Player Matchup

Danzaburou
Danzaburou
Dr_DrAg0nScReAm
Danzaburou
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,297 Elo+
Solo
Jormungandr
Jormungandr
LiIGodzilla
Jormungandr
Level 13
God Stats
0W - 3L
1,165 SR
Queue Stats
13W - 21L
1,265 Elo+
Solo
Kukulkan
Kukulkan
ObliterarSupremo
Kukulkan
Level 26
God Stats
2W - 3L
1,405 SR
Queue Stats
48W - 65L
1,280 Elo+
Solo
Thor
Thor
YelIowDuck
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
liquid_light1135
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Team Averages
Level 11
1,414 SR
1,368 Elo+

VS

Team Averages
Level 18
1,586 SR
1,406 Elo+
Hou Yi
Hou Yi
FattyHippo
Hou Yi
Level 27
God Stats
1W - 4L
1,707 SR
Queue Stats
63W - 93L
1,246 Elo+
Solo
Chaac
Chaac
Mr-_-Noodle-_-
Chaac
Level 27
God Stats
20W - 30L
1,503 SR
Queue Stats
68W - 116L
1,283 Elo+
Solo
Yemoja
Yemoja
Spartan9963
Yemoja
Level 3
God Stats
3W - 2L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Solo
Achilles
Achilles
YourManDan96
Achilles
Level 29
God Stats
2W - 0L
1,720 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Odin
Odin
giant494almighty
Odin
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dr_DrAg0nScReAm
Danzaburou
19
2 / 4 / 7
14,753
369
6,991
13,611
5,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jormungandr
LiIGodzilla
Jormungandr
20
4 / 8 / 5
18,899
472
24,278
45,095
58,224
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
12 / 8 / 15
19,015
475
54,383
26,608
13,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

2
0 / 1 / 0
9,491
237
64
805
91
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

20
25 / 4 / 11
22,539
563
60,377
48,134
33,222
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
FattyHippo
Hou Yi
20
8 / 10 / 4
17,665
442
15,617
35,286
11,856
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
9 / 5 / 7
20,721
518
54,167
61,049
70,539
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yemoja
20
1 / 8 / 9
16,849
421
3,185
34,328
30,061
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Achilles
YourManDan96
Achilles
20
7 / 12 / 4
17,091
427
25,838
43,577
45,132
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 11 / 1
11,218
280
2,101
16,372
11,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
50
43
Kills
25
25
Deaths
46
38
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Dr_DrAg0nScReAm
Danzaburou
2
4
7
1.38
W
Hou Yi
FattyHippo
Hou Yi
8
10
4
1
L
Jormungandr
LiIGodzilla
Jormungandr
4
8
5
0.81
W
9
5
7
2.5
L
12
8
15
2.44
W
Yemoja
1
8
9
0.69
L
0
1
0
0
W
Achilles
YourManDan96
Achilles
7
12
4
0.75
W
0
11
1
0.05
L
25
4
11
7.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

146,093
Damage
100,908
134,253
Taken
190,612
111,270
Mitigated
169,497
29,309
Healing
59,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Dr_DrAg0nScReAm
Danzaburou
6,991
1,743
0
916
13,611
5,782
1,218
485
13,126
0
60,201
W
Hou Yi
FattyHippo
Hou Yi
15,617
9,650
468
9,576
35,286
11,856
2,774
8,633
26,013
0
64,077
L
Jormungandr
LiIGodzilla
Jormungandr
24,278
6,556
0
106
45,095
58,224
828
453
44,642
118,677
0
W
54,167
21,146
0
28,403
61,049
70,539
4,306
26,165
33,796
0
186,612
L
54,383
5,334
0
3,747
26,608
13,951
2,251
949
25,659
151,296
0
W
Yemoja
3,185
1,167
11,924
3,640
34,328
30,061
885
21,162
12,707
27,119
0
L
64
64
0
106
805
91
0
79
726
0
1,257
W
Achilles
YourManDan96
Achilles
25,838
8,868
0
4,626
43,577
45,132
3,437
17,775
25,322
756
91,181
W
2,101
1,589
0
823
16,372
11,909
1,106
4,926
11,446
0
16,750
L
60,377
31,146
0
24,434
48,134
33,222
1,677
1,924
46,210
0
214,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,697
Gold Earned
83,544
664
Minions Killed
560
0
Camps Cleared
0
2,580,981
Distance Traveled
2,694,251
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
14,753
369
87
2
0
459,178
0
W
Hou Yi
17,665
442
100
3
0
595,310
5
L
Jormungandr
18,899
472
145
4
0
626,658
0
W
Chaac
20,721
518
268
7
0
648,525
0
L
Kukulkan
19,015
475
215
5
0
589,492
2
W
Yemoja
16,849
421
40
1
0
590,771
0
L
Thor
9,491
237
5
0
0
47,044
0
W
Achilles
17,091
427
121
3
0
537,596
4
W
Odin
11,218
280
31
1
0
322,049
1
L
Nemesis
22,539
563
212
5
0
858,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role