Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Gremlin17
Zeus
Level 28
God Stats
17W - 6L
1,703 SR
Queue Stats
209W - 200L
1,495 Elo+
Solo
Chang'e
Chang'e
HeCmeana
Chang'e
Level 4
God Stats
41W - 30L
1,494 SR
Queue Stats
193W - 168L
1,415 Elo+
Solo
Kuzenbo
Kuzenbo
KhaLS3
Kuzenbo
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 17L
1,419 Elo+
Solo
Fenrir
Fenrir
Sybaryta
Fenrir
Level 29
God Stats
21W - 15L
1,579 SR
Queue Stats
135W - 126L
1,467 Elo+
Solo
Team Averages
Level 21
1,555 SR
1,459 Elo+

VS

Team Averages
Level 16
1,439 SR
1,383 Elo+
Persephone
Persephone
Jasu739
Persephone
Level 18
God Stats
1W - 2L
1,109 SR
Queue Stats
2W - 7L
1,249 Elo+
Party 1
Apollo
Apollo
Killerzwegert
Apollo
Level 26
God Stats
10W - 13L
1,717 SR
Queue Stats
16W - 23L
1,529 Elo+
Solo
Discordia
Discordia
KpopJennie
Discordia
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,115 Elo+
Party 1
Thanatos
Thanatos
ilkerkrnz
Thanatos
Level 7
God Stats
1W - 1L
1,223 SR
Queue Stats
12W - 16L
1,582 Elo+
Solo
King Arthur
King Arthur
margus2
King Arthur
Level 16
God Stats
3W - 3L
1,646 SR
Queue Stats
23W - 28L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
19
8 / 3 / 23
12,895
1,290
26,045
12,750
5,777
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
18
10 / 5 / 13
12,417
1,242
13,762
10,230
4,535
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
HeCmeana
Chang'e
19
11 / 2 / 18
12,923
1,292
18,447
11,696
6,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kuzenbo
KhaLS3
Kuzenbo
18
3 / 3 / 22
10,839
1,084
9,801
15,146
20,667
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
Sybaryta
Fenrir
17
6 / 4 / 12
10,566
1,057
7,934
10,345
5,758
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

260

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Jasu739
Persephone
17
2 / 7 / 11
10,787
1,079
13,111
17,795
6,708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 11 / 4
10,203
1,020
14,550
20,955
8,617
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
KpopJennie
Discordia
17
5 / 10 / 8
11,720
1,172
11,366
16,324
6,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
ilkerkrnz
Thanatos
14
2 / 4 / 2
8,770
877
3,321
5,223
1,710
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
margus2
King Arthur
17
5 / 7 / 9
11,326
1,133
11,901
23,301
33,870
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
51
38
Kills
17
17
Deaths
39
88
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
8
3
23
6.5
W
Zeus
10
5
13
3.3
W
Chang'e
HeCmeana
Chang'e
11
2
18
10
L
Persephone
Jasu739
Persephone
2
7
11
1.07
W
Kuzenbo
KhaLS3
Kuzenbo
3
3
22
4.67
L
3
11
4
0.45
L
Discordia
KpopJennie
Discordia
5
10
8
0.9
W
Fenrir
Sybaryta
Fenrir
6
4
12
3
L
Thanatos
ilkerkrnz
Thanatos
2
4
2
0.75
L
King Arthur
margus2
King Arthur
5
7
9
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,989
Damage
54,249
60,167
Taken
83,598
43,443
Mitigated
57,152
11,750
Healing
5,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
26,045
14,535
0
3,650
12,750
5,777
0
5,174
7,576
0
55,217
W
Zeus
13,762
2,100
0
370
10,230
4,535
0
3,160
7,070
34,737
0
W
Chang'e
HeCmeana
Chang'e
18,447
434
3,652
3,936
11,696
6,706
0
6,303
5,393
44,120
0
L
Persephone
Jasu739
Persephone
13,111
1,804
128
2,020
17,795
6,708
0
8,622
9,012
32,692
0
W
Kuzenbo
KhaLS3
Kuzenbo
9,801
2,679
0
0
15,146
20,667
0
7,873
7,273
16,448
0
L
14,550
6,444
0
1,270
20,955
8,617
0
10,173
10,566
0
39,862
L
Discordia
KpopJennie
Discordia
11,366
1,140
0
0
16,324
6,247
0
7,939
8,227
28,808
0
W
Fenrir
Sybaryta
Fenrir
7,934
2,468
0
142
10,345
5,758
0
2,255
8,090
0
12,081
L
Thanatos
ilkerkrnz
Thanatos
3,321
1,453
0
1,664
5,223
1,710
0
2,678
2,437
0
7,461
L
King Arthur
margus2
King Arthur
11,901
1,054
0
0
23,301
33,870
0
11,693
11,341
393
18,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,640
Gold Earned
52,806
199
Minions Killed
159
8
Camps Cleared
3
936,494
Distance Traveled
754,530
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,895
1,290
61
6
2
166,786
1
W
Zeus
12,417
1,242
46
5
2
164,643
0
W
Chang'e
12,923
1,292
73
7
1
216,044
0
L
Persephone
10,787
1,079
50
5
0
200,508
1
W
Kuzenbo
10,839
1,084
15
2
0
200,353
2
L
Apollo
10,203
1,020
57
6
0
157,756
0
L
Discordia
11,720
1,172
36
4
2
152,851
0
W
Fenrir
10,566
1,057
4
0
3
188,668
1
L
Thanatos
8,770
877
6
1
1
43,959
0
L
King Arthur
11,326
1,133
10
1
0
199,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role