Player Matchup

Sylvanus
Sylvanus
Heteroszexualis
Sylvanus
Level 17
God Stats
1W - 1L
1,694 SR
Queue Stats
2W - 1L
1,750 Elo+
Party 1
Loki
Loki
Hunor003
Loki
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,299 Elo+
Party 1
Bellona
Bellona
Starl8t
Bellona
Level 5
God Stats
0W - 4L
1,362 SR
Queue Stats
1W - 8L
1,500 Elo+
Solo
Merlin
Merlin
Tomasoto_1_2
Merlin
Level 14
God Stats
18W - 15L
1,401 SR
Queue Stats
50W - 63L
1,472 Elo+
Solo
Agni
Agni
danger_tec9
Agni
Level 26
God Stats
8W - 4L
1,684 SR
Queue Stats
195W - 166L
1,467 Elo+
Solo
Team Averages
Level 14
1,528 SR
1,498 Elo+

VS

Team Averages
Level 13
1,436 SR
1,419 Elo+
Loki
Loki
LURKGrossesNein
Loki
Level 8
God Stats
1W - 3L
1,150 SR
Queue Stats
30W - 28L
1,542 Elo+
Party 2
Ra
Ra
LeXaMm92
Ra
Level 5
God Stats
3W - 3L
1,500 SR
Queue Stats
210W - 193L
1,261 Elo+
Solo
Danzaburou
Danzaburou
Leif_hacks
Danzaburou
Level 7
God Stats
4W - 5L
1,450 SR
Queue Stats
21W - 20L
1,325 Elo+
Party 2
Artemis
Artemis
MashawnLynch
Artemis
Level 28
God Stats
138W - 142L
1,582 SR
Queue Stats
164W - 175L
1,509 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Panda35503
Morgan Le Fay
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 23L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
1 / 2 / 3
10,434
803
1,165
2,909
1,034
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Loki
17
5 / 12 / 3
12,094
930
15,438
22,270
7,691
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Starl8t
Bellona
16
0 / 7 / 2
10,302
792
989
15,919
9,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Merlin
18
2 / 11 / 6
12,282
945
15,683
22,267
8,703
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
7 / 4 / 6
15,505
1,193
25,834
24,961
9,450
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

208

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 13
12,340
949
10,559
11,832
8,873
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
5 / 4 / 19
13,610
1,047
10,302
15,251
8,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
Leif_hacks
Danzaburou
20
4 / 4 / 17
13,214
1,016
13,569
13,680
4,237
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
MashawnLynch
Artemis
20
15 / 3 / 14
15,554
1,196
28,575
15,955
4,539
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
Panda35503
Morgan Le Fay
19
7 / 2 / 12
13,630
1,048
17,452
10,787
3,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
110
15
Kills
35
36
Deaths
15
20
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
1
2
3
1.25
L
Loki
5
12
3
0.54
W
4
2
13
5.25
W
5
4
19
3.63
W
Danzaburou
Leif_hacks
Danzaburou
4
4
17
3.13
W
Artemis
MashawnLynch
Artemis
15
3
14
7.33
W
Morgan Le Fay
Panda35503
Morgan Le Fay
7
2
12
6.5
L
Bellona
Starl8t
Bellona
0
7
2
0.14
L
Merlin
2
11
6
0.45
L
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,109
Damage
80,457
88,326
Taken
67,505
36,155
Mitigated
30,038
5,779
Healing
17,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
1,165
648
412
534
2,909
1,034
0
360
2,549
3,361
0
L
Loki
15,438
2,076
0
0
22,270
7,691
0
8,020
14,250
0
21,120
W
10,559
3,507
472
503
11,832
8,873
0
4,535
7,089
0
26,283
W
10,302
2,569
3,015
4,543
15,251
8,724
0
9,048
5,967
44,657
0
W
Danzaburou
Leif_hacks
Danzaburou
13,569
6,208
0
1,851
13,680
4,237
0
9,317
4,181
0
34,335
W
Artemis
MashawnLynch
Artemis
28,575
20,638
0
4,821
15,955
4,539
0
11,943
3,726
0
46,642
W
Morgan Le Fay
Panda35503
Morgan Le Fay
17,452
775
0
2,309
10,787
3,665
0
6,807
3,860
40,963
0
L
Bellona
Starl8t
Bellona
989
528
0
252
15,919
9,277
0
3,522
12,397
0
7,120
L
Merlin
15,683
836
15
370
22,267
8,703
0
7,687
14,580
40,108
0
L
25,834
912
130
4,066
24,961
9,450
0
8,165
16,796
78,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,617
Gold Earned
68,348
203
Minions Killed
253
5
Camps Cleared
13
946,739
Distance Traveled
1,174,045
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,434
803
11
1
1
46,376
0
L
Loki
12,094
930
6
0
1
274,723
0
W
Loki
12,340
949
35
3
1
253,429
3
W
Ra
13,610
1,047
97
7
2
239,172
0
W
Danzaburou
13,214
1,016
61
5
2
198,633
0
W
Artemis
15,554
1,196
30
2
7
237,612
0
W
Morgan Le Fay
13,630
1,048
30
2
1
245,199
0
L
Bellona
10,302
792
5
0
1
153,229
0
L
Merlin
12,282
945
32
2
1
200,802
0
L
Agni
15,505
1,193
149
11
1
271,609
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role