Player Matchup

Bakasura
Bakasura
Drippinsmnia
Bakasura
Level 104
God Stats
15W - 19L
1,476 SR
Queue Stats
362W - 372L
1,436 Elo+
Party 2
Apollo
Apollo
GreatKitten
Apollo
Level 86
God Stats
3W - 6L
1,440 SR
Queue Stats
283W - 293L
1,475 Elo+
Party 2
Chaac
Chaac
J0deteCarlos
Chaac
Level 119
God Stats
7W - 1L
1,814 SR
Queue Stats
242W - 230L
1,544 Elo+
Party 2
Terra
Terra
MCLOLF
Terra
Level 48
God Stats
2W - 3L
1,402 SR
Queue Stats
36W - 35L
1,501 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
YoungSDP
Morgan Le Fay
Level 41
God Stats
3W - 4L
1,736 SR
Queue Stats
24W - 25L
1,482 Elo+
Party 2
Team Averages
Level 80
1,574 SR
1,488 Elo+

VS

Team Averages
Level 61
1,562 SR
1,504 Elo+
Hercules
Hercules
AvoKoreado
Hercules
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Merlin
Merlin
CoffeeMaster99
Merlin
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
FireElementals
Ah Muzen Cab
Level 129
God Stats
2W - 0L
1,810 SR
Queue Stats
56W - 43L
1,659 Elo+
Party 1
Sylvanus
Sylvanus
LetsPlayCatch
Sylvanus
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,413 Elo+
Solo
Gilgamesh
Gilgamesh
Sigmantra
Gilgamesh
Level 74
God Stats
6W - 0L
1,500 SR
Queue Stats
14W - 8L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Drippinsmnia
Bakasura
20
10 / 6 / 7
17,274
557
20,329
28,887
16,781
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
20
7 / 10 / 9
14,291
461
18,362
28,480
11,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
10 / 4 / 12
15,415
497
32,682
40,439
63,265
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Terra
MCLOLF
Terra
18
2 / 5 / 13
13,004
419
12,446
31,787
52,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
YoungSDP
Morgan Le Fay
20
7 / 11 / 11
14,190
458
20,606
27,597
10,850
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AvoKoreado
Hercules
20
1 / 12 / 12
14,102
455
12,267
28,891
14,416
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
4 / 12 / 5
14,571
470
21,092
27,040
12,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ah Muzen Cab
FireElementals
Ah Muzen Cab
20
23 / 4 / 5
21,762
702
58,164
31,655
16,517
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
LetsPlayCatch
Sylvanus
20
1 / 3 / 19
16,368
528
11,357
27,079
31,047
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
Sigmantra
Gilgamesh
20
7 / 5 / 11
15,289
493
14,473
30,529
20,644
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
88
36
Kills
36
36
Deaths
36
52
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Hercules
AvoKoreado
Hercules
1
12
12
0.58
W
4
12
5
0.54
L
Bakasura
Drippinsmnia
Bakasura
10
6
7
2.25
W
Ah Muzen Cab
FireElementals
Ah Muzen Cab
23
4
5
6.38
L
Apollo
7
10
9
1.15
L
10
4
12
4
W
Sylvanus
LetsPlayCatch
Sylvanus
1
3
19
3.5
L
Terra
MCLOLF
Terra
2
5
13
1.7
W
Gilgamesh
Sigmantra
Gilgamesh
7
5
11
2.5
L
Morgan Le Fay
YoungSDP
Morgan Le Fay
7
11
11
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,425
Damage
117,353
157,190
Taken
145,194
154,655
Mitigated
94,838
46,737
Healing
50,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AvoKoreado
Hercules
12,267
3,163
0
5,269
28,891
14,416
200
4,999
23,533
0
62,845
W
21,092
1,598
293
6,902
27,040
12,214
999
5,785
21,096
101,975
0
L
Bakasura
Drippinsmnia
Bakasura
20,329
13,757
0
8,240
28,887
16,781
209
5,060
23,827
0
150,896
W
Ah Muzen Cab
FireElementals
Ah Muzen Cab
58,164
27,470
0
14,433
31,655
16,517
8,275
7,802
23,313
0
242,785
L
Apollo
18,362
11,107
0
6,773
28,480
11,308
1,410
5,674
22,806
0
87,306
L
32,682
8,316
0
15,590
40,439
63,265
3,295
7,678
32,761
0
108,946
W
Sylvanus
LetsPlayCatch
Sylvanus
11,357
2,907
5,886
11,352
27,079
31,047
250
8,845
17,774
47,191
0
L
Terra
MCLOLF
Terra
12,446
1,778
4,111
6,450
31,787
52,451
932
7,607
24,180
42,809
0
W
Gilgamesh
Sigmantra
Gilgamesh
14,473
3,268
0
6,650
30,529
20,644
0
9,035
21,424
0
85,801
L
Morgan Le Fay
YoungSDP
Morgan Le Fay
20,606
3,060
350
5,223
27,597
10,850
1,739
6,545
21,052
75,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,174
Gold Earned
82,092
738
Minions Killed
684
0
Camps Cleared
0
2,705,996
Distance Traveled
2,690,993
2
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
14,102
455
102
3
0
526,262
3
W
Merlin
14,571
470
124
4
0
458,453
2
L
Bakasura
17,274
557
245
8
0
626,147
0
W
Ah Muzen Cab
21,762
702
281
9
0
578,500
5
L
Apollo
14,291
461
157
5
0
494,908
2
L
Chaac
15,415
497
165
5
0
530,516
0
W
Sylvanus
16,368
528
58
2
0
488,093
7
L
Terra
13,004
419
68
2
0
562,993
0
W
Gilgamesh
15,289
493
119
4
0
639,685
2
L
Morgan Le Fay
14,190
458
103
3
0
491,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role