Player Matchup

Artio
Artio
Brennanswim
Artio
Level 6
God Stats
7W - 4L
1,500 SR
Queue Stats
11W - 6L
1,500 Elo+
Party 1
Thanatos
Thanatos
DaddySilvershot
Thanatos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 84L
1,482 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Fallowed
Morgan Le Fay
Level 32
God Stats
13W - 2L
1,500 SR
Queue Stats
115W - 79L
1,505 Elo+
Party 1
Artemis
Artemis
MerylStrepthroat
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Hercules
Hercules
UnrelentingPower
Hercules
Level 121
God Stats
11W - 2L
1,592 SR
Queue Stats
95W - 70L
1,337 Elo+
Party 1
Team Averages
Level 38
1,518 SR
1,465 Elo+

VS

Team Averages
Level 31
1,492 SR
1,470 Elo+
Osiris
Osiris
PBTXTayin
Osiris
Level 19
God Stats
3W - 1L
1,500 SR
Queue Stats
53W - 30L
1,437 Elo+
Solo
Ares
Ares
PickledMorp
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,500 Elo+
Solo
Bakasura
Bakasura
TheLionSin184
Bakasura
Level 4
God Stats
5W - 3L
1,500 SR
Queue Stats
52W - 32L
1,305 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
The_King_Dean_2
Morgan Le Fay
Level 126
God Stats
3W - 6L
1,461 SR
Queue Stats
178W - 155L
1,608 Elo+
Party 2
Izanami
Izanami
ismiregal2506
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 8
9,756
513
2,938
15,767
11,959
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
16
9 / 5 / 7
10,465
551
9,081
15,591
5,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Fallowed
Morgan Le Fay
17
7 / 1 / 12
10,937
576
20,045
12,177
4,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 5 / 9
8,759
461
4,716
8,350
2,847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
8 / 4 / 6
10,803
569
10,787
22,643
14,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
PBTXTayin
Osiris
14
2 / 5 / 3
8,790
463
2,735
13,107
8,492
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 11 / 2
8,117
427
6,103
20,003
13,202
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
TheLionSin184
Bakasura
17
10 / 6 / 0
10,747
566
14,945
18,307
8,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
The_King_Dean_2
Morgan Le Fay
15
2 / 6 / 7
9,779
515
16,217
12,514
4,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
6
0 / 4 / 0
5,802
305
770
3,379
722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
26
31
Kills
14
18
Deaths
32
42
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
3
8
3
W
Thanatos
9
5
7
2.5
W
Morgan Le Fay
Fallowed
Morgan Le Fay
7
1
12
13
W
2
5
9
1.3
L
Osiris
PBTXTayin
Osiris
2
5
3
0.7
L
0
11
2
0.09
L
Bakasura
TheLionSin184
Bakasura
10
6
0
1.67
L
Morgan Le Fay
The_King_Dean_2
Morgan Le Fay
2
6
7
0.92
W
8
4
6
2.75
L
Izanami
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,567
Damage
40,770
74,528
Taken
67,310
39,802
Mitigated
34,726
25,260
Healing
5,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,938
1,074
434
4,021
15,767
11,959
1,039
5,357
10,156
24,904
0
W
Thanatos
9,081
3,770
0
9,923
15,591
5,700
2,014
3,988
11,307
0
50,279
W
Morgan Le Fay
Fallowed
Morgan Le Fay
20,045
2,471
0
2,630
12,177
4,714
2,646
5,110
6,401
77,970
0
W
4,716
3,105
0
873
8,350
2,847
2,736
876
7,162
0
29,139
L
Osiris
PBTXTayin
Osiris
2,735
1,345
0
0
13,107
8,492
84
3,179
9,928
50
41,484
L
6,103
1,041
0
0
20,003
13,202
0
5,130
14,873
20,535
0
L
Bakasura
TheLionSin184
Bakasura
14,945
9,916
0
3,945
18,307
8,238
0
6,341
11,966
0
68,698
L
Morgan Le Fay
The_King_Dean_2
Morgan Le Fay
16,217
798
0
1,539
12,514
4,072
0
7,104
5,410
62,731
0
W
10,787
3,657
0
7,379
22,643
14,582
1,468
6,544
14,769
1,060
52,492
L
Izanami
770
630
0
10
3,379
722
476
1,744
1,635
0
6,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,720
Gold Earned
43,235
401
Minions Killed
361
0
Camps Cleared
0
1,641,948
Distance Traveled
1,377,714
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,756
513
39
2
0
320,430
0
W
Thanatos
10,465
551
82
4
0
334,959
1
W
Morgan Le Fay
10,937
576
131
7
0
362,253
1
W
Artemis
8,759
461
54
3
0
291,932
1
L
Osiris
8,790
463
88
5
0
302,744
3
L
Ares
8,117
427
20
1
0
289,988
0
L
Bakasura
10,747
566
137
7
0
337,509
3
L
Morgan Le Fay
9,779
515
100
5
0
314,648
4
W
Hercules
10,803
569
95
5
0
332,374
2
L
Izanami
5,802
305
16
1
0
132,825
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role