258
Distance Traveled
1,080,753
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,669
472
54
5
0
250,167
0
L
Erlang Shen
5,823
485
79
7
0
205,418
2
L
Medusa
5,807
484
65
5
0
230,785
3
W
Jormungandr
5,813
484
15
1
0
180,093
0
L
Jormungandr
5,296
441
34
3
0
187,362
2
W
Heimdallr
6,555
546
77
6
0
210,146
1
L
Morgan Le Fay
5,756
480
61
5
0
207,021
2
W
Set
7,518
627
86
7
0
219,190
2
W
Bakasura
7,654
638
96
8
0
284,296
0
W
Hel
8,297
691
113
9
0
248,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role