Player Matchup

Jormungandr
Jormungandr
AKratos17
Jormungandr
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 48L
1,397 Elo+
Solo
Loki
Loki
ITZ_GoroAkechi
Loki
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,597 Elo+
Party 1
Aphrodite
Aphrodite
ITZ_Inosuke
Aphrodite
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,520 Elo+
Party 1
Team Averages
Level 66
1,500 SR
1,505 Elo+

VS

Team Averages
Level 77
1,522 SR
1,483 Elo+
Hel
Hel
 
Hel
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Ttyl5442
Heimdallr
Level 48
God Stats
12W - 4L
1,536 SR
Queue Stats
275W - 182L
1,528 Elo+
Solo
Cu Chulainn
Cu Chulainn
blindkungfumastr
Cu Chulainn
Level 86
God Stats
7W - 7L
1,532 SR
Queue Stats
39W - 53L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AKratos17
Jormungandr
16
2 / 4 / 3
11,674
584
14,108
28,468
37,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
4 / 8 / 2
12,773
639
13,309
22,011
9,097
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
ITZ_Inosuke
Aphrodite
14
0 / 7 / 5
10,892
545
8,055
15,172
8,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
6 / 2 / 7
15,646
782
15,898
19,166
12,611
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heimdallr
Ttyl5442
Heimdallr
20
7 / 2 / 10
14,118
706
24,727
15,353
7,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
blindkungfumastr
Cu Chulainn
17
6 / 2 / 10
13,240
662
17,720
20,827
21,568
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
6
Kills
19
19
Deaths
6
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
6
2
7
4.75
L
Jormungandr
AKratos17
Jormungandr
2
4
3
0.88
L
4
8
2
0.63
L
Aphrodite
ITZ_Inosuke
Aphrodite
0
7
5
0.36
W
Heimdallr
Ttyl5442
Heimdallr
7
2
10
6
W
Cu Chulainn
blindkungfumastr
Cu Chulainn
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,472
Damage
58,345
65,651
Taken
55,346
54,773
Mitigated
41,484
17,736
Healing
22,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
15,898
1,447
8,066
12,265
19,166
12,611
1,188
5,027
13,434
81,422
0
L
Jormungandr
AKratos17
Jormungandr
14,108
3,164
0
3,203
28,468
37,290
0
8,273
20,195
49,693
0
L
13,309
2,805
0
144
22,011
9,097
0
6,736
15,275
0
46,963
L
Aphrodite
ITZ_Inosuke
Aphrodite
8,055
1,208
9,336
5,053
15,172
8,386
0
4,226
10,946
32,880
0
W
Heimdallr
Ttyl5442
Heimdallr
24,727
13,810
0
1,803
15,353
7,305
1,946
6,880
7,923
0
80,687
W
Cu Chulainn
blindkungfumastr
Cu Chulainn
17,720
3,758
0
161
20,827
21,568
0
8,172
11,826
10,093
41,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,339
Gold Earned
43,004
187
Minions Killed
255
0
Camps Cleared
0
1,054,165
Distance Traveled
1,126,878
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
15,646
782
87
4
0
387,511
3
L
Jormungandr
11,674
584
65
3
0
322,235
3
L
Loki
12,773
639
37
2
0
393,314
3
L
Aphrodite
10,892
545
85
4
0
338,616
6
W
Heimdallr
14,118
706
123
6
0
345,747
0
W
Cu Chulainn
13,240
662
45
2
0
393,620
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role