Player Matchup

Ra
Ra
CaukMeatAlpha
Ra
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 12L
1,527 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DietDrKe1p
Ah Muzen Cab
Level 29
God Stats
7W - 1L
1,500 SR
Queue Stats
202W - 179L
1,534 Elo+
Solo
Thor
Thor
LegMasterIB
Thor
Level 25
God Stats
3W - 0L
1,855 SR
Queue Stats
46W - 36L
1,600 Elo+
Solo
Ymir
Ymir
N1g3ljij
Ymir
Level 6
God Stats
4W - 9L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Solo
Hou Yi
Hou Yi
koosha123
Hou Yi
Level 29
God Stats
6W - 5L
1,655 SR
Queue Stats
9W - 7L
1,566 Elo+
Solo
Team Averages
Level 19
1,602 SR
1,545 Elo+

VS

Team Averages
Level 20
1,369 SR
1,443 Elo+
Ymir
Ymir
Arcturus23
Ymir
Level 26
God Stats
6W - 5L
1,545 SR
Queue Stats
41W - 31L
1,565 Elo+
Solo
Bellona
Bellona
Betasp0rk08
Bellona
Level 27
God Stats
1W - 2L
1,755 SR
Queue Stats
87W - 49L
1,657 Elo+
Solo
Tsukuyomi
Tsukuyomi
Savagegood11
Tsukuyomi
Level 12
God Stats
0W - 3L
1,041 SR
Queue Stats
4W - 10L
1,179 Elo+
Party 1
Loki
Loki
TrippyyX-_-
Loki
Level 18
God Stats
7W - 14L
1,002 SR
Queue Stats
33W - 50L
1,224 Elo+
Party 1
Izanami
Izanami
zombsmasher
Izanami
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 60L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 1 / 5
12,948
647
11,894
11,043
4,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
DietDrKe1p
Ah Muzen Cab
15
0 / 5 / 1
9,236
462
5,355
13,552
4,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
5 / 4 / 5
9,531
477
7,580
13,550
4,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
12
0 / 9 / 0
9,277
464
2,734
17,577
14,120
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
koosha123
Hou Yi
14
1 / 6 / 4
8,700
435
4,419
12,309
4,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 4
10,913
546
7,544
13,208
13,208
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
Betasp0rk08
Bellona
19
13 / 0 / 0
12,453
623
16,856
13,440
10,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
Savagegood11
Tsukuyomi
10
0 / 10 / 3
7,530
377
1,767
12,134
6,794
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 6 / 4
8,513
426
3,120
10,286
2,895
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
zombsmasher
Izanami
19
6 / 4 / 4
11,791
590
14,444
10,264
4,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
38
19
Kills
23
25
Deaths
20
15
Assists
15
Player
Kills
Deaths
Assists
KDA
L
4
0
4
6
L
Bellona
Betasp0rk08
Bellona
13
0
0
13
W
13
1
5
15.5
W
Ah Muzen Cab
DietDrKe1p
Ah Muzen Cab
0
5
1
0.1
W
5
4
5
1.88
W
Ymir
0
9
0
0
L
Tsukuyomi
Savagegood11
Tsukuyomi
0
10
3
0.15
L
0
6
4
0.33
W
Hou Yi
koosha123
Hou Yi
1
6
4
0.5
L
Izanami
zombsmasher
Izanami
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,982
Damage
43,731
68,031
Taken
59,332
32,617
Mitigated
37,125
14,858
Healing
13,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,544
1,600
0
3,464
13,208
13,208
93
3,433
9,775
38,848
0
L
Bellona
Betasp0rk08
Bellona
16,856
9,853
114
9,155
13,440
10,222
1,730
3,001
10,439
0
80,486
W
11,894
1,939
1,036
5,431
11,043
4,562
1,632
1,103
9,940
92,086
0
W
Ah Muzen Cab
DietDrKe1p
Ah Muzen Cab
5,355
2,084
0
5,682
13,552
4,416
304
379
13,173
0
61,935
W
7,580
3,300
0
407
13,550
4,671
865
2,384
11,166
0
53,478
W
Ymir
2,734
1,368
0
0
17,577
14,120
409
757
16,820
36,551
0
L
Tsukuyomi
Savagegood11
Tsukuyomi
1,767
273
0
382
12,134
6,794
436
5,297
6,837
0
13,047
L
3,120
674
0
0
10,286
2,895
0
1,681
8,605
0
43,292
W
Hou Yi
koosha123
Hou Yi
4,419
1,701
0
2,302
12,309
4,848
1,973
2,921
9,388
0
44,499
L
Izanami
zombsmasher
Izanami
14,444
9,660
0
428
10,264
4,006
1,877
1,722
8,542
0
111,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,692
Gold Earned
51,200
507
Minions Killed
513
0
Camps Cleared
0
1,786,074
Distance Traveled
1,833,930
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,913
546
57
3
0
354,701
4
L
Bellona
12,453
623
178
9
0
349,768
2
W
Ra
12,948
647
193
10
0
397,982
0
W
Ah Muzen Cab
9,236
462
104
5
0
361,276
3
W
Thor
9,531
477
88
4
0
368,585
0
W
Ymir
9,277
464
49
2
0
300,734
4
L
Tsukuyomi
7,530
377
14
1
0
390,060
0
L
Loki
8,513
426
70
4
0
397,751
0
W
Hou Yi
8,700
435
73
4
0
357,497
4
L
Izanami
11,791
590
194
10
0
341,650
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role