Player Matchup

Ares
Ares
DeadMemeDealer
Ares
Level 14
God Stats
1W - 5L
1,500 SR
Queue Stats
146W - 136L
1,535 Elo+
Party 2
Ra
Ra
HorusQc
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
King Arthur
King Arthur
PrimeKnight00
King Arthur
Level 24
God Stats
2W - 4L
1,250 SR
Queue Stats
126W - 102L
1,515 Elo+
Solo
Cabrakan
Cabrakan
Xeotastrophe
Cabrakan
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 66L
1,543 Elo+
Party 2
Hachiman
Hachiman
gwing_is_boss
Hachiman
Level 149
God Stats
1W - 3L
1,445 SR
Queue Stats
174W - 157L
1,546 Elo+
Party 2
Team Averages
Level 42
1,439 SR
1,528 Elo+

VS

Team Averages
Level 9
1,542 SR
1,588 Elo+
Anubis
Anubis
AnubisMain6942
Anubis
Level 16
God Stats
54W - 28L
1,710 SR
Queue Stats
54W - 28L
1,710 Elo+
Solo
Ares
Ares
HitBullets
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,247 Elo+
Solo
Ra
Ra
Mailo97
Ra
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,720 Elo+
Party 1
Artemis
Artemis
Yampy2
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,672 Elo+
Party 1
Thanatos
Thanatos
YampySmurf
Thanatos
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 3
6,166
440
1,686
9,242
6,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
1 / 7 / 3
6,270
448
2,114
6,104
1,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
PrimeKnight00
King Arthur
11
1 / 4 / 0
6,126
438
2,205
9,277
2,490
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cabrakan
Xeotastrophe
Cabrakan
12
3 / 3 / 4
7,221
516
5,348
10,188
6,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
gwing_is_boss
Hachiman
13
3 / 0 / 2
7,294
521
4,923
4,805
1,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 4
10,053
718
9,904
7,587
3,288
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
0 / 2 / 6
7,527
538
2,565
8,803
5,669
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
2 / 2 / 2
8,056
575
2,490
4,820
1,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Yampy2
Artemis
12
1 / 3 / 2
7,589
542
4,928
6,666
1,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
YampySmurf
Thanatos
13
9 / 2 / 2
8,565
612
7,802
10,476
3,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
8
Kills
17
17
Deaths
9
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
0
4
7
L
0
3
3
0.5
W
0
2
6
1.5
L
1
7
3
0.36
W
2
2
2
1.5
L
King Arthur
PrimeKnight00
King Arthur
1
4
0
0.25
L
Cabrakan
Xeotastrophe
Cabrakan
3
3
4
1.67
W
Artemis
Yampy2
Artemis
1
3
2
0.67
W
Thanatos
YampySmurf
Thanatos
9
2
2
5
L
Hachiman
gwing_is_boss
Hachiman
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,276
Damage
27,689
39,616
Taken
38,352
19,196
Mitigated
15,880
7,777
Healing
22,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,904
830
0
6,358
7,587
3,288
1,976
1,728
5,859
82,423
0
L
1,686
172
0
2,393
9,242
6,741
0
3,112
6,032
15,100
0
W
2,565
28
0
1,662
8,803
5,669
0
3,575
5,228
12,684
0
L
2,114
964
219
309
6,104
1,284
399
1,741
4,221
24,290
0
W
2,490
262
373
1,473
4,820
1,554
520
2,666
2,154
40,078
0
L
King Arthur
PrimeKnight00
King Arthur
2,205
188
0
1,591
9,277
2,490
0
5,308
3,969
0
28,159
L
Cabrakan
Xeotastrophe
Cabrakan
5,348
1,233
0
1,683
10,188
6,754
0
4,266
5,840
38,365
5,946
W
Artemis
Yampy2
Artemis
4,928
2,637
0
1,826
6,666
1,993
0
1,427
5,239
0
43,326
W
Thanatos
YampySmurf
Thanatos
7,802
2,983
0
10,373
10,476
3,376
0
2,419
8,057
0
42,809
L
Hachiman
gwing_is_boss
Hachiman
4,923
1,415
0
1,582
4,805
1,927
0
176
4,595
0
55,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,077
Gold Earned
41,790
314
Minions Killed
442
0
Camps Cleared
0
1,175,064
Distance Traveled
1,303,849
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,053
718
169
12
0
220,634
6
L
Ares
6,166
440
23
2
0
226,897
1
W
Ares
7,527
538
21
2
0
277,902
1
L
Ra
6,270
448
51
4
0
228,182
1
W
Ra
8,056
575
94
7
0
281,514
3
L
King Arthur
6,126
438
46
3
0
247,095
3
L
Cabrakan
7,221
516
82
6
0
223,866
0
W
Artemis
7,589
542
91
7
0
239,134
1
W
Thanatos
8,565
612
67
5
0
284,665
1
L
Hachiman
7,294
521
112
8
0
249,024
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role