Player Matchup

Rama
Rama
MRsieni
Rama
Level 79
God Stats
8W - 1L
1,731 SR
Queue Stats
107W - 83L
1,591 Elo+
Party 3
Guan Yu
Guan Yu
Monray09
Guan Yu
Level 36
God Stats
2W - 0L
1,453 SR
Queue Stats
73W - 60L
1,566 Elo+
Party 3
Aphrodite
Aphrodite
Pirastro
Aphrodite
Level 69
God Stats
175W - 142L
1,576 SR
Queue Stats
348W - 345L
1,538 Elo+
Solo
Nu Wa
Nu Wa
РыбкаВсмятении
Nu Wa
Level 49
God Stats
80W - 50L
1,693 SR
Queue Stats
228W - 210L
1,585 Elo+
Solo
Ares
Ares
墨影斋主人
Ares
Level 84
God Stats
6W - 6L
1,356 SR
Queue Stats
546W - 564L
1,516 Elo+
Solo
Team Averages
Level 63
1,562 SR
1,559 Elo+

VS

Team Averages
Level 68
1,505 SR
1,472 Elo+
Ao Kuang
Ao Kuang
MorangaKa
Ao Kuang
Level 14
God Stats
11W - 15L
1,452 SR
Queue Stats
17W - 30L
1,370 Elo+
Party 2
Serqet
Serqet
Tookich
Serqet
Level 57
God Stats
32W - 31L
1,416 SR
Queue Stats
202W - 203L
1,532 Elo+
Party 1
Chiron
Chiron
Tsauskee
Chiron
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,403 Elo+
Party 2
Gilgamesh
Gilgamesh
darkos94
Gilgamesh
Level 158
God Stats
8W - 5L
1,656 SR
Queue Stats
463W - 362L
1,614 Elo+
Party 2
Hel
Hel
kraturi
Hel
Level 42
God Stats
4W - 6L
1,500 SR
Queue Stats
228W - 228L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
MRsieni
Rama
20
7 / 4 / 17
14,069
1,005
30,216
14,941
7,065
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
Monray09
Guan Yu
20
3 / 1 / 24
13,496
964
15,729
23,078
27,760
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Pirastro
Aphrodite
20
6 / 2 / 17
15,380
1,099
16,419
14,193
14,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 2 / 20
14,693
1,050
36,745
16,336
8,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 0 / 23
16,024
1,145
24,936
23,028
35,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

182

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
MorangaKa
Ao Kuang
19
2 / 9 / 5
12,919
923
12,034
28,227
10,310
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
Tookich
Serqet
19
5 / 9 / 2
13,061
933
21,177
24,854
9,150
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
Tsauskee
Chiron
20
1 / 6 / 7
13,371
955
20,304
27,275
9,274
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
darkos94
Gilgamesh
19
0 / 4 / 5
12,229
874
13,205
27,997
14,604
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hel
19
1 / 4 / 4
12,414
887
16,634
23,740
9,252
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
32
32
Kills
9
9
Deaths
32
101
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Rama
MRsieni
Rama
7
4
17
3.88
W
Guan Yu
Monray09
Guan Yu
3
1
24
15
L
Ao Kuang
MorangaKa
Ao Kuang
2
9
5
0.5
W
Aphrodite
Pirastro
Aphrodite
6
2
17
7.25
L
Serqet
Tookich
Serqet
5
9
2
0.67
L
Chiron
Tsauskee
Chiron
1
6
7
0.75
L
Gilgamesh
darkos94
Gilgamesh
0
4
5
0.63
L
Hel
1
4
4
0.75
W
9
2
20
9.5
W
7
0
23
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,045
Damage
83,354
91,576
Taken
132,093
93,400
Mitigated
52,590
43,271
Healing
21,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
MRsieni
Rama
30,216
25,389
0
778
14,941
7,065
0
5,083
9,399
0
66,304
W
Guan Yu
Monray09
Guan Yu
15,729
2,778
7,565
4,717
23,078
27,760
0
8,192
11,894
0
26,890
L
Ao Kuang
MorangaKa
Ao Kuang
12,034
4,097
0
2,643
28,227
10,310
0
16,172
12,055
25,165
0
W
Aphrodite
Pirastro
Aphrodite
16,419
2,110
16,270
7,264
14,193
14,386
0
5,922
7,618
46,566
0
L
Serqet
Tookich
Serqet
21,177
6,372
0
431
24,854
9,150
0
15,560
9,294
0
27,555
L
Chiron
Tsauskee
Chiron
20,304
7,764
837
3,872
27,275
9,274
0
15,285
11,892
0
65,035
L
Gilgamesh
darkos94
Gilgamesh
13,205
3,094
0
634
27,997
14,604
0
17,569
10,428
689
39,283
L
Hel
16,634
1,898
7,083
5,778
23,740
9,252
0
13,416
10,324
63,016
0
W
36,745
8,117
1,317
2,959
16,336
8,905
0
5,054
11,282
62,382
0
W
24,936
2,086
0
2,401
23,028
35,284
0
5,085
17,237
37,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,662
Gold Earned
63,994
276
Minions Killed
304
7
Camps Cleared
11
1,396,936
Distance Traveled
1,425,660
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
14,069
1,005
100
7
4
219,044
2
W
Guan Yu
13,496
964
21
2
0
337,962
0
L
Ao Kuang
12,919
923
28
2
3
267,233
2
W
Aphrodite
15,380
1,099
83
6
2
283,953
0
L
Serqet
13,061
933
25
2
1
292,849
1
L
Chiron
13,371
955
93
7
5
272,532
1
L
Gilgamesh
12,229
874
46
3
1
309,376
0
L
Hel
12,414
887
112
8
1
283,670
0
W
Nu Wa
14,693
1,050
58
4
1
267,068
1
W
Ares
16,024
1,145
14
1
0
288,909
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role