Player Matchup

Cernunnos
Cernunnos
BronsonMoscow
Cernunnos
Level 22
God Stats
9W - 4L
1,500 SR
Queue Stats
32W - 43L
1,254 Elo+
Party 2
Thanatos
Thanatos
CroKageh
Thanatos
Level 27
God Stats
2W - 3L
1,506 SR
Queue Stats
85W - 110L
1,284 Elo+
Solo
Anubis
Anubis
DerBelgier187
Anubis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,660 Elo+
Solo
Guan Yu
Guan Yu
Moschus79
Guan Yu
Level 20
God Stats
19W - 36L
1,275 SR
Queue Stats
36W - 63L
1,230 Elo+
Solo
Khepri
Khepri
Xasagi228
Khepri
Level 18
God Stats
1W - 3L
1,434 SR
Queue Stats
11W - 16L
1,278 Elo+
Party 2
Team Averages
Level 19
1,443 SR
1,341 Elo+

VS

Team Averages
Level 17
1,460 SR
1,254 Elo+
Ymir
Ymir
C1aus
Ymir
Level 15
God Stats
2W - 4L
1,349 SR
Queue Stats
34W - 26L
1,189 Elo+
Party 1
Da Ji
Da Ji
Skwirit
Da Ji
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 9L
1,500 Elo+
Solo
He Bo
He Bo
quarterby
He Bo
Level 15
God Stats
7W - 12L
1,352 SR
Queue Stats
80W - 68L
1,127 Elo+
Party 1
Bellona
Bellona
roshack42
Bellona
Level 29
God Stats
19W - 19L
1,597 SR
Queue Stats
44W - 60L
1,301 Elo+
Solo
Medusa
Medusa
МстивыйЕнот
Medusa
Level 12
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 24L
1,151 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BronsonMoscow
Cernunnos
11
5 / 4 / 1
6,979
465
9,871
7,827
4,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
CroKageh
Thanatos
12
3 / 6 / 0
7,743
516
4,939
10,891
3,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 6 / 0
5,854
390
2,181
8,426
3,875
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
Moschus79
Guan Yu
11
1 / 8 / 0
7,109
474
939
12,222
10,783
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Khepri
Xasagi228
Khepri
9
1 / 3 / 5
6,850
457
3,434
11,223
11,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
C1aus
Ymir
12
2 / 5 / 6
8,652
577
6,718
12,264
7,857
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
Skwirit
Da Ji
13
5 / 2 / 9
8,674
578
6,056
8,395
2,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

He Bo
quarterby
He Bo
15
11 / 2 / 4
9,550
637
10,570
6,980
1,909
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
roshack42
Bellona
14
2 / 1 / 7
8,572
571
5,298
7,259
4,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
7 / 2 / 1
9,438
629
6,296
5,819
1,892
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
54
10
Kills
27
27
Deaths
12
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BronsonMoscow
Cernunnos
5
4
1
1.38
W
Ymir
C1aus
Ymir
2
5
6
1
L
Thanatos
CroKageh
Thanatos
3
6
0
0.5
L
0
6
0
0
L
Guan Yu
Moschus79
Guan Yu
1
8
0
0.13
W
Da Ji
Skwirit
Da Ji
5
2
9
4.75
L
Khepri
Xasagi228
Khepri
1
3
5
1.17
W
He Bo
quarterby
He Bo
11
2
4
6.5
W
Bellona
roshack42
Bellona
2
1
7
5.5
W
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,364
Damage
34,938
50,589
Taken
40,717
33,137
Mitigated
18,589
10,419
Healing
11,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BronsonMoscow
Cernunnos
9,871
4,740
0
722
7,827
4,131
1,175
2,478
5,349
0
39,518
W
Ymir
C1aus
Ymir
6,718
1,295
0
2,596
12,264
7,857
162
3,190
9,074
21,962
0
L
Thanatos
CroKageh
Thanatos
4,939
1,262
0
7,116
10,891
3,315
472
4,204
6,687
0
29,837
L
2,181
470
0
867
8,426
3,875
168
4,086
4,340
20,142
0
L
Guan Yu
Moschus79
Guan Yu
939
300
0
144
12,222
10,783
725
2,455
9,767
0
33,354
W
Da Ji
Skwirit
Da Ji
6,056
1,904
0
3,389
8,395
2,742
1,135
384
8,011
0
33,977
L
Khepri
Xasagi228
Khepri
3,434
750
0
1,570
11,223
11,033
272
4,124
7,099
20,861
0
W
He Bo
quarterby
He Bo
10,570
1,835
0
2,823
6,980
1,909
1,869
1,114
5,866
44,346
0
W
Bellona
roshack42
Bellona
5,298
2,399
0
1,980
7,259
4,189
1,455
927
6,332
0
44,326
W
6,296
3,334
0
872
5,819
1,892
3,614
0
5,819
0
43,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,535
Gold Earned
44,886
262
Minions Killed
354
0
Camps Cleared
0
1,103,369
Distance Traveled
1,315,725
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,979
465
62
4
0
230,197
5
W
Ymir
8,652
577
38
3
0
257,886
3
L
Thanatos
7,743
516
65
4
0
242,591
0
L
Anubis
5,854
390
33
2
0
225,105
0
L
Guan Yu
7,109
474
80
5
0
175,300
0
W
Da Ji
8,674
578
60
4
0
253,657
1
L
Khepri
6,850
457
22
1
0
230,176
1
W
He Bo
9,550
637
77
5
0
239,781
0
W
Bellona
8,572
571
85
6
0
312,001
0
W
Medusa
9,438
629
94
6
0
252,400
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role