Player Matchup

Bakasura
Bakasura
Filno-12
Bakasura
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 40L
1,238 Elo+
Party 3
Thor
Thor
GoldenSamuraiPT
Thor
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,180 Elo+
Party 1
Baba Yaga
Baba Yaga
I_Biscuitman
Baba Yaga
Level 29
God Stats
2W - 2L
1,274 SR
Queue Stats
21W - 42L
1,237 Elo+
Party 3
Ra
Ra
ToxicAka
Ra
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,180 Elo+
Party 1
Pele
Pele
YellowFlash4140
Pele
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 17
1,455 SR
1,267 Elo+

VS

Team Averages
Level 23
1,419 SR
1,231 Elo+
Khepri
Khepri
Fishytrishy5
Khepri
Level 38
God Stats
5W - 4L
1,520 SR
Queue Stats
196W - 251L
1,343 Elo+
Party 2
Loki
Loki
SjatkooO
Loki
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,153 Elo+
Solo
Ra
Ra
Soulpirat
Ra
Level 18
God Stats
2W - 5L
1,408 SR
Queue Stats
48W - 70L
1,145 Elo+
Solo
Aphrodite
Aphrodite
bethlr5258
Aphrodite
Level 17
God Stats
2W - 13L
1,142 SR
Queue Stats
10W - 30L
1,148 Elo+
Party 2
Neith
Neith
darkstan666
Neith
Level 29
God Stats
3W - 2L
1,526 SR
Queue Stats
53W - 88L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Filno-12
Bakasura
14
10 / 6 / 5
9,281
546
12,818
14,271
5,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 5 / 1
5,829
343
1,430
8,201
3,073
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baba Yaga
I_Biscuitman
Baba Yaga
14
5 / 0 / 14
9,169
539
12,150
5,661
1,992
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 2 / 1
7,982
470
3,846
5,802
2,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
10 / 7 / 2
8,626
507
10,118
11,642
4,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
8 / 5 / 3
9,018
530
9,427
15,537
13,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Loki
6
0 / 8 / 1
5,593
329
587
5,721
2,241
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
7 / 1 / 3
9,032
531
9,435
6,653
3,532
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
bethlr5258
Aphrodite
10
1 / 8 / 4
6,636
390
2,459
12,112
4,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 7 / 6
7,214
424
4,458
12,085
3,402
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
35
26
Kills
18
20
Deaths
29
23
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Filno-12
Bakasura
10
6
5
2.08
L
Khepri
8
5
3
1.9
W
0
5
1
0.1
W
Baba Yaga
I_Biscuitman
Baba Yaga
5
0
14
12
L
Loki
0
8
1
0.06
L
7
1
3
8.5
W
1
2
1
0.75
W
10
7
2
1.57
L
Aphrodite
bethlr5258
Aphrodite
1
8
4
0.38
L
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,362
Damage
26,366
45,577
Taken
52,108
17,656
Mitigated
26,974
8,510
Healing
12,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Filno-12
Bakasura
12,818
8,352
0
2,722
14,271
5,822
960
4,229
9,902
0
47,124
L
Khepri
9,427
1,574
17
3,162
15,537
13,204
860
3,529
11,602
39,506
0
W
1,430
373
0
0
8,201
3,073
0
5,096
3,105
0
9,063
W
Baba Yaga
I_Biscuitman
Baba Yaga
12,150
543
201
2,596
5,661
1,992
1,451
2,561
2,998
41,567
0
L
Loki
587
253
0
0
5,721
2,241
0
515
5,099
138
6,155
L
9,435
909
616
2,325
6,653
3,532
241
2,822
3,325
53,327
0
W
3,846
167
828
1,635
5,802
2,376
429
3,084
2,718
45,326
0
W
10,118
2,832
0
528
11,642
4,393
387
6,001
5,533
0
24,197
L
Aphrodite
bethlr5258
Aphrodite
2,459
404
1,644
3,031
12,112
4,595
120
6,459
5,240
15,028
0
L
4,458
1,630
0
2,071
12,085
3,402
538
2,312
9,563
0
29,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,887
Gold Earned
37,493
282
Minions Killed
232
0
Camps Cleared
0
1,566,089
Distance Traveled
1,397,379
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,281
546
88
5
0
316,171
0
L
Khepri
9,018
530
48
3
0
318,183
0
W
Thor
5,829
343
11
1
0
320,424
0
W
Baba Yaga
9,169
539
56
3
0
299,234
0
L
Loki
5,593
329
10
1
0
218,793
0
L
Ra
9,032
531
98
6
0
338,284
1
W
Ra
7,982
470
97
6
0
315,467
2
W
Pele
8,626
507
30
2
0
314,793
2
L
Aphrodite
6,636
390
30
2
0
257,104
0
L
Neith
7,214
424
46
3
0
265,015
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role