Player Matchup

Cthulhu
Cthulhu
Beau is me
Cthulhu
Level 128
God Stats
2W - 0L
1,901 SR
Queue Stats
55W - 69L
1,543 Elo+
Party 4
Sol
Sol
Fart DaBaby
Sol
Level 154
God Stats
4W - 3L
1,525 SR
Queue Stats
392W - 310L
1,632 Elo+
Party 4
Chang'e
Chang'e
FlameOfTheSea
Chang'e
Level 45
God Stats
3W - 3L
1,428 SR
Queue Stats
16W - 25L
1,258 Elo+
Party 3
Thor
Thor
YmirReal
Thor
Level 29
God Stats
10W - 5L
1,735 SR
Queue Stats
168W - 70L
1,704 Elo+
Party 4
Neith
Neith
iISoybeanIi
Neith
Level 41
God Stats
2W - 2L
1,408 SR
Queue Stats
17W - 29L
1,223 Elo+
Party 3
Team Averages
Level 79
1,600 SR
1,472 Elo+

VS

Team Averages
Level 50
1,541 SR
1,461 Elo+
Kumbhakarna
Kumbhakarna
Dillpiklls130
Kumbhakarna
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 124L
1,453 Elo+
Solo
Heimdallr
Heimdallr
ImH0LYQc
Heimdallr
Level 64
God Stats
23W - 24L
1,542 SR
Queue Stats
266W - 251L
1,542 Elo+
Party 2
Nike
Nike
NoroiZER0
Nike
Level 29
God Stats
15W - 13L
1,374 SR
Queue Stats
156W - 181L
1,396 Elo+
Party 1
Scylla
Scylla
QcImWolfQc
Scylla
Level 48
God Stats
53W - 41L
1,599 SR
Queue Stats
189W - 171L
1,513 Elo+
Party 2
Pele
Pele
ZayyZER0
Pele
Level 64
God Stats
2W - 1L
1,689 SR
Queue Stats
144W - 168L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Beau is me
Cthulhu
16
3 / 2 / 4
10,602
589
12,974
18,940
18,349
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

18
10 / 1 / 8
11,829
657
17,059
14,279
5,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
12
0 / 8 / 8
7,990
444
6,719
12,709
3,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
16
8 / 2 / 2
10,924
607
12,064
11,226
4,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 6 / 6
8,716
484
9,388
12,839
3,695
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Dillpiklls130
Kumbhakarna
11
0 / 5 / 13
8,034
446
4,618
18,204
16,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
ImH0LYQc
Heimdallr
15
10 / 7 / 5
9,820
546
13,847
16,694
6,438
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
13
1 / 3 / 4
7,534
419
7,251
14,459
6,600
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
QcImWolfQc
Scylla
13
3 / 5 / 4
8,625
479
6,757
10,647
3,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
14
5 / 5 / 0
8,576
476
8,511
14,042
4,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
45
25
Kills
19
19
Deaths
25
28
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Beau is me
Cthulhu
3
2
4
2.5
L
Kumbhakarna
Dillpiklls130
Kumbhakarna
0
5
13
1.3
W
10
1
8
14
W
Chang'e
0
8
8
0.5
L
Heimdallr
ImH0LYQc
Heimdallr
10
7
5
1.79
L
Nike
1
3
4
1
L
Scylla
QcImWolfQc
Scylla
3
5
4
1
W
Thor
8
2
2
4.5
L
Pele
5
5
0
1
W
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,204
Damage
40,984
69,993
Taken
74,046
34,389
Mitigated
37,075
27,495
Healing
13,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Beau is me
Cthulhu
12,974
979
270
9,309
18,940
18,349
112
2,093
16,813
67,120
0
L
Kumbhakarna
Dillpiklls130
Kumbhakarna
4,618
882
0
2,740
18,204
16,023
0
9,011
9,002
14,026
0
W
17,059
4,407
0
7,843
14,279
5,030
5,711
2,477
11,630
87,256
0
W
Chang'e
6,719
936
4,409
3,319
12,709
3,097
576
4,061
8,572
22,024
0
L
Heimdallr
ImH0LYQc
Heimdallr
13,847
9,123
0
5,826
16,694
6,438
550
7,636
8,910
0
62,794
L
Nike
7,251
1,388
0
2,771
14,459
6,600
0
10,566
3,873
5,220
33,091
L
Scylla
QcImWolfQc
Scylla
6,757
336
0
787
10,647
3,225
0
3,309
7,239
37,580
0
W
Thor
12,064
3,014
0
569
11,226
4,218
1,544
964
10,232
0
68,283
L
Pele
8,511
2,462
0
1,757
14,042
4,789
0
5,690
8,270
0
57,594
W
9,388
3,171
0
1,776
12,839
3,695
1,427
3,027
9,724
0
36,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,061
Gold Earned
42,589
460
Minions Killed
364
0
Camps Cleared
0
1,686,240
Distance Traveled
1,554,384
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,602
589
116
6
0
336,736
3
L
Kumbhakarna
8,034
446
12
1
0
333,209
0
W
Sol
11,829
657
131
7
0
341,904
0
W
Chang'e
7,990
444
43
2
0
331,553
0
L
Heimdallr
9,820
546
90
5
0
276,924
6
L
Nike
7,534
419
81
5
0
338,839
2
L
Scylla
8,625
479
77
4
0
301,703
1
W
Thor
10,924
607
123
7
0
349,848
1
L
Pele
8,576
476
104
6
0
303,709
1
W
Neith
8,716
484
47
3
0
326,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role