Player Matchup

Artemis
Artemis
Big AbduIIah
Artemis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,301 Elo+
Party 1
Izanami
Izanami
Citzr
Izanami
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,126 Elo+
Party 1
Loki
Loki
LA strike 5
Loki
Level 100
God Stats
6W - 5L
1,528 SR
Queue Stats
34W - 46L
1,423 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LosBrannos
Morgan Le Fay
Level 16
God Stats
26W - 19L
1,500 SR
Queue Stats
87W - 58L
1,416 Elo+
Party 2
Tiamat
Tiamat
Snow614cj
Tiamat
Level 17
God Stats
23W - 23L
1,438 SR
Queue Stats
90W - 77L
1,420 Elo+
Party 2
Team Averages
Level 33
1,493 SR
1,337 Elo+

VS

Team Averages
Level 12
1,452 SR
1,227 Elo+
Artemis
Artemis
BaTmAnK1D
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,120 Elo+
Solo
Loki
Loki
Badcatflash
Loki
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,113 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Itachi56
Morgan Le Fay
Level 17
God Stats
51W - 42L
1,500 SR
Queue Stats
188W - 179L
1,314 Elo+
Solo
Arachne
Arachne
ONINF3CTION
Arachne
Level 27
God Stats
0W - 4L
1,167 SR
Queue Stats
53W - 51L
1,355 Elo+
Solo
Yemoja
Yemoja
SteelJustice9
Yemoja
Level 13
God Stats
1W - 1L
1,591 SR
Queue Stats
2W - 4L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Big AbduIIah
Artemis
13
4 / 5 / 7
8,550
428
11,502
14,149
9,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Citzr
Izanami
11
5 / 2 / 12
8,229
411
5,165
11,382
6,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
27 / 1 / 4
13,038
652
19,414
13,389
6,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
LosBrannos
Morgan Le Fay
13
1 / 3 / 9
8,433
422
6,475
11,752
4,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Snow614cj
Tiamat
14
7 / 2 / 10
9,619
481
8,402
8,690
4,372
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BaTmAnK1D
Artemis
5
0 / 10 / 0
5,590
280
1,331
8,615
1,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 14 / 1
5,895
295
1,126
12,661
2,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
Itachi56
Morgan Le Fay
13
3 / 8 / 3
8,783
439
10,264
13,690
4,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
ONINF3CTION
Arachne
13
7 / 8 / 1
8,804
440
12,512
18,677
4,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 6 / 1
7,749
387
3,233
10,163
7,608
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
18
44
Kills
12
13
Deaths
46
42
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artemis
BaTmAnK1D
Artemis
0
10
0
0
L
0
14
1
0.04
W
Artemis
Big AbduIIah
Artemis
4
5
7
1.5
W
Izanami
Citzr
Izanami
5
2
12
5.5
L
Morgan Le Fay
Itachi56
Morgan Le Fay
3
8
3
0.56
W
27
1
4
29
W
Morgan Le Fay
LosBrannos
Morgan Le Fay
1
3
9
1.83
L
Arachne
ONINF3CTION
Arachne
7
8
1
0.94
W
Tiamat
Snow614cj
Tiamat
7
2
10
6
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,958
Damage
28,466
59,362
Taken
63,806
31,446
Mitigated
21,553
15,777
Healing
9,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BaTmAnK1D
Artemis
1,331
1,015
0
237
8,615
1,996
0
2,173
6,318
0
4,591
L
1,126
819
0
427
12,661
2,450
0
3,566
9,007
0
11,672
W
Artemis
Big AbduIIah
Artemis
11,502
4,724
0
3,608
14,149
9,746
1,414
2,782
11,367
0
38,510
W
Izanami
Citzr
Izanami
5,165
3,692
0
1,595
11,382
6,639
345
4,129
7,253
0
20,162
L
Morgan Le Fay
Itachi56
Morgan Le Fay
10,264
794
0
1,108
13,690
4,512
155
2,491
11,106
44,477
0
W
19,414
8,139
0
4,755
13,389
6,356
828
2,590
10,799
0
105,577
W
Morgan Le Fay
LosBrannos
Morgan Le Fay
6,475
1,278
0
2,695
11,752
4,333
1,295
1,176
10,576
48,877
0
L
Arachne
ONINF3CTION
Arachne
12,512
8,135
136
5,810
18,677
4,987
0
3,093
14,742
0
28,196
W
Tiamat
Snow614cj
Tiamat
8,402
1,199
297
2,827
8,690
4,372
1,412
2,820
5,870
50,331
0
L
3,233
1,471
945
398
10,163
7,608
0
3,554
6,564
14,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,869
Gold Earned
36,821
449
Minions Killed
137
0
Camps Cleared
0
1,787,378
Distance Traveled
1,437,092
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,590
280
2
0
0
220,886
0
L
Loki
5,895
295
16
1
0
286,906
1
W
Artemis
8,550
428
59
3
0
316,062
0
W
Izanami
8,229
411
37
2
0
340,453
0
L
Morgan Le Fay
8,783
439
66
3
0
334,676
0
W
Loki
13,038
652
185
9
0
410,664
3
W
Morgan Le Fay
8,433
422
77
4
0
345,786
0
L
Arachne
8,804
440
35
2
0
336,358
5
W
Tiamat
9,619
481
91
5
0
374,413
0
L
Yemoja
7,749
387
18
1
0
258,266
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role