Player Matchup

Scylla
Scylla
FLiX VO1D
Scylla
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Set
Set
StarDust90964
Set
Level 28
God Stats
9W - 10L
1,346 SR
Queue Stats
392W - 432L
1,338 Elo+
Solo
Sobek
Sobek
bobthepotatomanz
Sobek
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,204 Elo+
Solo
Bakasura
Bakasura
chamy470
Bakasura
Level 21
God Stats
0W - 3L
1,173 SR
Queue Stats
213W - 233L
1,377 Elo+
Solo
Izanami
Izanami
uNecromancer
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 16
1,404 SR
1,384 Elo+

VS

Team Averages
Level 17
1,483 SR
1,464 Elo+
Cernunnos
Cernunnos
AdriRodrigo
Cernunnos
Level 30
God Stats
32W - 28L
1,501 SR
Queue Stats
238W - 306L
1,340 Elo+
Solo
Susano
Susano
Goofed-_-Up
Susano
Level 17
God Stats
3W - 6L
1,415 SR
Queue Stats
125W - 161L
1,269 Elo+
Party 1
Bellona
Bellona
Grumpy Goobs
Bellona
Level 8
God Stats
4W - 10L
1,500 SR
Queue Stats
11W - 17L
1,713 Elo+
Solo
Loki
Loki
Napier Of Doom
Loki
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
keoff-
Sun Wukong
Level 4
God Stats
5W - 0L
1,500 SR
Queue Stats
33W - 48L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
FLiX VO1D
Scylla
11
2 / 17 / 2
8,063
310
5,215
17,208
6,108
14
2 / 10 / 3
9,470
364
10,836
24,112
16,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
4 / 5 / 5
12,654
487
9,006
29,761
34,153
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
chamy470
Bakasura
20
10 / 14 / 5
15,330
590
18,302
30,811
13,032
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
uNecromancer
Izanami
11
4 / 11 / 4
8,872
341
5,415
13,497
3,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AdriRodrigo
Cernunnos
20
11 / 4 / 16
14,227
547
32,077
24,681
11,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
19
18 / 2 / 23
13,995
538
25,850
16,986
7,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bellona
Grumpy Goobs
Bellona
20
14 / 2 / 8
15,235
586
14,660
26,449
20,699
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
1 / 17 / 7
11,177
430
3,348
18,521
7,736
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sun Wukong
keoff-
Sun Wukong
19
13 / 2 / 29
13,842
532
18,488
19,799
18,956
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
140
22
Kills
57
57
Deaths
27
19
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AdriRodrigo
Cernunnos
11
4
16
4.75
L
Scylla
FLiX VO1D
Scylla
2
17
2
0.18
W
Susano
18
2
23
14.75
W
Bellona
Grumpy Goobs
Bellona
14
2
8
9
W
1
17
7
0.26
L
2
10
3
0.35
L
4
5
5
1.3
L
Bakasura
chamy470
Bakasura
10
14
5
0.89
W
Sun Wukong
keoff-
Sun Wukong
13
2
29
13.75
L
Izanami
uNecromancer
Izanami
4
11
4
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,774
Damage
94,423
115,389
Taken
106,436
73,616
Mitigated
65,590
16,230
Healing
32,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AdriRodrigo
Cernunnos
32,077
22,613
916
12,968
24,681
11,063
3,524
4,955
19,296
0
126,348
L
Scylla
FLiX VO1D
Scylla
5,215
1,796
0
516
17,208
6,108
225
0
17,208
21,983
0
W
Susano
25,850
4,919
0
2,512
16,986
7,136
1,490
2,459
14,155
0
66,189
W
Bellona
Grumpy Goobs
Bellona
14,660
5,355
0
7,392
26,449
20,699
17
3,617
22,692
9,398
148,488
W
3,348
861
0
1,788
18,521
7,736
1,897
1,006
17,454
0
32,407
L
10,836
4,852
604
1,954
24,112
16,967
134
78
24,034
0
46,691
L
9,006
664
0
1,845
29,761
34,153
62
464
29,297
29,950
0
L
Bakasura
chamy470
Bakasura
18,302
12,472
21
10,877
30,811
13,032
640
98
30,713
0
56,061
W
Sun Wukong
keoff-
Sun Wukong
18,488
8,082
0
6,472
19,799
18,956
938
4,484
14,822
0
42,330
L
Izanami
uNecromancer
Izanami
5,415
3,858
0
413
13,497
3,356
167
194
13,303
0
19,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,389
Gold Earned
68,476
277
Minions Killed
528
0
Camps Cleared
0
1,861,220
Distance Traveled
2,305,684
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
14,227
547
163
6
0
409,157
0
L
Scylla
8,063
310
15
1
0
313,058
0
W
Susano
13,995
538
79
3
0
520,087
0
W
Bellona
15,235
586
186
7
0
511,528
1
W
Loki
11,177
430
55
2
0
411,122
1
L
Set
9,470
364
83
3
0
402,368
2
L
Sobek
12,654
487
38
1
0
466,833
3
L
Bakasura
15,330
590
105
4
0
440,130
0
W
Sun Wukong
13,842
532
45
2
0
453,790
0
L
Izanami
8,872
341
36
1
0
238,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role