Player Matchup

Medusa
Medusa
GangstaRaidah
Medusa
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 65L
1,511 Elo+
Party 1
Bacchus
Bacchus
KroganGitano
Bacchus
Level 28
God Stats
3W - 1L
1,521 SR
Queue Stats
3W - 2L
1,475 Elo+
Party 1
Persephone
Persephone
MadalinPS
Persephone
Level 102
God Stats
9W - 12L
1,541 SR
Queue Stats
477W - 499L
1,502 Elo+
Solo
Fenrir
Fenrir
Nielsje09
Fenrir
Level 60
God Stats
2W - 3L
1,267 SR
Queue Stats
167W - 161L
1,519 Elo+
Solo
Aphrodite
Aphrodite
TheLtFumao
Aphrodite
Level 118
God Stats
2W - 1L
1,586 SR
Queue Stats
27W - 30L
1,463 Elo+
Party 1
Team Averages
Level 89
1,483 SR
1,494 Elo+

VS

Team Averages
Level 86
1,460 SR
1,495 Elo+
Apollo
Apollo
 
Apollo
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
AbuDanbi
Raijin
Level 55
God Stats
1W - 2L
1,275 SR
Queue Stats
146W - 153L
1,446 Elo+
Party 3
Athena
Athena
Botopotam
Athena
Level 81
God Stats
2W - 6L
1,421 SR
Queue Stats
226W - 230L
1,488 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TheArgus
Cu Chulainn
Level 125
God Stats
3W - 5L
1,399 SR
Queue Stats
619W - 623L
1,581 Elo+
Solo
Bastet
Bastet
UzbekiSam
Bastet
Level 47
God Stats
2W - 1L
1,702 SR
Queue Stats
127W - 137L
1,461 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 6
11,925
542
14,706
15,551
8,081
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bacchus
KroganGitano
Bacchus
14
1 / 1 / 15
10,038
456
6,389
12,920
15,584
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
MadalinPS
Persephone
20
12 / 5 / 7
13,960
635
18,931
15,921
6,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fenrir
Nielsje09
Fenrir
19
10 / 3 / 6
12,761
580
15,465
17,304
8,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
TheLtFumao
Aphrodite
17
3 / 3 / 12
11,367
517
12,536
17,506
20,644
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
4 / 4 / 1
10,850
493
11,093
16,963
8,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
AbuDanbi
Raijin
17
5 / 7 / 5
11,055
503
13,223
15,776
5,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
Botopotam
Athena
12
1 / 7 / 8
9,020
410
6,979
24,840
23,171
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cu Chulainn
TheArgus
Cu Chulainn
16
4 / 8 / 3
10,835
493
13,960
21,715
18,657
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bastet
UzbekiSam
Bastet
16
1 / 7 / 6
10,131
461
9,207
17,628
6,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
38
33
Kills
15
15
Deaths
33
46
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
4
4
1
1.13
L
Raijin
AbuDanbi
Raijin
5
7
5
1.07
L
Athena
Botopotam
Athena
1
7
8
0.71
W
7
3
6
3.33
W
Bacchus
KroganGitano
Bacchus
1
1
15
8.5
W
Persephone
MadalinPS
Persephone
12
5
7
3.1
W
Fenrir
Nielsje09
Fenrir
10
3
6
4.33
L
Cu Chulainn
TheArgus
Cu Chulainn
4
8
3
0.69
W
Aphrodite
TheLtFumao
Aphrodite
3
3
12
3
L
Bastet
UzbekiSam
Bastet
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,027
Damage
54,462
79,202
Taken
96,922
59,342
Mitigated
62,776
31,283
Healing
19,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
11,093
7,025
0
6,513
16,963
8,550
509
5,019
11,786
0
80,845
L
Raijin
AbuDanbi
Raijin
13,223
1,602
0
505
15,776
5,758
0
8,964
6,374
69,083
0
L
Athena
Botopotam
Athena
6,979
1,441
870
2,970
24,840
23,171
49
8,911
15,685
20,442
0
W
14,706
7,251
0
3,287
15,551
8,081
6,173
3,609
11,942
0
96,369
W
Bacchus
KroganGitano
Bacchus
6,389
1,008
0
1,731
12,920
15,584
458
5,637
7,283
12,894
0
W
Persephone
MadalinPS
Persephone
18,931
1,583
990
5,508
15,921
6,613
49
5,402
10,514
85,221
0
W
Fenrir
Nielsje09
Fenrir
15,465
6,549
0
7,908
17,304
8,420
1,075
3,673
13,631
0
84,563
L
Cu Chulainn
TheArgus
Cu Chulainn
13,960
1,685
0
3,493
21,715
18,657
115
6,901
14,654
3,353
61,356
W
Aphrodite
TheLtFumao
Aphrodite
12,536
1,660
2,473
9,386
17,506
20,644
1,408
3,526
13,980
64,979
0
L
Bastet
UzbekiSam
Bastet
9,207
3,718
0
5,498
17,628
6,640
0
7,033
10,441
0
75,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,051
Gold Earned
51,891
556
Minions Killed
551
0
Camps Cleared
0
2,086,463
Distance Traveled
1,965,432
22
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,850
493
143
7
0
378,555
3
L
Raijin
11,055
503
132
6
0
369,878
1
L
Athena
9,020
410
33
2
0
401,131
11
W
Medusa
11,925
542
143
7
0
414,130
4
W
Bacchus
10,038
456
18
1
0
429,112
0
W
Persephone
13,960
635
149
7
0
422,442
8
W
Fenrir
12,761
580
126
6
0
433,231
4
L
Cu Chulainn
10,835
493
124
6
0
403,147
7
W
Aphrodite
11,367
517
120
5
0
387,548
6
L
Bastet
10,131
461
119
5
0
412,721
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role