Player Matchup

Olorun
Olorun
MoritzZadina
Olorun
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 69L
1,602 Elo+
Solo
Guan Yu
Guan Yu
Noegocentric
Guan Yu
Level 27
God Stats
12W - 3L
1,794 SR
Queue Stats
94W - 64L
1,562 Elo+
Solo
Ra
Ra
Nox_Phenix
Ra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 25L
1,391 Elo+
Solo
Artemis
Artemis
VanillaGraph122
Artemis
Level 27
God Stats
65W - 53L
1,546 SR
Queue Stats
65W - 53L
1,452 Elo+
Solo
Ymir
Ymir
not_today_27_
Ymir
Level 24
God Stats
4W - 1L
1,615 SR
Queue Stats
56W - 54L
1,453 Elo+
Solo
Team Averages
Level 23
1,591 SR
1,492 Elo+

VS

Team Averages
Level 23
1,551 SR
1,462 Elo+
Merlin
Merlin
Bombardier1679
Merlin
Level 27
God Stats
28W - 20L
1,608 SR
Queue Stats
113W - 105L
1,504 Elo+
Solo
Rama
Rama
EvilLoll0
Rama
Level 29
God Stats
24W - 23L
1,627 SR
Queue Stats
64W - 83L
1,339 Elo+
Solo
Tsukuyomi
Tsukuyomi
Toonskill
Tsukuyomi
Level 6
God Stats
11W - 16L
1,522 SR
Queue Stats
45W - 47L
1,583 Elo+
Solo
Sylvanus
Sylvanus
Ugo77176
Sylvanus
Level 27
God Stats
2W - 4L
1,500 SR
Queue Stats
163W - 198L
1,430 Elo+
Solo
King Arthur
King Arthur
lambona_vengador
King Arthur
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
138W - 182L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
1 / 0 / 1
8,360
643
4,054
8,316
3,573
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
Noegocentric
Guan Yu
13
7 / 0 / 2
8,440
649
5,278
8,144
3,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 3 / 2
7,655
589
4,864
5,582
1,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 1 / 5
7,644
588
12,275
6,062
2,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
4 / 0 / 5
7,743
596
4,534
6,901
5,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
7,174
552
4,998
4,537
1,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rama
11
1 / 4 / 0
6,294
484
4,609
8,436
2,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Toonskill
Tsukuyomi
10
0 / 2 / 0
5,961
459
2,618
9,542
2,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
Ugo77176
Sylvanus
9
0 / 5 / 1
6,073
467
3,755
14,390
8,712
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
lambona_vengador
King Arthur
11
3 / 3 / 1
6,657
512
5,799
10,282
5,323
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
16
Kills
4
4
Deaths
16
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Rama
1
4
0
0.25
W
Olorun
1
0
1
1.5
W
Guan Yu
Noegocentric
Guan Yu
7
0
2
8
W
0
3
2
0.33
L
Tsukuyomi
Toonskill
Tsukuyomi
0
2
0
0
L
Sylvanus
Ugo77176
Sylvanus
0
5
1
0.1
W
4
1
5
6.5
L
King Arthur
lambona_vengador
King Arthur
3
3
1
1.17
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,005
Damage
21,779
35,005
Taken
47,187
17,077
Mitigated
19,924
15,216
Healing
11,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,998
37
0
669
4,537
1,001
572
2,992
1,545
53,872
0
L
Rama
4,609
3,622
0
2,525
8,436
2,187
0
1,632
6,804
0
28,935
W
Olorun
4,054
1,929
0
5,809
8,316
3,573
0
4,150
4,166
57,844
0
W
Guan Yu
Noegocentric
Guan Yu
5,278
1,204
686
2,549
8,144
3,798
1,048
1,083
7,061
0
45,993
W
4,864
645
16
1,392
5,582
1,960
1,664
0
5,582
40,780
0
L
Tsukuyomi
Toonskill
Tsukuyomi
2,618
501
0
3,635
9,542
2,701
0
1,026
8,476
0
33,306
L
Sylvanus
Ugo77176
Sylvanus
3,755
1,285
1,177
2,815
14,390
8,712
0
2,562
11,828
18,626
0
W
12,275
4,293
436
3,101
6,062
2,250
1,473
2,041
4,021
0
48,105
L
King Arthur
lambona_vengador
King Arthur
5,799
849
0
250
10,282
5,323
0
5,034
4,862
0
29,374
W
4,534
912
0
1,227
6,901
5,496
231
1,479
5,422
22,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,842
Gold Earned
32,159
421
Minions Killed
315
0
Camps Cleared
0
1,238,818
Distance Traveled
1,122,913
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,174
552
105
8
0
233,400
0
L
Rama
6,294
484
56
4
0
203,889
3
W
Olorun
8,360
643
123
9
0
254,732
5
W
Guan Yu
8,440
649
78
6
0
246,593
1
W
Ra
7,655
589
84
6
0
253,456
5
L
Tsukuyomi
5,961
459
71
5
0
247,943
2
L
Sylvanus
6,073
467
23
2
0
187,756
0
W
Artemis
7,644
588
98
8
0
224,718
2
L
King Arthur
6,657
512
60
5
0
249,925
2
W
Ymir
7,743
596
38
3
0
259,319
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role