Player Matchup

Geb
Geb
 
Geb
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Heph234
Nu Wa
Level 91
God Stats
2W - 5L
1,163 SR
Queue Stats
203W - 151L
1,632 Elo+
Party 1
Pele
Pele
KraftWork123
Pele
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
199W - 165L
1,624 Elo+
Party 1
Osiris
Osiris
Loliphile
Osiris
Level 35
God Stats
13W - 3L
1,790 SR
Queue Stats
68W - 43L
1,632 Elo+
Party 1
Neith
Neith
reoti
Neith
Level 26
God Stats
1W - 5L
1,315 SR
Queue Stats
43W - 25L
1,621 Elo+
Party 1
Team Averages
Level 62
1,454 SR
1,602 Elo+

VS

Team Averages
Level 67
1,489 SR
1,504 Elo+
Anhur
Anhur
Jenzal
Anhur
Level 41
God Stats
5W - 8L
1,415 SR
Queue Stats
271W - 298L
1,440 Elo+
Party 3
Kali
Kali
Jocelyte
Kali
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,759 Elo+
Party 2
Bellona
Bellona
hectorpajas
Bellona
Level 29
God Stats
5W - 3L
1,530 SR
Queue Stats
53W - 51L
1,557 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
kiinoacrew
Morgan Le Fay
Level 108
God Stats
20W - 14L
1,501 SR
Queue Stats
319W - 331L
1,439 Elo+
Party 3
Ymir
Ymir
yolanda977
Ymir
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 13L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
2 / 0 / 8
7,594
542
4,792
6,962
5,448
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
Heph234
Nu Wa
14
2 / 1 / 5
8,360
597
5,922
4,313
1,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 2 / 6
7,546
539
4,674
11,193
4,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Osiris
Loliphile
Osiris
14
5 / 3 / 2
8,267
591
5,434
9,717
6,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Neith
reoti
Neith
14
5 / 0 / 3
8,393
600
5,845
5,121
1,400
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Jenzal
Anhur
10
0 / 5 / 0
6,037
431
5,087
8,821
2,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kali
11
1 / 4 / 2
6,903
493
1,628
8,653
2,861
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
hectorpajas
Bellona
12
3 / 3 / 0
7,026
502
5,338
9,670
8,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
kiinoacrew
Morgan Le Fay
14
2 / 0 / 2
7,772
555
5,885
6,567
2,125
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 2
6,457
461
2,889
9,693
5,005
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
16
Kills
6
6
Deaths
16
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
0
8
6
W
Nu Wa
Heph234
Nu Wa
2
1
5
4.5
L
Anhur
Jenzal
Anhur
0
5
0
0
L
Kali
1
4
2
0.5
W
2
2
6
2.5
W
Osiris
Loliphile
Osiris
5
3
2
2
L
Bellona
hectorpajas
Bellona
3
3
0
1
L
Morgan Le Fay
kiinoacrew
Morgan Le Fay
2
0
2
3
W
Neith
reoti
Neith
5
0
3
6.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,667
Damage
20,827
37,306
Taken
43,404
19,084
Mitigated
21,117
10,632
Healing
8,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
4,792
459
0
480
6,962
5,448
25
3,103
3,859
19,449
0
W
Nu Wa
Heph234
Nu Wa
5,922
621
0
468
4,313
1,543
48
2,956
1,357
57,530
0
L
Anhur
Jenzal
Anhur
5,087
1,572
0
1,012
8,821
2,417
0
1,776
6,851
0
34,521
L
Kali
1,628
874
0
1,632
8,653
2,861
0
1,386
7,108
0
42,581
W
4,674
802
0
3,911
11,193
4,244
0
1,474
9,719
0
47,096
W
Osiris
Loliphile
Osiris
5,434
1,826
0
3,945
9,717
6,449
498
1,124
8,593
0
47,103
L
Bellona
hectorpajas
Bellona
5,338
1,911
0
1,806
9,670
8,709
0
1,255
8,301
0
33,505
L
Morgan Le Fay
kiinoacrew
Morgan Le Fay
5,885
386
0
3,224
6,567
2,125
0
3,046
3,187
54,526
0
W
Neith
reoti
Neith
5,845
2,087
0
1,828
5,121
1,400
1,242
197
4,924
0
45,025
L
2,889
73
0
530
9,693
5,005
0
2,477
6,987
18,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,160
Gold Earned
34,195
457
Minions Killed
368
0
Camps Cleared
0
1,398,723
Distance Traveled
1,239,753
11
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,594
542
21
2
0
312,796
4
W
Nu Wa
8,360
597
129
9
0
281,716
2
L
Anhur
6,037
431
75
5
0
219,424
3
L
Kali
6,903
493
79
6
0
275,015
2
W
Pele
7,546
539
99
7
0
259,876
1
W
Osiris
8,267
591
110
8
0
296,352
4
L
Bellona
7,026
502
73
5
0
249,962
7
L
Morgan Le Fay
7,772
555
108
8
0
240,070
5
W
Neith
8,393
600
98
7
0
247,983
0
L
Ymir
6,457
461
33
2
0
255,282
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role