Player Matchup

Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
GrigorichNumber1
Agni
Level 124
God Stats
1W - 1L
1,746 SR
Queue Stats
25W - 27L
1,540 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Misasete
Morgan Le Fay
Level 64
God Stats
0W - 2L
1,224 SR
Queue Stats
31W - 26L
1,526 Elo+
Solo
Cabrakan
Cabrakan
torobravoxX33
Cabrakan
Level 105
God Stats
4W - 3L
1,605 SR
Queue Stats
244W - 258L
1,457 Elo+
Solo
Chaac
Chaac
Этамбер
Chaac
Level 113
God Stats
0W - 3L
1,500 SR
Queue Stats
106W - 105L
1,713 Elo+
Solo
Team Averages
Level 113
1,515 SR
1,547 Elo+

VS

Team Averages
Level 102
1,493 SR
1,552 Elo+
Skadi
Skadi
Kalaskotten
Skadi
Level 126
God Stats
2W - 3L
1,252 SR
Queue Stats
313W - 319L
1,544 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Keirsos
Kumbhakarna
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 34L
1,642 Elo+
Solo
Artio
Artio
Sepus
Artio
Level 105
God Stats
4W - 1L
1,500 SR
Queue Stats
155W - 122L
1,520 Elo+
Solo
Chaac
Chaac
Stikkan
Chaac
Level 129
God Stats
7W - 4L
1,715 SR
Queue Stats
311W - 319L
1,536 Elo+
Party 1
Amaterasu
Amaterasu
Tengiil
Amaterasu
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 58L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
1 / 6 / 14
11,605
611
14,123
22,106
24,217
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
10 / 6 / 13
14,440
760
49,419
18,855
8,601
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Misasete
Morgan Le Fay
20
8 / 5 / 14
13,756
724
33,962
21,076
11,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cabrakan
torobravoxX33
Cabrakan
20
3 / 6 / 18
12,837
676
14,423
29,478
46,965
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
5 / 6 / 18
13,525
712
32,364
39,542
42,873
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 7 / 13
14,744
776
40,089
25,925
15,000
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
Keirsos
Kumbhakarna
20
6 / 5 / 19
13,971
735
18,310
30,090
38,640
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artio
Sepus
Artio
19
2 / 4 / 19
11,883
625
14,040
34,047
45,082
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
Stikkan
Chaac
20
7 / 6 / 19
14,583
768
28,354
45,818
35,583
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Amaterasu
Tengiil
Amaterasu
19
1 / 5 / 16
11,866
625
5,984
27,434
31,574
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
115
27
Kills
29
29
Deaths
27
77
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
6
14
1.33
L
10
6
13
2.75
W
13
7
13
2.79
W
Kumbhakarna
Keirsos
Kumbhakarna
6
5
19
3.1
L
Morgan Le Fay
Misasete
Morgan Le Fay
8
5
14
3
W
Artio
Sepus
Artio
2
4
19
2.88
W
Chaac
Stikkan
Chaac
7
6
19
2.75
W
Amaterasu
Tengiil
Amaterasu
1
5
16
1.8
L
Cabrakan
torobravoxX33
Cabrakan
3
6
18
2
L
5
6
18
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

144,291
Damage
106,777
131,057
Taken
163,314
134,134
Mitigated
165,879
46,616
Healing
79,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
14,123
2,913
4,096
6,255
22,106
24,217
1,180
4,147
17,959
0
23,697
L
49,419
2,477
4,407
4,404
18,855
8,601
1,733
4,736
14,119
79,252
0
W
40,089
19,694
4,135
4,566
25,925
15,000
2,741
17,162
8,763
0
73,998
W
Kumbhakarna
Keirsos
Kumbhakarna
18,310
1,994
7,207
5,262
30,090
38,640
1,628
21,270
8,820
39,749
0
L
Morgan Le Fay
Misasete
Morgan Le Fay
33,962
3,045
1,487
4,861
21,076
11,478
1,173
7,206
13,870
55,319
0
W
Artio
Sepus
Artio
14,040
1,031
7,679
11,350
34,047
45,082
355
19,133
14,914
24,423
0
W
Chaac
Stikkan
Chaac
28,354
6,679
5,459
21,458
45,818
35,583
1,379
26,738
19,080
0
53,574
W
Amaterasu
Tengiil
Amaterasu
5,984
1,342
5,750
7,084
27,434
31,574
1,391
13,501
13,933
0
22,751
L
Cabrakan
torobravoxX33
Cabrakan
14,423
1,836
1,343
4,330
29,478
46,965
629
7,326
22,152
24,906
0
L
32,364
3,441
1,558
13,875
39,542
42,873
895
8,935
30,607
0
60,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,163
Gold Earned
67,047
205
Minions Killed
214
0
Camps Cleared
0
1,481,310
Distance Traveled
1,709,175
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,605
611
14
1
0
257,646
0
L
Agni
14,440
760
65
3
0
319,433
1
W
Skadi
14,744
776
59
3
0
279,483
0
W
Kumbhakarna
13,971
735
38
2
0
363,399
1
L
Morgan Le Fay
13,756
724
50
3
0
300,648
1
W
Artio
11,883
625
29
2
0
374,538
1
W
Chaac
14,583
768
50
3
0
329,424
0
W
Amaterasu
11,866
625
38
2
0
362,331
4
L
Cabrakan
12,837
676
21
1
0
283,093
1
L
Chaac
13,525
712
55
3
0
320,490
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role