Player Matchup

Hades
Hades
DukesaSenpai
Hades
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,433 Elo+
Party 1
Jormungandr
Jormungandr
Igneel44
Jormungandr
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,265 Elo+
Party 1
Ullr
Ullr
wachusama
Ullr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,255 Elo+
Party 1
Team Averages
Level 37
1,500 SR
1,318 Elo+

VS

Team Averages
Level 25
1,380 SR
1,374 Elo+
Xing Tian
Xing Tian
Browvoli
Xing Tian
Level 13
God Stats
10W - 8L
1,445 SR
Queue Stats
95W - 174L
1,309 Elo+
Party 2
Fenrir
Fenrir
Selkg
Fenrir
Level 45
God Stats
148W - 196L
1,483 SR
Queue Stats
154W - 212L
1,435 Elo+
Solo
Ymir
Ymir
Skildir
Ymir
Level 17
God Stats
1W - 5L
1,214 SR
Queue Stats
172W - 232L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 5 / 6
13,338
702
20,982
18,876
11,733
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Igneel44
Jormungandr
17
6 / 3 / 14
14,037
739
20,613
25,880
34,019
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
18
6 / 5 / 11
13,491
710
13,888
17,479
8,589
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Browvoli
Xing Tian
14
1 / 5 / 6
11,572
609
5,960
22,360
25,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
Selkg
Fenrir
17
9 / 8 / 2
13,748
724
15,933
22,574
10,358
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ymir
Skildir
Ymir
16
3 / 9 / 7
12,472
656
22,225
24,131
19,147
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
28
22
Kills
13
13
Deaths
22
31
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Browvoli
Xing Tian
1
5
6
0.8
W
10
5
6
2.6
W
Jormungandr
Igneel44
Jormungandr
6
3
14
4.33
L
Fenrir
Selkg
Fenrir
9
8
2
1.25
L
Ymir
Skildir
Ymir
3
9
7
0.72
W
Ullr
6
5
11
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,483
Damage
44,118
62,235
Taken
69,065
54,341
Mitigated
55,005
13,051
Healing
8,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Browvoli
Xing Tian
5,960
432
0
954
22,360
25,500
112
15,033
7,327
19,195
0
W
20,982
2,239
1,211
7,486
18,876
11,733
104
10,836
8,040
44,035
0
W
Jormungandr
Igneel44
Jormungandr
20,613
5,674
0
590
25,880
34,019
735
11,621
14,259
55,515
0
L
Fenrir
Selkg
Fenrir
15,933
4,162
0
5,367
22,574
10,358
837
12,123
10,451
0
47,348
L
Ymir
Skildir
Ymir
22,225
1,759
0
2,170
24,131
19,147
264
14,439
9,692
62,731
0
W
Ullr
13,888
8,006
0
3,764
17,479
8,589
1,882
5,728
11,751
0
54,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,866
Gold Earned
37,792
190
Minions Killed
164
0
Camps Cleared
0
908,260
Distance Traveled
961,215
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
11,572
609
19
1
0
344,559
0
W
Hades
13,338
702
56
3
0
309,638
1
W
Jormungandr
14,037
739
57
3
0
310,530
3
L
Fenrir
13,748
724
60
3
0
321,379
5
L
Ymir
12,472
656
85
4
0
295,277
1
W
Ullr
13,491
710
77
4
0
288,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role