Player Matchup

Tyr
Tyr
EastwooDD
Tyr
Level 27
God Stats
18W - 22L
1,361 SR
Queue Stats
402W - 429L
1,365 Elo+
Solo
Heimdallr
Heimdallr
OKS1904
Heimdallr
Level 17
God Stats
7W - 15L
1,252 SR
Queue Stats
17W - 32L
1,255 Elo+
Party 1
Sobek
Sobek
Vaanhedda
Sobek
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,451 Elo+
Solo
Ao Kuang
Ao Kuang
mathis28110
Ao Kuang
Level 28
God Stats
11W - 11L
1,412 SR
Queue Stats
22W - 31L
1,306 Elo+
Party 1
Cupid
Cupid
xXxBolasxXx
Cupid
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,055 Elo+
Solo
Team Averages
Level 19
1,405 SR
1,286 Elo+

VS

Team Averages
Level 18
1,408 SR
1,284 Elo+
Ymir
Ymir
BullElnuk
Ymir
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 65L
1,378 Elo+
Solo
Merlin
Merlin
Deathcastle
Merlin
Level 28
God Stats
6W - 8L
1,306 SR
Queue Stats
178W - 231L
1,383 Elo+
Party 2
Hachiman
Hachiman
Etaphorem
Hachiman
Level 12
God Stats
2W - 3L
1,254 SR
Queue Stats
12W - 14L
1,235 Elo+
Solo
Thor
Thor
JustBABA
Thor
Level 18
God Stats
2W - 3L
1,480 SR
Queue Stats
136W - 145L
1,418 Elo+
Party 2
Tsukuyomi
Tsukuyomi
RyzNieKopie
Tsukuyomi
Level 15
God Stats
2W - 2L
1,501 SR
Queue Stats
4W - 11L
1,007 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 4 / 6
12,391
443
7,626
20,213
22,305
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
OKS1904
Heimdallr
20
10 / 5 / 1
16,416
586
19,870
24,497
11,809
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
Vaanhedda
Sobek
20
2 / 8 / 11
14,429
515
8,371
21,964
24,002
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
mathis28110
Ao Kuang
20
8 / 4 / 3
14,833
530
17,830
25,040
10,711
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
12 / 6 / 2
15,713
561
25,386
21,436
8,951
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
7 / 7 / 12
15,551
555
16,898
29,861
37,437
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
20
8 / 6 / 4
15,357
548
29,039
20,266
9,767
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Etaphorem
Hachiman
20
10 / 9 / 7
14,047
502
25,693
27,849
12,373
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thor
20
1 / 10 / 3
12,970
463
9,479
27,031
13,862
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
RyzNieKopie
Tsukuyomi
2
0 / 1 / 0
5,724
204
0
659
36

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
52
32
Kills
26
27
Deaths
33
23
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ymir
7
7
12
1.86
L
Merlin
8
6
4
1.67
W
0
4
6
0.75
L
Hachiman
Etaphorem
Hachiman
10
9
7
1.5
L
Thor
1
10
3
0.25
W
Heimdallr
OKS1904
Heimdallr
10
5
1
2.1
L
Tsukuyomi
RyzNieKopie
Tsukuyomi
0
1
0
0
W
Sobek
Vaanhedda
Sobek
2
8
11
0.94
W
Ao Kuang
mathis28110
Ao Kuang
8
4
3
2.38
W
12
6
2
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,083
Damage
81,109
113,150
Taken
105,666
77,778
Mitigated
73,475
35,186
Healing
20,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
16,898
2,510
0
4,741
29,861
37,437
304
9,922
19,939
71,269
0
L
Merlin
29,039
1,396
164
4,980
20,266
9,767
525
6,605
13,661
119,152
0
W
7,626
1,820
0
5,789
20,213
22,305
1,067
10,258
9,415
556
35,035
L
Hachiman
Etaphorem
Hachiman
25,693
14,962
0
9,025
27,849
12,373
2,720
6,298
21,551
0
93,948
L
Thor
9,479
2,992
0
1,633
27,031
13,862
452
3,919
23,112
0
88,152
W
Heimdallr
OKS1904
Heimdallr
19,870
12,979
0
10,547
24,497
11,809
5,422
7,680
16,569
0
116,954
L
Tsukuyomi
RyzNieKopie
Tsukuyomi
0
0
0
0
659
36
0
0
659
0
0
W
Sobek
Vaanhedda
Sobek
8,371
1,152
0
3,674
21,964
24,002
506
9,197
12,595
38,701
0
W
Ao Kuang
mathis28110
Ao Kuang
17,830
2,866
0
8,794
25,040
10,711
3,198
11,354
13,240
116,135
0
W
25,386
11,231
276
6,106
21,436
8,951
2,870
5,968
15,394
0
110,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,782
Gold Earned
63,649
688
Minions Killed
562
0
Camps Cleared
0
2,476,528
Distance Traveled
1,922,197
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
15,551
555
91
3
0
487,921
5
L
Merlin
15,357
548
185
7
0
504,559
4
W
Tyr
12,391
443
71
3
0
487,005
1
L
Hachiman
14,047
502
140
5
0
455,117
5
L
Thor
12,970
463
146
5
0
474,600
4
W
Heimdallr
16,416
586
214
8
0
454,864
1
L
Tsukuyomi
5,724
204
0
0
0
0
0
W
Sobek
14,429
515
81
3
0
537,825
2
W
Ao Kuang
14,833
530
172
6
0
502,183
1
W
Cupid
15,713
561
150
5
0
494,651
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role