Player Matchup

Discordia
Discordia
Gold III
Aurexious-356
Discordia
Gold III
Level 119
God Stats
2W - 3L
1,539 SR
Queue Stats
129W - 129L
1,415 MMR
Solo
Ymir
Ymir
Gold IV
Bouie
Ymir
Gold IV
Level 121
God Stats
3W - 8L
1,284 SR
Queue Stats
192W - 197L
1,353 MMR
Solo
Mercury
Mercury
Gold V
IlCacheteslI
Mercury
Gold V
Level 128
God Stats
46W - 25L
1,698 SR
Queue Stats
154W - 167L
1,312 MMR
Solo
Hachiman
Hachiman
Gold III
LMT 4quiles
Hachiman
Gold III
Level 109
God Stats
15W - 11L
1,906 SR
Queue Stats
259W - 256L
1,419 MMR
Solo
Cthulhu
Cthulhu
Gold V
Per Dad
Cthulhu
Gold V
Level 124
God Stats
1W - 6L
1,258 SR
Queue Stats
95W - 117L
1,356 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,537 SR
1,371 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 96
1,484 SR
1,367 MMR
Neith
Neith
Bronze IV
Leo_Tatsuya
Neith
Bronze IV
Level 85
God Stats
4W - 6L
1,410 SR
Queue Stats
25W - 30L
1,360 MMR
Party 1
Cupid
Cupid
Gold IV
SappyPack
Cupid
Gold IV
Level 98
God Stats
136W - 124L
1,538 SR
Queue Stats
204W - 204L
1,405 MMR
Solo
Hun Batz
Hun Batz
Bronze III
Stalehawk24
Hun Batz
Bronze III
Level 106
God Stats
0W - 2L
1,559 SR
Queue Stats
4W - 8L
1,361 MMR
Solo
Artio
Artio
Bronze III
Ya-FaDa
Artio
Bronze III
Level 85
God Stats
2W - 6L
1,232 SR
Queue Stats
5W - 12L
1,351 MMR
Solo
Chang'e
Chang'e
Bronze IV
juniorplay74
Chang'e
Bronze IV
Level 108
God Stats
1W - 4L
1,681 SR
Queue Stats
26W - 32L
1,360 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Aurexious-356
Discordia
20
2 / 4 / 9
15,865
547
11,142
11,057
4,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ymir
Bouie
Ymir
20
2 / 4 / 16
16,612
573
10,863
28,785
38,853
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
IlCacheteslI
Mercury
20
11 / 3 / 8
19,726
680
21,249
25,999
16,212
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
LMT 4quiles
Hachiman
20
8 / 3 / 3
17,217
594
21,299
25,270
11,602
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Per Dad
Cthulhu
20
0 / 1 / 9
15,972
551
14,147
28,215
30,777
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
TiamatMorgan Le FayGilgameshKaliAthena

VS

Bans
ScyllaAresGebKing ArthurChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 3
12,124
418
13,185
17,031
8,595
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cupid
SappyPack
Cupid
20
4 / 3 / 5
15,528
535
23,149
23,756
10,515
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
Stalehawk24
Hun Batz
20
4 / 5 / 4
14,048
484
16,834
23,239
11,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
Ya-FaDa
Artio
19
4 / 4 / 4
11,941
412
5,184
23,336
25,567
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
juniorplay74
Chang'e
20
1 / 5 / 2
14,620
504
18,553
23,302
12,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
33
23
Kills
15
15
Deaths
23
45
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Discordia
Aurexious-356
Discordia
2
4
9
1.63
W
Ymir
Bouie
Ymir
2
4
16
2.5
W
Mercury
IlCacheteslI
Mercury
11
3
8
5
W
Hachiman
LMT 4quiles
Hachiman
8
3
3
3.17
L
2
6
3
0.58
W
Cthulhu
Per Dad
Cthulhu
0
1
9
4.5
L
Cupid
SappyPack
Cupid
4
3
5
2.17
L
Hun Batz
Stalehawk24
Hun Batz
4
5
4
1.2
L
Artio
Ya-FaDa
Artio
4
4
4
1.5
L
Chang'e
juniorplay74
Chang'e
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,700
Damage
76,905
119,326
Taken
110,664
101,870
Mitigated
69,427
46,621
Healing
39,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Aurexious-356
Discordia
11,142
321
0
2,408
11,057
4,426
2,633
1,765
9,292
86,330
0
W
Ymir
Bouie
Ymir
10,863
848
0
6,136
28,785
38,853
232
5,440
23,345
50,629
0
W
Mercury
IlCacheteslI
Mercury
21,249
12,993
0
4,575
25,999
16,212
1,710
5,249
20,750
0
229,458
W
Hachiman
LMT 4quiles
Hachiman
21,299
15,344
0
13,522
25,270
11,602
7,278
4,550
20,720
0
159,029
L
13,185
1,199
0
2,790
17,031
8,595
610
3,316
13,667
0
94,635
W
Cthulhu
Per Dad
Cthulhu
14,147
127
1,976
18,004
28,215
30,777
902
8,938
19,277
108,675
0
L
Cupid
SappyPack
Cupid
23,149
12,920
1,015
9,215
23,756
10,515
0
9,285
14,015
0
148,431
L
Hun Batz
Stalehawk24
Hun Batz
16,834
1,279
0
7,830
23,239
11,767
107
3,838
19,335
0
134,325
L
Artio
Ya-FaDa
Artio
5,184
288
1,033
5,460
23,336
25,567
0
8,141
14,533
51,185
0
L
Chang'e
juniorplay74
Chang'e
18,553
1,156
1,799
10,461
23,302
12,983
621
10,455
12,753
125,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,392
Gold Earned
68,261
859
Minions Killed
904
0
Camps Cleared
0
2,837,281
Distance Traveled
2,616,342
29
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
15,865
547
175
6
0
528,224
6
W
Ymir
16,612
573
48
2
0
501,785
7
W
Mercury
19,726
680
256
9
0
706,789
1
W
Hachiman
17,217
594
195
7
0
532,116
7
L
Neith
12,124
418
167
6
0
452,650
5
W
Cthulhu
15,972
551
185
6
0
568,367
8
L
Cupid
15,528
535
248
9
0
517,144
5
L
Hun Batz
14,048
484
160
6
0
577,099
5
L
Artio
11,941
412
73
3
0
568,658
0
L
Chang'e
14,620
504
256
9
0
500,791
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role