Player Matchup

Discordia
Discordia
Silver II
 
Discordia
Silver II
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold IV
CranberryRhyme
Sobek
Gold IV
Level 100
God Stats
7W - 11L
1,486 SR
Queue Stats
46W - 51L
1,286 MMR
Solo
Hun Batz
Hun Batz
Silver IV
KidValde
Hun Batz
Silver IV
Level 81
God Stats
1W - 1L
1,786 SR
Queue Stats
239W - 241L
1,162 MMR
Solo
Izanami
Izanami
Gold IV
PalomkE98
Izanami
Gold IV
Level 72
God Stats
10W - 12L
1,704 SR
Queue Stats
33W - 34L
1,519 MMR
Solo
Guan Yu
Guan Yu
Gold V
javiCack2002
Guan Yu
Gold V
Level 78
God Stats
31W - 19L
1,624 SR
Queue Stats
239W - 243L
1,394 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 82
1,620 SR
1,372 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 138
1,562 SR
1,315 MMR
Nu Wa
Nu Wa
Gold IV
Haze3206
Nu Wa
Gold IV
Level 132
God Stats
8W - 7L
1,537 SR
Queue Stats
80W - 79L
1,546 MMR
Solo
Terra
Terra
Silver II
MassiveBeastkoen
Terra
Silver II
Level 140
God Stats
19W - 12L
1,598 SR
Queue Stats
298W - 304L
1,159 MMR
Solo
Loki
Loki
Gold III
SidSloth10
Loki
Gold III
Level 125
God Stats
15W - 13L
1,489 SR
Queue Stats
482W - 476L
1,405 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
TehZaaTK_
Ao Kuang
Gold V
Level 149
God Stats
15W - 14L
1,573 SR
Queue Stats
182W - 189L
1,195 MMR
Solo
Medusa
Medusa
Silver I
Vander4ever
Medusa
Silver I
Level 144
God Stats
1W - 1L
1,613 SR
Queue Stats
41W - 48L
1,272 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
1 / 7 / 1
7,794
458
5,425
9,592
2,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 3 / 2
8,725
513
4,103
14,688
10,652
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
KidValde
Hun Batz
12
0 / 2 / 1
7,347
432
4,266
12,414
3,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
PalomkE98
Izanami
15
1 / 4 / 1
9,396
553
4,652
9,465
2,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
javiCack2002
Guan Yu
15
1 / 3 / 1
8,519
501
11,510
16,416
16,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
GilgameshSetTiamatAthenaPersephone

VS

Bans
DanzaburouNemesisAnhurTsukuyomiCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Haze3206
Nu Wa
15
4 / 2 / 11
9,255
544
13,294
7,841
2,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
5 / 1 / 8
9,195
541
4,856
9,840
5,562
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
5 / 0 / 6
9,471
557
6,437
7,918
2,793
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
TehZaaTK_
Ao Kuang
16
2 / 2 / 1
9,136
537
10,426
16,020
4,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
16
3 / 1 / 4
9,095
535
7,495
9,108
2,831
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
6
Kills
19
19
Deaths
6
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
7
1
0.21
L
3
3
2
1.33
W
Nu Wa
Haze3206
Nu Wa
4
2
11
4.75
L
Hun Batz
KidValde
Hun Batz
0
2
1
0.25
W
5
1
8
9
L
Izanami
PalomkE98
Izanami
1
4
1
0.38
W
5
0
6
8
W
Ao Kuang
TehZaaTK_
Ao Kuang
2
2
1
1.25
W
Medusa
3
1
4
5
L
Guan Yu
javiCack2002
Guan Yu
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,956
Damage
42,508
62,575
Taken
50,727
36,469
Mitigated
17,648
15,096
Healing
17,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
5,425
274
0
1,167
9,592
2,874
0
5,410
3,907
46,411
0
L
4,103
398
0
2,920
14,688
10,652
0
4,811
9,561
19,943
0
W
Nu Wa
Haze3206
Nu Wa
13,294
3,070
0
2,308
7,841
2,353
168
2,864
4,703
62,455
0
L
Hun Batz
KidValde
Hun Batz
4,266
440
0
1,236
12,414
3,661
0
3,916
8,284
0
52,681
W
4,856
414
693
1,431
9,840
5,562
0
2,801
6,847
20,249
0
L
Izanami
PalomkE98
Izanami
4,652
3,372
0
1,718
9,465
2,976
587
3,112
6,227
0
82,507
W
6,437
1,481
0
750
7,918
2,793
0
1,610
6,140
0
72,178
W
Ao Kuang
TehZaaTK_
Ao Kuang
10,426
2,450
0
10,880
16,020
4,109
0
121
15,059
60,377
0
W
Medusa
7,495
3,744
0
1,668
9,108
2,831
106
1,646
7,460
0
63,512
L
Guan Yu
javiCack2002
Guan Yu
11,510
1,627
570
7,485
16,416
16,306
0
10,228
6,020
0
57,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,781
Gold Earned
46,152
504
Minions Killed
480
0
Camps Cleared
0
1,597,865
Distance Traveled
1,627,256
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,794
458
111
7
0
300,358
1
L
Sobek
8,725
513
23
1
0
349,818
4
W
Nu Wa
9,255
544
94
6
0
306,462
5
L
Hun Batz
7,347
432
93
5
0
333,764
6
W
Terra
9,195
541
37
2
0
338,747
7
L
Izanami
9,396
553
160
9
0
277,876
3
W
Loki
9,471
557
105
6
0
364,867
1
W
Ao Kuang
9,136
537
126
7
0
299,375
0
W
Medusa
9,095
535
118
7
0
317,805
5
L
Guan Yu
8,519
501
117
7
0
336,049
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role