Player Matchup

Ne Zha
Ne Zha
Gold I
LAPADULÁ
Ne Zha
Gold I
Level 141
God Stats
14W - 17L
1,471 SR
Queue Stats
80W - 87L
1,500 MMR
Solo
The Morrigan
The Morrigan
Gold III
Neoxue
The Morrigan
Gold III
Level 128
God Stats
12W - 6L
1,756 SR
Queue Stats
132W - 138L
1,544 MMR
Solo
Apollo
Apollo
Gold IV
Ohnoskies
Apollo
Gold IV
Level 156
God Stats
14W - 24L
1,374 SR
Queue Stats
253W - 262L
1,417 MMR
Solo
Sobek
Sobek
Gold III
ProfessorChimp
Sobek
Gold III
Level 157
God Stats
6W - 3L
1,685 SR
Queue Stats
326W - 316L
1,472 MMR
Solo
Guan Yu
Guan Yu
Gold III
Punishh
Guan Yu
Gold III
Level 86
God Stats
8W - 9L
1,564 SR
Queue Stats
655W - 650L
1,485 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 134
1,570 SR
1,484 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 126
1,548 SR
1,508 MMR
Thor
Thor
Bronze III
 
Thor
Bronze III
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Bronze III
CRR6
Danzaburou
Bronze III
Level 66
God Stats
38W - 23L
1,635 SR
Queue Stats
84W - 87L
1,509 MMR
Solo
Janus
Janus
Gold IV
FracTioNN
Janus
Gold IV
Level 157
God Stats
16W - 23L
1,556 SR
Queue Stats
204W - 209L
1,535 MMR
Solo
Osiris
Osiris
Gold IV
SmokinMyWeed
Osiris
Gold IV
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 81L
1,486 MMR
Solo
Nu Wa
Nu Wa
Gold III
lickmesilly23
Nu Wa
Gold III
Level 132
God Stats
34W - 21L
1,549 SR
Queue Stats
161W - 158L
1,510 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
LAPADULÁ
Ne Zha
16
3 / 4 / 7
9,877
549
8,187
17,343
7,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
Neoxue
The Morrigan
18
7 / 0 / 4
10,878
604
11,728
6,440
2,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Ohnoskies
Apollo
16
3 / 4 / 6
9,883
549
9,141
16,368
6,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
5 / 0 / 6
10,440
580
5,386
13,802
17,659
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
Punishh
Guan Yu
15
0 / 1 / 4
9,216
512
5,806
14,809
10,434
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
Morgan Le FaySetGilgameshAthenaTiamat

VS

Bans
PersephoneScyllaYemojaTsukuyomiYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
3 / 2 / 1
8,542
475
4,986
12,368
3,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
CRR6
Danzaburou
16
2 / 3 / 3
9,853
547
11,380
12,268
3,886
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Janus
FracTioNN
Janus
13
0 / 4 / 2
7,762
431
2,807
9,266
2,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
14
1 / 5 / 1
8,053
447
4,916
13,440
8,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 5 / 2
9,604
534
16,111
12,490
3,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
18
Kills
9
9
Deaths
19
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
2
1
1.75
L
Danzaburou
CRR6
Danzaburou
2
3
3
1.17
L
Janus
FracTioNN
Janus
0
4
2
0.25
W
Ne Zha
LAPADULÁ
Ne Zha
3
4
7
1.63
W
The Morrigan
Neoxue
The Morrigan
7
0
4
9
W
Apollo
Ohnoskies
Apollo
3
4
6
1.5
W
5
0
6
8
W
Guan Yu
Punishh
Guan Yu
0
1
4
2
L
Osiris
1
5
1
0.3
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,248
Damage
40,200
68,762
Taken
59,832
44,258
Mitigated
21,290
27,495
Healing
15,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
4,986
1,707
0
3,456
12,368
3,752
0
4,119
8,249
0
48,562
L
Danzaburou
CRR6
Danzaburou
11,380
3,793
0
4,299
12,268
3,886
0
3,749
8,519
0
70,262
L
Janus
FracTioNN
Janus
2,807
115
82
870
9,266
2,179
37
2,920
6,346
52,298
0
W
Ne Zha
LAPADULÁ
Ne Zha
8,187
1,770
0
7,443
17,343
7,174
1,564
1,616
15,703
0
64,552
W
The Morrigan
Neoxue
The Morrigan
11,728
1,434
0
997
6,440
2,745
507
1,970
4,414
86,122
1,114
W
Apollo
Ohnoskies
Apollo
9,141
4,630
0
8,072
16,368
6,246
1,785
4,081
12,249
0
68,753
W
5,386
408
0
4,781
13,802
17,659
294
3,500
10,202
30,180
0
W
Guan Yu
Punishh
Guan Yu
5,806
698
1,367
4,835
14,809
10,434
862
7,505
7,276
0
63,384
L
Osiris
4,916
861
0
3,178
13,440
8,144
0
3,778
9,662
0
48,566
L
16,111
4,262
0
3,483
12,490
3,329
26
1,808
10,682
70,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,294
Gold Earned
43,814
561
Minions Killed
524
0
Camps Cleared
0
1,854,671
Distance Traveled
1,707,823
26
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,542
475
88
5
0
360,982
3
L
Danzaburou
9,853
547
127
7
0
330,168
5
L
Janus
7,762
431
110
6
0
368,547
0
W
Ne Zha
9,877
549
107
6
0
380,101
5
W
The Morrigan
10,878
604
151
8
0
382,344
8
W
Apollo
9,883
549
140
8
0
347,652
5
W
Sobek
10,440
580
39
2
0
383,646
8
W
Guan Yu
9,216
512
124
7
0
360,928
0
L
Osiris
8,053
447
82
5
0
365,337
6
L
Nu Wa
9,604
534
117
7
0
282,789
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role