Player Matchup

Kukulkan
Kukulkan
Falcorn69
Kukulkan
Level 26
God Stats
55W - 54L
1,676 SR
Queue Stats
123W - 112L
1,470 Elo+
Party 1
Thanatos
Thanatos
FallThunder9708
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
PapaC95
Bacchus
Level 152
God Stats
0W - 1L
1,436 SR
Queue Stats
44W - 39L
1,586 Elo+
Party 1
Neith
Neith
StUnT2600
Neith
Level 3
God Stats
7W - 16L
1,567 SR
Queue Stats
169W - 171L
1,579 Elo+
Party 1
King Arthur
King Arthur
TubularClient12
King Arthur
Level 29
God Stats
10W - 15L
1,561 SR
Queue Stats
218W - 188L
1,561 Elo+
Solo
Team Averages
Level 43
1,548 SR
1,539 Elo+

VS

Team Averages
Level 21
1,404 SR
1,468 Elo+
Awilix
Awilix
AshleyMeeh
Awilix
Level 27
God Stats
9W - 14L
1,454 SR
Queue Stats
258W - 321L
1,392 Elo+
Solo
Merlin
Merlin
BlazeSaw85
Merlin
Level 27
God Stats
15W - 12L
1,558 SR
Queue Stats
40W - 45L
1,507 Elo+
Solo
Jormungandr
Jormungandr
UnluckyChief335
Jormungandr
Level 30
God Stats
1W - 0L
1,184 SR
Queue Stats
100W - 119L
1,450 Elo+
Solo
Hercules
Hercules
lucapooka232
Hercules
Level 7
God Stats
1W - 1L
1,323 SR
Queue Stats
2W - 3L
1,318 Elo+
Solo
Chernobog
Chernobog
sibble2
Chernobog
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 32L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Falcorn69
Kukulkan
19
4 / 6 / 5
12,409
1,034
18,919
16,660
7,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
16
0 / 3 / 1
9,558
797
634
2,188
693
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
PapaC95
Bacchus
18
1 / 3 / 7
11,827
986
15,671
23,181
20,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
StUnT2600
Neith
18
3 / 9 / 5
11,644
970
12,632
16,510
7,041
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
TubularClient12
King Arthur
18
2 / 3 / 6
11,818
985
10,547
23,225
21,528
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

92

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AshleyMeeh
Awilix
19
3 / 5 / 11
12,574
1,048
12,011
17,415
6,149
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
BlazeSaw85
Merlin
18
3 / 0 / 3
11,536
961
10,431
8,977
3,117
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
UnluckyChief335
Jormungandr
19
1 / 1 / 9
11,715
976
2,501
10,494
4,228
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hercules
lucapooka232
Hercules
18
1 / 4 / 4
10,745
895
6,845
18,245
23,069
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
sibble2
Chernobog
20
16 / 1 / 7
15,688
1,307
43,696
11,597
4,879
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
58
10
Kills
24
24
Deaths
11
24
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Awilix
AshleyMeeh
Awilix
3
5
11
1.7
W
Merlin
BlazeSaw85
Merlin
3
0
3
4.5
L
Kukulkan
Falcorn69
Kukulkan
4
6
5
1.08
L
Thanatos
0
3
1
0.17
L
Bacchus
PapaC95
Bacchus
1
3
7
1.5
L
Neith
StUnT2600
Neith
3
9
5
0.61
L
King Arthur
TubularClient12
King Arthur
2
3
6
1.67
W
Jormungandr
UnluckyChief335
Jormungandr
1
1
9
5.5
W
Hercules
lucapooka232
Hercules
1
4
4
0.75
W
Chernobog
sibble2
Chernobog
16
1
7
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,403
Damage
75,484
81,764
Taken
66,728
57,315
Mitigated
41,442
9,276
Healing
13,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
AshleyMeeh
Awilix
12,011
6,079
184
1,904
17,415
6,149
0
9,248
8,167
0
31,192
W
Merlin
BlazeSaw85
Merlin
10,431
624
0
340
8,977
3,117
0
5,461
3,516
33,565
0
L
Kukulkan
Falcorn69
Kukulkan
18,919
1,217
0
520
16,660
7,504
0
2,486
14,174
49,398
0
L
Thanatos
634
469
0
70
2,188
693
0
784
1,404
0
1,609
L
Bacchus
PapaC95
Bacchus
15,671
1,475
0
845
23,181
20,549
0
3,846
19,335
31,221
0
L
Neith
StUnT2600
Neith
12,632
7,133
0
1,894
16,510
7,041
0
2,307
14,203
0
34,498
L
King Arthur
TubularClient12
King Arthur
10,547
1,340
0
5,947
23,225
21,528
0
3,509
19,716
0
37,359
W
Jormungandr
UnluckyChief335
Jormungandr
2,501
34
0
0
10,494
4,228
0
6,295
2,356
18,218
0
W
Hercules
lucapooka232
Hercules
6,845
2,057
0
4,071
18,245
23,069
0
8,196
10,049
0
17,099
W
Chernobog
sibble2
Chernobog
43,696
23,732
0
6,662
11,597
4,879
0
5,390
6,207
0
75,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,256
Gold Earned
62,258
222
Minions Killed
231
3
Camps Cleared
8
1,019,603
Distance Traveled
1,076,234
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
12,574
1,048
34
3
3
208,991
0
W
Merlin
11,536
961
46
4
2
242,306
0
L
Kukulkan
12,409
1,034
80
7
1
260,441
2
L
Thanatos
9,558
797
0
0
0
43,692
2
L
Bacchus
11,827
986
35
3
0
253,525
0
L
Neith
11,644
970
45
4
0
200,225
0
L
King Arthur
11,818
985
62
5
2
261,720
0
W
Jormungandr
11,715
976
35
3
1
200,214
0
W
Hercules
10,745
895
25
2
1
191,622
2
W
Chernobog
15,688
1,307
91
8
1
233,101
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role