Player Matchup

Izanami
Izanami
Adeptahyper
Izanami
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 14L
1,405 Elo+
Party 2
Jormungandr
Jormungandr
Ameerjalili123
Jormungandr
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 18L
1,226 Elo+
Party 2
Chernobog
Chernobog
HeyMuffin
Chernobog
Level 8
God Stats
8W - 12L
1,435 SR
Queue Stats
9W - 14L
1,412 Elo+
Solo
Tsukuyomi
Tsukuyomi
Nettleton
Tsukuyomi
Level 29
God Stats
6W - 3L
1,582 SR
Queue Stats
90W - 95L
1,465 Elo+
Solo
Nox
Nox
PurplePlum
Nox
Level 22
God Stats
1W - 1L
1,287 SR
Queue Stats
21W - 30L
1,453 Elo+
Solo
Team Averages
Level 16
1,461 SR
1,392 Elo+

VS

Team Averages
Level 13
1,478 SR
1,384 Elo+
Kukulkan
Kukulkan
LEOGAYMER111
Kukulkan
Level 11
God Stats
0W - 2L
1,220 SR
Queue Stats
0W - 3L
1,093 Elo+
Solo
Olorun
Olorun
arpevar
Olorun
Level 16
God Stats
12W - 9L
1,672 SR
Queue Stats
28W - 38L
1,535 Elo+
Party 1
He Bo
He Bo
bofaabuser
He Bo
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,686 Elo+
Solo
Mercury
Mercury
rorris34
Mercury
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
135W - 120L
1,511 Elo+
Party 1
Ares
Ares
最是想你
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,093 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Adeptahyper
Izanami
20
23 / 2 / 6
14,424
627
30,356
13,650
5,343
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Ameerjalili123
Jormungandr
16
2 / 3 / 27
12,945
563
10,279
20,062
23,137
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chernobog
HeyMuffin
Chernobog
17
2 / 8 / 7
11,493
500
9,579
22,246
9,281
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Nettleton
Tsukuyomi
20
12 / 2 / 10
14,609
635
21,396
16,944
7,129
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

17
3 / 3 / 14
11,491
500
5,835
9,195
3,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LEOGAYMER111
Kukulkan
11
0 / 5 / 1
7,779
338
1,653
11,799
7,555
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Olorun
arpevar
Olorun
17
1 / 10 / 3
10,521
457
7,974
20,216
7,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

He Bo
18
9 / 8 / 2
12,295
535
20,885
18,945
6,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
rorris34
Mercury
15
5 / 9 / 5
10,347
450
12,219
20,419
8,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 10 / 7
10,050
437
5,725
23,004
19,331
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
34
42
Kills
16
18
Deaths
42
64
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
Adeptahyper
Izanami
23
2
6
13
W
Jormungandr
Ameerjalili123
Jormungandr
2
3
27
5.17
W
Chernobog
HeyMuffin
Chernobog
2
8
7
0.69
L
Kukulkan
LEOGAYMER111
Kukulkan
0
5
1
0.1
W
Tsukuyomi
Nettleton
Tsukuyomi
12
2
10
8.5
W
3
3
14
3.33
L
Olorun
arpevar
Olorun
1
10
3
0.25
L
He Bo
9
8
2
1.25
L
Mercury
rorris34
Mercury
5
9
5
0.83
L
1
10
7
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,445
Damage
48,456
82,097
Taken
94,383
48,405
Mitigated
49,918
22,723
Healing
10,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Adeptahyper
Izanami
30,356
22,604
0
4,378
13,650
5,343
6,578
9,560
4,090
0
95,968
W
Jormungandr
Ameerjalili123
Jormungandr
10,279
2,352
0
3,214
20,062
23,137
439
10,318
9,744
38,946
0
W
Chernobog
HeyMuffin
Chernobog
9,579
6,283
0
8,382
22,246
9,281
483
5,047
17,199
0
81,878
L
Kukulkan
LEOGAYMER111
Kukulkan
1,653
447
0
0
11,799
7,555
0
856
10,863
30,613
0
W
Tsukuyomi
Nettleton
Tsukuyomi
21,396
4,278
547
5,952
16,944
7,129
2,659
6,229
10,143
0
115,690
W
5,835
540
0
250
9,195
3,515
791
5,083
4,112
60,408
0
L
Olorun
arpevar
Olorun
7,974
4,276
134
4,405
20,216
7,789
574
2,050
18,086
76,038
0
L
He Bo
20,885
762
0
3,610
18,945
6,366
0
4,334
14,611
51,827
0
L
Mercury
rorris34
Mercury
12,219
7,820
0
880
20,419
8,877
0
3,822
16,536
0
46,840
L
5,725
525
0
1,340
23,004
19,331
96
5,052
17,952
15,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,962
Gold Earned
50,992
564
Minions Killed
349
0
Camps Cleared
0
2,089,366
Distance Traveled
1,814,406
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,424
627
140
6
0
409,161
5
W
Jormungandr
12,945
563
38
2
0
411,642
3
W
Chernobog
11,493
500
113
5
0
361,899
0
L
Kukulkan
7,779
338
61
3
0
268,018
1
W
Tsukuyomi
14,609
635
170
7
0
489,811
1
W
Nox
11,491
500
103
4
0
416,853
11
L
Olorun
10,521
457
119
5
0
381,551
3
L
He Bo
12,295
535
73
3
0
402,561
3
L
Mercury
10,347
450
76
3
0
402,884
0
L
Ares
10,050
437
20
1
0
359,392
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role