Player Matchup

Hera
Hera
Jimlla
Hera
Level 66
God Stats
3W - 2L
1,576 SR
Queue Stats
135W - 123L
1,518 Elo+
Party 2
Ah Puch
Ah Puch
Sevenx69
Ah Puch
Level 84
God Stats
14W - 16L
1,489 SR
Queue Stats
389W - 395L
1,452 Elo+
Solo
Xing Tian
Xing Tian
SupaHotFyre
Xing Tian
Level 88
God Stats
6W - 6L
1,548 SR
Queue Stats
835W - 859L
1,449 Elo+
Solo
Izanami
Izanami
pavisan22
Izanami
Level 79
God Stats
11W - 7L
1,532 SR
Queue Stats
32W - 35L
1,476 Elo+
Solo
Serqet
Serqet
tatout
Serqet
Level 159
God Stats
2W - 5L
1,423 SR
Queue Stats
194W - 187L
1,494 Elo+
Party 2
Team Averages
Level 95
1,514 SR
1,478 Elo+

VS

Team Averages
Level 73
1,571 SR
1,487 Elo+
Susano
Susano
 
Susano
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
AlbulFanGameON
Jormungandr
Level 74
God Stats
0W - 2L
1,306 SR
Queue Stats
192W - 216L
1,425 Elo+
Solo
Izanami
Izanami
BillyG75093
Izanami
Level 49
God Stats
10W - 4L
1,781 SR
Queue Stats
241W - 235L
1,493 Elo+
Party 1
Sylvanus
Sylvanus
Joke39
Sylvanus
Level 50
God Stats
9W - 6L
1,861 SR
Queue Stats
352W - 332L
1,498 Elo+
Party 1
Tiamat
Tiamat
Wembie
Tiamat
Level 147
God Stats
20W - 24L
1,407 SR
Queue Stats
260W - 266L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Jimlla
Hera
12
0 / 1 / 6
7,557
540
4,489
5,856
1,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Puch
Sevenx69
Ah Puch
14
11 / 0 / 3
9,207
658
12,095
8,952
3,990
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
SupaHotFyre
Xing Tian
11
1 / 0 / 6
7,548
539
3,977
11,411
7,012
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
pavisan22
Izanami
14
5 / 0 / 5
8,628
616
7,346
4,889
1,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Serqet
tatout
Serqet
14
10 / 2 / 4
8,883
635
7,824
8,472
2,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
10
1 / 6 / 2
6,620
473
3,492
10,329
2,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
AlbulFanGameON
Jormungandr
11
0 / 5 / 0
6,480
463
1,742
6,078
3,128
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Izanami
BillyG75093
Izanami
9
1 / 4 / 0
6,235
445
4,787
7,353
1,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
Joke39
Sylvanus
9
1 / 5 / 1
5,845
418
4,617
13,207
5,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
Wembie
Tiamat
11
0 / 7 / 2
6,261
447
3,865
10,005
4,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
8
27
Kills
3
3
Deaths
27
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
1
6
2
0.33
L
Jormungandr
AlbulFanGameON
Jormungandr
0
5
0
0
L
Izanami
BillyG75093
Izanami
1
4
0
0.25
W
Hera
Jimlla
Hera
0
1
6
3
L
Sylvanus
Joke39
Sylvanus
1
5
1
0.3
W
Ah Puch
Sevenx69
Ah Puch
11
0
3
12.5
W
Xing Tian
SupaHotFyre
Xing Tian
1
0
6
4
L
Tiamat
Wembie
Tiamat
0
7
2
0.14
W
Izanami
pavisan22
Izanami
5
0
5
7.5
W
Serqet
tatout
Serqet
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,731
Damage
18,503
39,580
Taken
46,972
17,329
Mitigated
16,579
12,578
Healing
10,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
3,492
646
0
2,463
10,329
2,637
0
1,875
8,171
0
32,961
L
Jormungandr
AlbulFanGameON
Jormungandr
1,742
685
0
210
6,078
3,128
154
4,285
1,793
30,755
0
L
Izanami
BillyG75093
Izanami
4,787
2,511
0
1,837
7,353
1,702
117
2,678
4,629
0
31,980
W
Hera
Jimlla
Hera
4,489
1,770
0
1,685
5,856
1,651
0
1,998
3,858
40,005
0
L
Sylvanus
Joke39
Sylvanus
4,617
2,107
973
3,563
13,207
5,061
0
5,712
7,467
14,637
4,470
W
Ah Puch
Sevenx69
Ah Puch
12,095
1,522
0
6,088
8,952
3,990
1,884
3,193
5,688
50,398
0
W
Xing Tian
SupaHotFyre
Xing Tian
3,977
318
0
1,750
11,411
7,012
300
2,043
9,368
20,098
0
L
Tiamat
Wembie
Tiamat
3,865
290
0
1,416
10,005
4,051
0
5,770
3,479
31,314
0
W
Izanami
pavisan22
Izanami
7,346
4,476
0
2,058
4,889
1,919
735
814
4,075
0
69,634
W
Serqet
tatout
Serqet
7,824
1,666
0
997
8,472
2,757
0
1,638
6,834
0
48,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,823
Gold Earned
31,441
399
Minions Killed
321
0
Camps Cleared
0
1,344,216
Distance Traveled
1,052,428
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,620
473
67
5
0
220,029
3
L
Jormungandr
6,480
463
92
7
0
184,907
1
L
Izanami
6,235
445
71
5
0
212,191
1
W
Hera
7,557
540
87
6
0
255,444
3
L
Sylvanus
5,845
418
35
3
0
194,143
3
W
Ah Puch
9,207
658
91
7
0
258,057
0
W
Xing Tian
7,548
539
28
2
0
276,669
3
L
Tiamat
6,261
447
56
4
0
241,158
3
W
Izanami
8,628
616
120
9
0
246,734
3
W
Serqet
8,883
635
73
5
0
307,312
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role