Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Badcrevette
Rama
Level 154
God Stats
5W - 19L
1,153 SR
Queue Stats
1,947W - 1,986L
1,572 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
StuartMH
Morgan Le Fay
Level 127
God Stats
1W - 4L
1,500 SR
Queue Stats
162W - 175L
1,454 Elo+
Party 1
Chaac
Chaac
TheColtrainn
Chaac
Level 93
God Stats
1W - 3L
1,396 SR
Queue Stats
59W - 76L
1,433 Elo+
Party 1
Kuzenbo
Kuzenbo
al-sokre57
Kuzenbo
Level 119
God Stats
15W - 9L
1,477 SR
Queue Stats
735W - 750L
1,510 Elo+
Solo
Team Averages
Level 124
1,405 SR
1,494 Elo+

VS

Team Averages
Level 131
1,574 SR
1,520 Elo+
Discordia
Discordia
 
Discordia
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BigBаlls
Chaac
Level 156
God Stats
2W - 0L
1,702 SR
Queue Stats
35W - 37L
1,517 Elo+
Solo
Hera
Hera
JaviTheBest90
Hera
Level 142
God Stats
4W - 0L
1,500 SR
Queue Stats
136W - 143L
1,478 Elo+
Solo
Cupid
Cupid
SYRDARION
Cupid
Level 142
God Stats
2W - 1L
1,541 SR
Queue Stats
49W - 46L
1,490 Elo+
Solo
Thoth
Thoth
Troodash
Thoth
Level 107
God Stats
12W - 4L
1,626 SR
Queue Stats
490W - 497L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
9 / 6 / 1
9,943
829
12,736
14,277
8,344
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 4 / 2
7,563
630
5,383
8,611
3,291
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
StuartMH
Morgan Le Fay
13
0 / 7 / 1
7,549
629
11,703
12,069
5,044
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 4 / 3
8,203
684
6,410
10,451
8,255
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Kuzenbo
al-sokre57
Kuzenbo
15
1 / 8 / 7
9,242
770
10,555
18,545
24,321
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
2 / 2 / 19
10,239
853
11,891
6,226
2,704
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
BigBаlls
Chaac
19
12 / 1 / 11
11,333
944
16,221
18,943
18,808
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
1 / 2 / 11
8,782
732
5,543
7,769
3,336
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
SYRDARION
Cupid
17
7 / 4 / 8
11,030
919
9,238
13,814
5,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
Troodash
Thoth
16
7 / 3 / 8
10,324
860
13,500
8,002
3,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
86
12
Kills
29
29
Deaths
12
14
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
9
6
1
1.58
W
Discordia
 
Discordia
2
2
19
5.75
L
0
4
2
0.25
W
Chaac
BigBаlls
Chaac
12
1
11
17.5
W
1
2
11
3.25
W
Cupid
SYRDARION
Cupid
7
4
8
2.75
L
Morgan Le Fay
StuartMH
Morgan Le Fay
0
7
1
0.07
L
2
4
3
0.88
W
Thoth
Troodash
Thoth
7
3
8
3.67
L
Kuzenbo
al-sokre57
Kuzenbo
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,787
Damage
56,393
63,953
Taken
54,754
49,255
Mitigated
33,731
20,630
Healing
21,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
12,736
3,652
0
7,915
14,277
8,344
247
6,779
7,498
0
18,284
W
Discordia
 
Discordia
11,891
1,050
1,658
1,093
6,226
2,704
949
2,286
3,910
27,490
0
L
5,383
4,384
759
2,104
8,611
3,291
0
4,934
3,677
0
19,695
W
Chaac
BigBаlls
Chaac
16,221
4,093
1,487
8,609
18,943
18,808
797
6,938
11,765
0
26,103
W
5,543
1,405
1,125
1,238
7,769
3,336
466
3,946
3,823
10,943
0
W
Cupid
SYRDARION
Cupid
9,238
4,955
1,873
3,655
13,814
5,679
2,533
6,478
7,216
0
27,217
L
Morgan Le Fay
StuartMH
Morgan Le Fay
11,703
631
1,770
2,083
12,069
5,044
35
4,384
7,685
25,254
0
L
6,410
359
248
3,218
10,451
8,255
289
5,827
4,624
0
18,306
W
Thoth
Troodash
Thoth
13,500
473
239
729
8,002
3,204
1,099
2,610
5,332
27,835
0
L
Kuzenbo
al-sokre57
Kuzenbo
10,555
2,304
989
1,544
18,545
24,321
18
9,010
9,535
21,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,500
Gold Earned
51,708
100
Minions Killed
154
0
Camps Cleared
0
1,044,024
Distance Traveled
1,021,449
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,943
829
15
1
0
215,176
3
W
Discordia
10,239
853
32
3
0
223,288
4
L
Rama
7,563
630
36
3
0
193,570
1
W
Chaac
11,333
944
22
2
0
250,262
0
W
Hera
8,782
732
13
1
0
149,096
2
W
Cupid
11,030
919
47
4
0
200,595
0
L
Morgan Le Fay
7,549
629
17
1
0
204,241
0
L
Chaac
8,203
684
10
1
0
237,238
0
W
Thoth
10,324
860
40
3
0
198,208
0
L
Kuzenbo
9,242
770
22
2
0
193,799
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role