Player Matchup

Cthulhu
Cthulhu
Erisadden
Cthulhu
Level 12
God Stats
25W - 12L
1,771 SR
Queue Stats
32W - 16L
1,732 Elo+
Party 1
Thor
Thor
JTrilla
Thor
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 69L
1,391 Elo+
Solo
Ah Puch
Ah Puch
Madachu
Ah Puch
Level 24
God Stats
1W - 1L
1,230 SR
Queue Stats
13W - 5L
1,763 Elo+
Party 1
Amaterasu
Amaterasu
howlingfrost
Amaterasu
Level 114
God Stats
1W - 0L
1,733 SR
Queue Stats
10W - 9L
1,678 Elo+
Party 1
Athena
Athena
冷秋魂丶
Athena
Level 24
God Stats
1W - 3L
1,182 SR
Queue Stats
174W - 198L
1,453 Elo+
Solo
Team Averages
Level 38
1,483 SR
1,603 Elo+

VS

Team Averages
Level 20
1,648 SR
1,459 Elo+
Ratatoskr
Ratatoskr
KumaArm
Ratatoskr
Level 14
God Stats
1W - 2L
1,509 SR
Queue Stats
50W - 56L
1,377 Elo+
Party 2
Amaterasu
Amaterasu
Roeizu
Amaterasu
Level 15
God Stats
1W - 1L
1,681 SR
Queue Stats
57W - 54L
1,449 Elo+
Party 2
Khepri
Khepri
Tacoskillur
Khepri
Level 28
God Stats
9W - 7L
1,735 SR
Queue Stats
108W - 87L
1,576 Elo+
Solo
Tiamat
Tiamat
fiestalime1444
Tiamat
Level 16
God Stats
1W - 1L
1,745 SR
Queue Stats
152W - 171L
1,444 Elo+
Solo
Anhur
Anhur
vagelis598
Anhur
Level 29
God Stats
6W - 5L
1,568 SR
Queue Stats
216W - 245L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Erisadden
Cthulhu
20
1 / 0 / 14
14,495
853
35,208
24,378
28,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thor
JTrilla
Thor
20
0 / 5 / 8
13,638
802
10,185
15,510
6,366
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
Madachu
Ah Puch
20
9 / 1 / 8
16,870
992
51,888
11,023
5,110
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
howlingfrost
Amaterasu
20
7 / 1 / 5
15,282
899
19,924
24,130
24,438
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Athena
20
0 / 3 / 14
13,916
819
14,877
29,511
42,956
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

202

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
KumaArm
Ratatoskr
20
5 / 8 / 4
15,021
884
30,112
36,246
17,750
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
Roeizu
Amaterasu
20
2 / 2 / 5
14,014
824
16,561
38,305
25,350
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Khepri
20
2 / 4 / 5
15,631
919
24,866
39,172
56,768
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
0 / 0 / 1
12,142
714
0
0
0
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Anhur
20
1 / 3 / 7
14,377
846
21,040
24,637
12,072
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
32
17
Kills
10
10
Deaths
17
49
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Erisadden
Cthulhu
1
0
14
8
W
Thor
JTrilla
Thor
0
5
8
0.8
L
Ratatoskr
KumaArm
Ratatoskr
5
8
4
0.88
W
Ah Puch
Madachu
Ah Puch
9
1
8
13
L
Amaterasu
Roeizu
Amaterasu
2
2
5
2.25
L
Khepri
2
4
5
1.13
L
0
0
1
0.5
W
Amaterasu
howlingfrost
Amaterasu
7
1
5
9.5
L
Anhur
1
3
7
1.5
W
Athena
0
3
14
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,082
Damage
92,579
104,552
Taken
138,360
107,303
Mitigated
111,940
25,345
Healing
6,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Erisadden
Cthulhu
35,208
3,487
3,280
11,506
24,378
28,433
0
5,088
19,290
58,809
0
W
Thor
JTrilla
Thor
10,185
3,407
0
0
15,510
6,366
0
4,749
10,077
0
28,249
L
Ratatoskr
KumaArm
Ratatoskr
30,112
5,859
0
0
36,246
17,750
0
26,347
9,610
0
57,325
W
Ah Puch
Madachu
Ah Puch
51,888
3,804
0
2,276
11,023
5,110
0
2,867
8,156
90,838
0
L
Amaterasu
Roeizu
Amaterasu
16,561
7,907
0
1,858
38,305
25,350
0
30,635
7,259
1,893
31,458
L
Khepri
24,866
1,855
0
987
39,172
56,768
0
26,649
11,754
55,896
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Amaterasu
howlingfrost
Amaterasu
19,924
8,397
0
5,187
24,130
24,438
0
6,335
17,795
4,295
36,115
L
Anhur
21,040
7,708
794
3,018
24,637
12,072
0
18,384
6,041
0
38,724
W
Athena
14,877
4,770
2,080
1,016
29,511
42,956
0
6,983
22,528
28,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,201
Gold Earned
71,185
273
Minions Killed
250
5
Camps Cleared
11
1,608,861
Distance Traveled
1,308,387
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,495
853
55
3
0
345,577
0
W
Thor
13,638
802
43
3
2
274,596
0
L
Ratatoskr
15,021
884
60
4
4
366,496
0
W
Ah Puch
16,870
992
103
6
2
294,936
0
L
Amaterasu
14,014
824
38
2
4
336,765
0
L
Khepri
15,631
919
67
4
1
313,139
0
L
Tiamat
12,142
714
0
0
0
0
0
W
Amaterasu
15,282
899
50
3
1
380,664
0
L
Anhur
14,377
846
85
5
2
291,987
1
W
Athena
13,916
819
22
1
0
313,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role