Player Matchup

Scylla
Scylla
Aimous1191
Scylla
Level 18
God Stats
2W - 6L
1,522 SR
Queue Stats
121W - 129L
1,335 Elo+
Solo
Apollo
Apollo
AstroxBEARZzz
Apollo
Level 29
God Stats
12W - 16L
1,582 SR
Queue Stats
211W - 378L
1,318 Elo+
Party 1
Fenrir
Fenrir
LongBoungMan
Fenrir
Level 18
God Stats
7W - 10L
1,447 SR
Queue Stats
197W - 371L
1,318 Elo+
Party 1
Sun Wukong
Sun Wukong
Monster-Millos
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sylvanus
Sylvanus
grubenvsb67
Sylvanus
Level 28
God Stats
2W - 5L
1,682 SR
Queue Stats
242W - 373L
1,314 Elo+
Party 1
Team Averages
Level 19
1,547 SR
1,357 Elo+

VS

Team Averages
Level 26
1,518 SR
1,398 Elo+
Ymir
Ymir
CheeseRockzz
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ra
Ra
Saitamaa_Senseii
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
denicem
Artemis
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
robles-alfa
Gilgamesh
Level 61
God Stats
6W - 0L
1,814 SR
Queue Stats
24W - 24L
1,368 Elo+
Party 3
Guan Yu
Guan Yu
thongsbreaker
Guan Yu
Level 3
God Stats
1W - 1L
1,274 SR
Queue Stats
2W - 2L
1,124 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aimous1191
Scylla
8
1 / 3 / 1
4,953
450
2,030
3,568
751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 2 / 2
5,106
464
3,593
6,828
1,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
8
4 / 1 / 0
5,780
525
2,671
6,639
1,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Monster-Millos
Sun Wukong
7
0 / 7 / 1
4,643
422
2,300
8,545
5,885
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
grubenvsb67
Sylvanus
5
0 / 0 / 1
4,439
404
188
2,403
925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 2
4,954
450
738
4,358
1,784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 2 / 3
5,208
473
1,082
2,977
778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
denicem
Artemis
9
2 / 2 / 1
5,237
476
4,617
3,831
974
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
robles-alfa
Gilgamesh
12
7 / 0 / 1
6,836
621
4,712
6,177
2,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
11
2 / 0 / 1
6,451
586
1,284
2,617
1,965
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
6
Kills
12
13
Deaths
6
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Scylla
Aimous1191
Scylla
1
3
1
0.5
L
1
2
2
1
W
0
2
2
0.5
L
Fenrir
4
1
0
4
L
Sun Wukong
Monster-Millos
Sun Wukong
0
7
1
0.07
W
1
2
3
1.25
W
Artemis
denicem
Artemis
2
2
1
1.25
L
Sylvanus
grubenvsb67
Sylvanus
0
0
1
0.5
W
Gilgamesh
robles-alfa
Gilgamesh
7
0
1
7.5
W
Guan Yu
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,782
Damage
12,433
27,983
Taken
19,960
11,259
Mitigated
7,670
6,129
Healing
2,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Aimous1191
Scylla
2,030
0
0
500
3,568
751
180
676
2,722
13,286
0
L
3,593
2,342
0
2,066
6,828
1,933
118
426
6,362
0
24,718
W
738
32
0
250
4,358
1,784
0
125
4,233
5,884
0
L
Fenrir
2,671
1,527
0
1,992
6,639
1,765
0
36
6,603
0
25,732
L
Sun Wukong
Monster-Millos
Sun Wukong
2,300
989
0
489
8,545
5,885
403
193
8,342
0
15,602
W
1,082
38
10
324
2,977
778
175
821
2,014
14,256
0
W
Artemis
denicem
Artemis
4,617
1,829
0
473
3,831
974
156
362
3,445
0
21,927
L
Sylvanus
grubenvsb67
Sylvanus
188
188
270
812
2,403
925
0
269
2,134
4,058
0
W
Gilgamesh
robles-alfa
Gilgamesh
4,712
1,239
0
876
6,177
2,169
248
624
5,433
0
40,216
W
Guan Yu
1,284
478
60
801
2,617
1,965
471
0
2,617
0
26,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,921
Gold Earned
28,686
148
Minions Killed
218
0
Camps Cleared
0
842,824
Distance Traveled
856,802
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,953
450
23
2
0
178,759
5
L
Apollo
5,106
464
38
3
0
189,677
0
W
Ymir
4,954
450
5
0
0
151,066
1
L
Fenrir
5,780
525
44
4
0
196,008
0
L
Sun Wukong
4,643
422
27
2
0
171,646
0
W
Ra
5,208
473
28
3
0
122,812
0
W
Artemis
5,237
476
40
4
0
185,248
1
L
Sylvanus
4,439
404
16
1
0
106,734
0
W
Gilgamesh
6,836
621
77
7
0
225,453
1
W
Guan Yu
6,451
586
68
6
0
172,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role