Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Crossraged
Izanami
Level 128
God Stats
5W - 1L
1,697 SR
Queue Stats
64W - 52L
1,575 Elo+
Party 1
Sobek
Sobek
Miamii Dolphiin
Sobek
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 43L
1,659 Elo+
Party 1
Scylla
Scylla
YvngSriracha
Scylla
Level 24
God Stats
1W - 1L
1,599 SR
Queue Stats
3W - 6L
1,535 Elo+
Party 1
Loki
Loki
dames2frozen
Loki
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 26L
1,764 Elo+
Party 1
Team Averages
Level 105
1,559 SR
1,607 Elo+

VS

Team Averages
Level 104
1,561 SR
1,413 Elo+
Xing Tian
Xing Tian
BloodBath-43
Xing Tian
Level 128
God Stats
24W - 19L
1,589 SR
Queue Stats
118W - 122L
1,514 Elo+
Solo
Aphrodite
Aphrodite
Hydro Gemini
Aphrodite
Level 121
God Stats
2W - 5L
1,687 SR
Queue Stats
93W - 103L
1,447 Elo+
Party 2
Scylla
Scylla
Hydro Majestics
Scylla
Level 87
God Stats
4W - 2L
1,327 SR
Queue Stats
102W - 81L
1,281 Elo+
Party 2
Achilles
Achilles
KremeFiII
Achilles
Level 61
God Stats
4W - 3L
1,463 SR
Queue Stats
22W - 29L
1,368 Elo+
Party 2
Jing Wei
Jing Wei
Viceni
Jing Wei
Level 124
God Stats
5W - 2L
1,738 SR
Queue Stats
202W - 216L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
0 / 5 / 8
10,700
669
4,781
18,099
9,079
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Izanami
Crossraged
Izanami
20
12 / 4 / 5
14,302
894
28,862
22,227
9,191
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
4 / 6 / 10
11,268
704
13,573
19,320
18,860
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Scylla
15
0 / 4 / 5
9,063
566
2,951
6,674
1,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 6 / 6
12,829
802
11,477
14,812
5,521
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BloodBath-43
Xing Tian
20
7 / 1 / 14
13,238
827
16,231
19,017
14,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Aphrodite
Hydro Gemini
Aphrodite
18
2 / 7 / 16
11,278
705
14,643
16,299
7,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
9 / 1 / 10
14,386
899
16,228
8,388
3,082
Magic Focus

Magic Focus

+20
Magical Power

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
KremeFiII
Achilles
18
6 / 6 / 6
12,134
758
9,048
17,322
18,346
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jing Wei
Viceni
Jing Wei
17
1 / 7 / 6
10,697
669
8,010
13,873
4,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
77
22
Kills
25
25
Deaths
22
34
Assists
52
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
5
8
0.8
W
Xing Tian
BloodBath-43
Xing Tian
7
1
14
14
L
Izanami
Crossraged
Izanami
12
4
5
3.63
W
Aphrodite
Hydro Gemini
Aphrodite
2
7
16
1.43
W
9
1
10
14
W
Achilles
KremeFiII
Achilles
6
6
6
1.5
L
4
6
10
1.5
W
Jing Wei
Viceni
Jing Wei
1
7
6
0.57
L
Scylla
0
4
5
0.63
L
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,644
Damage
64,160
81,132
Taken
74,899
44,573
Mitigated
48,309
15,597
Healing
21,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,781
556
0
1,208
18,099
9,079
0
10,379
7,333
0
41,062
W
Xing Tian
BloodBath-43
Xing Tian
16,231
1,500
0
2,110
19,017
14,190
513
4,490
14,151
46,228
0
L
Izanami
Crossraged
Izanami
28,862
18,772
0
9,514
22,227
9,191
1,223
12,548
9,312
0
86,929
W
Aphrodite
Hydro Gemini
Aphrodite
14,643
1,524
4,154
6,890
16,299
7,731
63
5,203
10,987
37,309
0
W
16,228
1,390
0
3,684
8,388
3,082
338
2,332
6,022
54,610
0
W
Achilles
KremeFiII
Achilles
9,048
1,515
0
2,084
17,322
18,346
412
3,277
13,975
0
23,951
L
13,573
784
0
3,676
19,320
18,860
0
13,499
5,357
29,167
0
W
Jing Wei
Viceni
Jing Wei
8,010
4,683
0
2,220
13,873
4,960
166
1,429
12,404
0
42,694
L
Scylla
2,951
274
0
194
6,674
1,922
124
4,435
2,039
14,023
0
L
11,477
1,661
0
1,005
14,812
5,521
0
5,658
8,990
0
33,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,162
Gold Earned
61,733
352
Minions Killed
374
7
Camps Cleared
10
1,272,571
Distance Traveled
1,436,898
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,700
669
80
5
2
274,935
2
W
Xing Tian
13,238
827
75
5
5
346,122
1
L
Izanami
14,302
894
145
9
4
273,055
3
W
Aphrodite
11,278
705
47
3
2
264,762
3
W
Scylla
14,386
899
114
7
1
283,107
2
W
Achilles
12,134
758
42
3
0
262,129
1
L
Sobek
11,268
704
35
2
0
293,211
1
W
Jing Wei
10,697
669
96
6
2
280,778
1
L
Scylla
9,063
566
38
2
0
159,576
0
L
Loki
12,829
802
54
3
1
271,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role