Player Matchup

Discordia
Discordia
 
Discordia
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Azazel MF
Fafnir
Level 140
God Stats
8W - 5L
1,568 SR
Queue Stats
300W - 266L
1,534 Elo+
Solo
Bakasura
Bakasura
Fullwater
Bakasura
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 22L
1,662 Elo+
Party 1
Zhong Kui
Zhong Kui
ImAmatsuka
Zhong Kui
Level 146
God Stats
2W - 1L
1,776 SR
Queue Stats
25W - 10L
1,591 Elo+
Party 1
Team Averages
Level 139
1,569 SR
1,557 Elo+

VS

Team Averages
Level 131
1,508 SR
1,573 Elo+
Ah Puch
Ah Puch
Schmeats
Ah Puch
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,574 Elo+
Solo
Bastet
Bastet
Virgil7
Bastet
Level 137
God Stats
14W - 10L
1,500 SR
Queue Stats
741W - 762L
1,580 Elo+
Solo
Athena
Athena
iKLuTcHyyyyy
Athena
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,602 Elo+
Solo
Chronos
Chronos
marvinator92
Chronos
Level 158
God Stats
17W - 27L
1,538 SR
Queue Stats
1,506W - 1,551L
1,520 Elo+
Solo
Ymir
Ymir
打工是不可能打工的
Ymir
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
272W - 249L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
2 / 6 / 1
7,182
718
11,596
8,351
3,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
 
Izanami
9
1 / 6 / 3
6,386
639
3,534
6,788
2,298
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fafnir
Azazel MF
Fafnir
13
1 / 5 / 5
7,433
743
3,806
19,216
11,876
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
Fullwater
Bakasura
14
2 / 5 / 6
7,539
754
4,567
13,862
11,915
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
ImAmatsuka
Zhong Kui
15
2 / 2 / 5
7,313
731
8,048
9,398
12,369
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Schmeats
Ah Puch
15
5 / 1 / 16
9,023
902
18,589
10,939
5,444
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
Virgil7
Bastet
14
8 / 4 / 10
8,782
878
10,166
9,574
4,969
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
15
2 / 2 / 16
8,378
838
6,754
12,015
10,296
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Chronos
marvinator92
Chronos
17
8 / 0 / 14
9,657
966
9,982
6,654
3,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 1 / 13
8,226
823
6,325
12,186
10,452
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
93
8
Kills
24
24
Deaths
8
20
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
6
1
0.42
L
Izanami
 
Izanami
1
6
3
0.42
L
Fafnir
Azazel MF
Fafnir
1
5
5
0.7
L
Bakasura
Fullwater
Bakasura
2
5
6
1
L
Zhong Kui
ImAmatsuka
Zhong Kui
2
2
5
2.25
W
Ah Puch
Schmeats
Ah Puch
5
1
16
13
W
Bastet
Virgil7
Bastet
8
4
10
3.25
W
Athena
2
2
16
5
W
Chronos
marvinator92
Chronos
8
0
14
15
W
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,551
Damage
51,816
57,615
Taken
51,368
41,487
Mitigated
34,221
13,810
Healing
17,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
11,596
254
1,280
525
8,351
3,029
0
5,170
3,181
22,841
0
L
Izanami
 
Izanami
3,534
2,307
771
374
6,788
2,298
0
4,628
2,160
0
7,124
L
Fafnir
Azazel MF
Fafnir
3,806
587
272
5,328
19,216
11,876
0
13,814
5,402
7,879
0
L
Bakasura
Fullwater
Bakasura
4,567
2,879
910
1,998
13,862
11,915
0
11,882
1,980
0
7,699
L
Zhong Kui
ImAmatsuka
Zhong Kui
8,048
705
0
2,352
9,398
12,369
0
6,156
3,242
15,455
0
W
Ah Puch
Schmeats
Ah Puch
18,589
1,804
1,058
3,951
10,939
5,444
880
4,561
6,331
39,509
0
W
Bastet
Virgil7
Bastet
10,166
2,571
251
1,895
9,574
4,969
1,095
3,375
5,875
0
14,040
W
Athena
6,754
1,047
1,337
2,892
12,015
10,296
214
4,667
7,208
10,548
0
W
Chronos
marvinator92
Chronos
9,982
1,975
2,191
1,707
6,654
3,060
1,678
3,180
3,238
24,382
0
W
6,325
1,046
1,053
1,104
12,186
10,452
0
7,667
4,380
17,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,853
Gold Earned
44,066
101
Minions Killed
98
0
Camps Cleared
0
683,556
Distance Traveled
943,244
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,182
718
18
2
0
144,589
0
L
Izanami
6,386
639
11
1
0
82,284
0
L
Fafnir
7,433
743
11
1
0
127,801
0
L
Bakasura
7,539
754
24
2
0
168,523
4
L
Zhong Kui
7,313
731
37
4
0
160,359
4
W
Ah Puch
9,023
902
36
4
0
186,896
0
W
Bastet
8,782
878
6
1
0
195,808
0
W
Athena
8,378
838
8
1
0
195,825
1
W
Chronos
9,657
966
33
3
0
182,541
2
W
Ymir
8,226
823
15
2
0
182,174
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role