Player Matchup

Apollo
Apollo
Bempty
Apollo
Level 25
God Stats
54W - 50L
1,481 SR
Queue Stats
82W - 60L
1,470 Elo+
Solo
Jormungandr
Jormungandr
EMCEEerik
Jormungandr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 52L
1,489 Elo+
Party 1
Loki
Loki
LDragonNo1
Loki
Level 28
God Stats
4W - 7L
1,500 SR
Queue Stats
60W - 45L
1,469 Elo+
Solo
Hou Yi
Hou Yi
gujingguai
Hou Yi
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,492 Elo+
Party 1
Mercury
Mercury
wzj19952722262
Mercury
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,462 Elo+
Party 1
Team Averages
Level 18
1,496 SR
1,477 Elo+

VS

Team Averages
Level 17
1,438 SR
1,467 Elo+
Zeus
Zeus
ChaosTheGame
Zeus
Level 29
God Stats
74W - 77L
1,547 SR
Queue Stats
74W - 77L
1,519 Elo+
Solo
Chang'e
Chang'e
HaruCookiesRyu
Chang'e
Level 16
God Stats
35W - 34L
1,527 SR
Queue Stats
119W - 123L
1,402 Elo+
Solo
Merlin
Merlin
MyWaifuIsntReal
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,941 Elo+
Solo
Bellona
Bellona
ToraBlazing
Bellona
Level 5
God Stats
0W - 4L
1,115 SR
Queue Stats
0W - 8L
1,013 Elo+
Solo
Thor
Thor
darksparta01
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bempty
Apollo
19
11 / 0 / 15
12,255
1,114
19,432
12,313
5,809
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
EMCEEerik
Jormungandr
18
4 / 3 / 20
11,787
1,072
10,201
16,003
16,206
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
14 / 3 / 15
13,800
1,255
18,798
14,088
6,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
gujingguai
Hou Yi
17
6 / 5 / 15
10,879
989
10,859
13,931
5,791
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
4 / 3 / 20
11,186
1,017
9,121
15,974
6,129
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

186

VS

Team 2 Tickets

108

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 7
10,827
984
20,162
3,905
1,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
1 / 3 / 6
11,025
1,002
8,591
13,202
11,147
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
6 / 7 / 3
11,517
1,047
14,303
12,248
6,566
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
ToraBlazing
Bellona
17
1 / 13 / 7
10,591
963
14,897
24,465
19,289
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
3 / 15 / 6
11,282
1,026
10,128
21,657
9,881
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
43
39
Kills
14
14
Deaths
39
85
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Apollo
Bempty
Apollo
11
0
15
18.5
L
3
1
7
6.5
W
Jormungandr
EMCEEerik
Jormungandr
4
3
20
4.67
L
1
3
6
1.33
W
14
3
15
7.17
L
6
7
3
1.07
L
Bellona
ToraBlazing
Bellona
1
13
7
0.35
L
3
15
6
0.4
W
Hou Yi
gujingguai
Hou Yi
6
5
15
2.7
W
4
3
20
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,411
Damage
68,081
72,309
Taken
75,477
40,146
Mitigated
48,447
3,378
Healing
7,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Bempty
Apollo
19,432
11,932
0
1,940
12,313
5,809
0
6,615
5,698
0
39,134
L
20,162
793
0
0
3,905
1,564
0
490
3,415
36,413
0
W
Jormungandr
EMCEEerik
Jormungandr
10,201
1,668
0
130
16,003
16,206
0
9,538
6,465
29,268
0
L
8,591
552
2,705
3,561
13,202
11,147
0
2,164
11,038
21,308
0
W
18,798
6,494
0
416
14,088
6,211
0
7,894
6,194
0
44,377
L
14,303
1,548
0
369
12,248
6,566
0
1,404
10,844
37,608
0
L
Bellona
ToraBlazing
Bellona
14,897
5,619
0
367
24,465
19,289
0
2,207
22,258
0
33,793
L
10,128
3,742
0
0
21,657
9,881
0
3,936
17,721
0
37,785
W
Hou Yi
gujingguai
Hou Yi
10,859
4,121
0
542
13,931
5,791
0
7,019
6,912
0
19,581
W
9,121
3,077
0
350
15,974
6,129
0
11,990
3,984
0
18,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,907
Gold Earned
55,242
168
Minions Killed
208
5
Camps Cleared
8
1,042,290
Distance Traveled
971,496
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,255
1,114
43
4
1
215,064
0
L
Zeus
10,827
984
40
4
1
190,869
0
W
Jormungandr
11,787
1,072
38
3
0
188,966
3
L
Chang'e
11,025
1,002
32
3
1
224,383
3
W
Loki
13,800
1,255
41
4
4
220,825
1
L
Merlin
11,517
1,047
43
4
0
178,522
4
L
Bellona
10,591
963
40
4
0
204,817
0
L
Thor
11,282
1,026
53
5
6
172,905
1
W
Hou Yi
10,879
989
17
2
0
187,971
1
W
Mercury
11,186
1,017
29
3
0
229,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role