Player Matchup

Cerberus
Cerberus
Bitonimus
Cerberus
Level 26
God Stats
8W - 4L
1,576 SR
Queue Stats
116W - 109L
1,626 Elo+
Solo
Loki
Loki
Dingonous
Loki
Level 17
God Stats
4W - 3L
1,495 SR
Queue Stats
64W - 53L
1,507 Elo+
Solo
Neith
Neith
Sebastian333
Neith
Level 28
God Stats
3W - 3L
1,110 SR
Queue Stats
117W - 120L
1,532 Elo+
Solo
Persephone
Persephone
TheTorro
Persephone
Level 25
God Stats
3W - 0L
1,746 SR
Queue Stats
35W - 17L
1,713 Elo+
Solo
Bellona
Bellona
hipfirestuuu
Bellona
Level 26
God Stats
14W - 13L
1,532 SR
Queue Stats
41W - 31L
1,674 Elo+
Solo
Team Averages
Level 24
1,492 SR
1,610 Elo+

VS

Team Averages
Level 20
1,433 SR
1,581 Elo+
Bakasura
Bakasura
ATG Phoenix
Bakasura
Level 25
God Stats
14W - 9L
1,636 SR
Queue Stats
73W - 61L
1,618 Elo+
Solo
Nike
Nike
Dendarabr
Nike
Level 3
God Stats
1W - 3L
1,319 SR
Queue Stats
2W - 4L
1,487 Elo+
Solo
Zhong Kui
Zhong Kui
I-Abysmal-I
Zhong Kui
Level 28
God Stats
0W - 2L
1,217 SR
Queue Stats
49W - 19L
1,733 Elo+
Solo
Anhur
Anhur
Not_Tiski
Anhur
Level 28
God Stats
5W - 8L
1,517 SR
Queue Stats
271W - 238L
1,594 Elo+
Solo
Ares
Ares
Splashbuckets301
Ares
Level 16
God Stats
15W - 9L
1,478 SR
Queue Stats
57W - 82L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bitonimus
Cerberus
12
2 / 2 / 5
8,247
550
5,867
13,879
8,017
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
12
1 / 2 / 6
7,759
517
6,723
10,307
2,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 2 / 3
7,470
498
7,430
6,804
2,013
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
TheTorro
Persephone
15
7 / 1 / 3
9,959
664
11,627
5,880
1,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
hipfirestuuu
Bellona
15
3 / 1 / 1
8,884
592
8,167
13,420
8,293
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ATG Phoenix
Bakasura
14
6 / 5 / 1
8,579
572
9,553
12,231
5,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nike
13
0 / 2 / 1
6,948
463
7,664
11,717
11,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
I-Abysmal-I
Zhong Kui
13
1 / 4 / 2
7,267
484
7,165
13,948
8,541
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
Not_Tiski
Anhur
12
1 / 3 / 2
6,986
466
4,059
10,089
2,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 1 / 0
5,247
350
645
6,128
3,823
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
15
Kills
8
8
Deaths
15
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bakasura
ATG Phoenix
Bakasura
6
5
1
1.3
W
Cerberus
Bitonimus
Cerberus
2
2
5
2.25
L
Nike
0
2
1
0.25
W
Loki
1
2
6
2
L
Zhong Kui
I-Abysmal-I
Zhong Kui
1
4
2
0.5
L
Anhur
Not_Tiski
Anhur
1
3
2
0.67
W
2
2
3
1.75
L
0
1
0
0
W
Persephone
TheTorro
Persephone
7
1
3
8.5
W
Bellona
hipfirestuuu
Bellona
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,814
Damage
29,086
50,290
Taken
54,113
22,785
Mitigated
32,381
13,914
Healing
14,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
ATG Phoenix
Bakasura
9,553
5,396
0
3,471
12,231
5,515
0
4,010
8,221
0
47,936
W
Cerberus
Bitonimus
Cerberus
5,867
244
0
3,108
13,879
8,017
0
3,081
10,338
24,701
0
L
Nike
7,664
776
0
4,252
11,717
11,661
368
464
11,253
0
44,152
W
Loki
6,723
2,115
0
2,714
10,307
2,801
252
955
8,712
0
40,633
L
Zhong Kui
I-Abysmal-I
Zhong Kui
7,165
918
0
4,254
13,948
8,541
0
9,445
4,503
51,638
0
L
Anhur
Not_Tiski
Anhur
4,059
1,118
0
2,231
10,089
2,841
0
2,550
7,539
0
36,941
W
7,430
2,204
0
1,762
6,804
2,013
305
584
5,772
0
41,017
L
645
0
0
410
6,128
3,823
0
1,175
4,953
13,211
0
W
Persephone
TheTorro
Persephone
11,627
1,047
242
1,447
5,880
1,661
0
2,640
2,959
66,205
0
W
Bellona
hipfirestuuu
Bellona
8,167
2,262
0
4,641
13,420
8,293
455
550
11,813
0
56,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,319
Gold Earned
35,027
416
Minions Killed
384
0
Camps Cleared
0
1,450,143
Distance Traveled
1,306,672
3
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,579
572
106
7
0
302,564
5
W
Cerberus
8,247
550
39
3
0
278,178
0
L
Nike
6,948
463
82
5
0
256,825
3
W
Loki
7,759
517
70
5
0
308,110
0
L
Zhong Kui
7,267
484
98
7
0
239,732
4
L
Anhur
6,986
466
76
5
0
239,687
6
W
Neith
7,470
498
66
4
0
251,740
0
L
Ares
5,247
350
22
1
0
267,864
1
W
Persephone
9,959
664
125
8
0
309,986
3
W
Bellona
8,884
592
116
8
0
302,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role