Player Matchup

Chronos
Chronos
AniimatedAllure_
Chronos
Level 89
God Stats
52W - 35L
1,535 SR
Queue Stats
411W - 416L
1,384 Elo+
Party 3
Scylla
Scylla
AniimatedShadow
Scylla
Level 28
God Stats
3W - 7L
1,731 SR
Queue Stats
146W - 153L
1,349 Elo+
Party 3
Bellona
Bellona
Blake2947
Bellona
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 51L
1,405 Elo+
Party 2
Jormungandr
Jormungandr
Carlael0521
Jormungandr
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 95L
1,427 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xxryanxx3456
Tsukuyomi
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 25L
1,572 Elo+
Party 2
Team Averages
Level 59
1,553 SR
1,427 Elo+

VS

Team Averages
Level 60
1,514 SR
1,497 Elo+
Anubis
Anubis
Astro-HellFire
Anubis
Level 54
God Stats
21W - 14L
1,630 SR
Queue Stats
29W - 22L
1,581 Elo+
Party 1
Olorun
Olorun
Bread_Dov
Olorun
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Chiron
Chiron
Frenchicedtea
Chiron
Level 48
God Stats
3W - 2L
1,442 SR
Queue Stats
158W - 182L
1,378 Elo+
Party 4
Nemesis
Nemesis
lJoshuL
Nemesis
Level 82
God Stats
2W - 2L
1,500 SR
Queue Stats
90W - 64L
1,646 Elo+
Party 1
Cthulhu
Cthulhu
moistchikkywing
Cthulhu
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
247W - 262L
1,382 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
4,721
472
4,015
7,729
2,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 6 / 0
4,244
424
930
6,125
1,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Blake2947
Bellona
9
0 / 4 / 2
5,024
502
2,285
6,368
3,532
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
Carlael0521
Jormungandr
7
1 / 1 / 1
4,757
476
3,993
8,151
3,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
xxryanxx3456
Tsukuyomi
9
3 / 1 / 1
5,631
563
3,231
5,544
1,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 1
6,330
633
3,647
2,801
1,236
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
Bread_Dov
Olorun
11
5 / 1 / 0
6,723
672
3,844
3,527
1,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 0 / 3
4,935
494
4,637
5,926
1,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
lJoshuL
Nemesis
11
6 / 0 / 2
6,608
661
4,593
4,990
2,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 2 / 2
5,143
514
5,221
5,820
1,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
5
Kills
16
16
Deaths
5
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
0
6
0
0
W
3
2
1
1.75
L
Bellona
Blake2947
Bellona
0
4
2
0.25
W
Olorun
Bread_Dov
Olorun
5
1
0
5
L
Jormungandr
Carlael0521
Jormungandr
1
1
1
1.5
W
1
0
3
2.5
W
Nemesis
lJoshuL
Nemesis
6
0
2
7
W
1
2
2
1
L
Tsukuyomi
xxryanxx3456
Tsukuyomi
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,454
Damage
21,942
33,917
Taken
23,064
13,013
Mitigated
8,004
4,879
Healing
11,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,015
1,891
0
1,309
7,729
2,297
0
2,741
4,988
21,678
0
L
930
573
0
310
6,125
1,568
0
2,146
3,979
14,629
0
W
3,647
169
0
1,198
2,801
1,236
662
0
2,801
35,881
0
L
Bellona
Blake2947
Bellona
2,285
631
0
866
6,368
3,532
0
3,555
2,813
0
20,293
W
Olorun
Bread_Dov
Olorun
3,844
1,641
93
1,056
3,527
1,474
894
634
2,889
30,699
2,287
L
Jormungandr
Carlael0521
Jormungandr
3,993
1,548
0
0
8,151
3,955
0
2,996
5,155
17,297
0
W
4,637
2,406
1,301
3,466
5,926
1,515
1,008
3,198
2,728
0
18,097
W
Nemesis
lJoshuL
Nemesis
4,593
2,034
0
2,530
4,990
2,059
0
1,017
3,957
0
27,520
W
5,221
900
361
1,191
5,820
1,720
591
4,069
1,751
23,207
0
L
Tsukuyomi
xxryanxx3456
Tsukuyomi
3,231
465
162
2,232
5,544
1,661
0
962
4,582
0
23,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,377
Gold Earned
29,739
196
Minions Killed
260
0
Camps Cleared
0
867,361
Distance Traveled
912,332
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
4,721
472
41
4
0
174,840
0
L
Scylla
4,244
424
23
2
0
161,451
1
W
Anubis
6,330
633
75
8
0
164,531
6
L
Bellona
5,024
502
53
5
0
171,954
0
W
Olorun
6,723
672
64
6
0
180,179
1
L
Jormungandr
4,757
476
29
3
0
163,345
1
W
Chiron
4,935
494
24
2
0
174,479
1
W
Nemesis
6,608
661
68
7
0
201,076
2
W
Cthulhu
5,143
514
29
3
0
192,067
3
L
Tsukuyomi
5,631
563
50
5
0
195,771
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role