Player Matchup

Anubis
Anubis
IFTimmek
Anubis
Level 21
God Stats
10W - 4L
1,496 SR
Queue Stats
21W - 17L
1,448 Elo+
Party 1
Hun Batz
Hun Batz
NoXXiaR
Hun Batz
Level 28
God Stats
2W - 1L
1,531 SR
Queue Stats
31W - 26L
1,462 Elo+
Party 1
Yemoja
Yemoja
Shalsar
Yemoja
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,482 Elo+
Party 1
Chernobog
Chernobog
maxmilky
Chernobog
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 121L
1,588 Elo+
Solo
Bellona
Bellona
waywing
Bellona
Level 8
God Stats
7W - 3L
1,903 SR
Queue Stats
16W - 19L
1,480 Elo+
Solo
Team Averages
Level 18
1,586 SR
1,492 Elo+

VS

Team Averages
Level 9
1,500 SR
1,560 Elo+
Thor
Thor
Ananısmitelarım
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,270 Elo+
Solo
Ymir
Ymir
CzlowieczekLasu
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,632 Elo+
Party 2
Cthulhu
Cthulhu
HadesMelas
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,745 Elo+
Solo
Neith
Neith
Wirtly
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,632 Elo+
Party 2
Ra
Ra
goyatsu
Ra
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 22L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
IFTimmek
Anubis
6
0 / 0 / 1
3,729
746
320
1,341
620
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
NoXXiaR
Hun Batz
5
1 / 0 / 0
3,587
717
162
2,591
554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Shalsar
Yemoja
5
0 / 0 / 1
3,500
700
149
1,097
382
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chernobog
maxmilky
Chernobog
5
1 / 0 / 0
3,642
728
642
2,309
487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
waywing
Bellona
6
1 / 1 / 0
3,656
731
843
3,344
2,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,179
636
208
2,063
403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

2
0 / 1 / 0
2,816
563
68
1,077
227
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
HadesMelas
Cthulhu
2
0 / 1 / 0
2,622
524
274
1,677
634
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
Wirtly
Neith
1
0 / 0 / 0
2,464
493
0
0
0
3
0 / 1 / 0
2,790
558
287
919
141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
3
Kills
0
1
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
0
1
0
0
L
Cthulhu
HadesMelas
Cthulhu
0
1
0
0
W
Anubis
IFTimmek
Anubis
0
0
1
0.5
W
Hun Batz
NoXXiaR
Hun Batz
1
0
0
1
W
Yemoja
Shalsar
Yemoja
0
0
1
0.5
L
Neith
Wirtly
Neith
0
0
0
0
L
0
1
0
0
W
Chernobog
maxmilky
Chernobog
1
0
0
1
W
Bellona
waywing
Bellona
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,116
Damage
837
10,682
Taken
5,736
4,084
Mitigated
1,405
5,503
Healing
2,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
208
0
0
1,664
2,063
403
0
44
2,019
0
7,770
L
68
0
0
0
1,077
227
0
149
928
1,187
0
L
Cthulhu
HadesMelas
Cthulhu
274
142
0
283
1,677
634
0
0
1,553
2,022
0
W
Anubis
IFTimmek
Anubis
320
44
0
415
1,341
620
614
167
1,118
15,017
0
W
Hun Batz
NoXXiaR
Hun Batz
162
26
0
1,692
2,591
554
0
50
2,527
0
11,359
W
Yemoja
Shalsar
Yemoja
149
26
284
42
1,097
382
691
68
1,029
5,284
0
L
Neith
Wirtly
Neith
0
0
0
0
0
0
0
0
0
0
0
L
287
40
0
267
919
141
0
276
643
4,125
0
W
Chernobog
maxmilky
Chernobog
642
562
0
987
2,309
487
859
0
2,309
0
10,817
W
Bellona
waywing
Bellona
843
440
0
2,083
3,344
2,041
244
274
3,070
0
9,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,114
Gold Earned
13,871
128
Minions Killed
40
0
Camps Cleared
0
467,584
Distance Traveled
228,750
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
3,179
636
24
5
0
83,978
1
L
Ymir
2,816
563
1
0
0
54,179
0
L
Cthulhu
2,622
524
6
1
0
50,489
0
W
Anubis
3,729
746
40
8
0
88,729
2
W
Hun Batz
3,587
717
31
6
0
108,932
1
W
Yemoja
3,500
700
7
1
0
75,025
1
L
Neith
2,464
493
0
0
0
0
0
L
Ra
2,790
558
9
2
0
40,104
0
W
Chernobog
3,642
728
25
5
0
94,942
1
W
Bellona
3,656
731
25
5
0
99,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role