Player Matchup

Hel
Hel
KURORORO11
Hel
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 4L
1,746 Elo+
Solo
Hera
Hera
LitePhantom7
Hera
Level 28
God Stats
84W - 58L
1,626 SR
Queue Stats
109W - 87L
1,545 Elo+
Party 2
Loki
Loki
Stevvyboy
Loki
Level 27
God Stats
55W - 31L
1,655 SR
Queue Stats
93W - 82L
1,501 Elo+
Party 2
Horus
Horus
Zelplaysmite
Horus
Level 5
God Stats
2W - 2L
1,322 SR
Queue Stats
11W - 5L
1,790 Elo+
Party 1
Jormungandr
Jormungandr
melphit
Jormungandr
Level 13
God Stats
7W - 5L
1,518 SR
Queue Stats
12W - 9L
1,562 Elo+
Party 1
Team Averages
Level 18
1,524 SR
1,629 Elo+

VS

Team Averages
Level 28
1,486 SR
1,463 Elo+
Ra
Ra
Dexter1320
Ra
Level 17
God Stats
0W - 2L
1,319 SR
Queue Stats
9W - 14L
1,412 Elo+
Party 3
Ne Zha
Ne Zha
KishinSoul
Ne Zha
Level 59
God Stats
4W - 7L
1,388 SR
Queue Stats
40W - 49L
1,403 Elo+
Party 3
Ymir
Ymir
Tragiic Snow
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,563 Elo+
Solo
Izanami
Izanami
calihagen
Izanami
Level 28
God Stats
1W - 3L
1,721 SR
Queue Stats
4W - 10L
1,395 Elo+
Party 3
Bellona
Bellona
jkatie
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,543 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
6,036
604
2,843
4,915
1,431
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
3 / 1 / 2
6,282
628
3,526
4,993
1,345
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
10
4 / 0 / 0
6,225
623
4,201
6,290
1,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
1 / 1 / 4
4,751
475
1,032
4,028
1,280
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Jormungandr
melphit
Jormungandr
8
3 / 1 / 3
5,201
520
3,724
6,552
2,387
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
4,985
499
1,383
4,000
1,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ne Zha
KishinSoul
Ne Zha
8
1 / 4 / 0
4,934
493
4,601
8,291
2,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 0 / 3
5,458
546
2,402
6,775
3,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
calihagen
Izanami
9
3 / 2 / 1
5,780
578
4,150
5,926
1,753
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Bellona
jkatie
Bellona
8
0 / 3 / 1
4,671
467
1,845
4,399
1,747
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
13
Kills
5
5
Deaths
13
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
2
2
1
1.25
L
Ne Zha
KishinSoul
Ne Zha
1
4
0
0.25
W
3
1
2
4
W
Loki
4
0
0
4
L
0
0
3
1.5
W
1
1
4
3
L
Izanami
calihagen
Izanami
3
2
1
1.75
L
Bellona
jkatie
Bellona
0
3
1
0.17
W
Jormungandr
melphit
Jormungandr
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,326
Damage
14,381
26,778
Taken
29,391
8,178
Mitigated
10,717
13,111
Healing
8,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,383
282
229
389
4,000
1,336
0
2,777
1,223
16,076
0
W
2,843
90
278
2,883
4,915
1,431
0
1,180
3,735
32,808
0
L
Ne Zha
KishinSoul
Ne Zha
4,601
1,483
0
2,600
8,291
2,616
0
3,037
5,215
0
26,827
W
3,526
1,242
0
2,599
4,993
1,345
818
1,156
3,761
38,965
0
W
Loki
4,201
1,620
0
3,664
6,290
1,735
590
1,319
4,963
0
31,030
L
2,402
1,235
0
2,671
6,775
3,265
0
848
5,927
25,295
0
W
1,032
528
1,173
996
4,028
1,280
112
46
3,982
0
5,078
L
Izanami
calihagen
Izanami
4,150
3,150
159
1,339
5,926
1,753
181
2,572
3,354
0
26,847
L
Bellona
jkatie
Bellona
1,845
589
0
647
4,399
1,747
48
859
3,472
0
11,982
W
Jormungandr
melphit
Jormungandr
3,724
1,025
657
861
6,552
2,387
76
0
6,552
15,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,495
Gold Earned
25,828
256
Minions Killed
215
0
Camps Cleared
0
1,020,465
Distance Traveled
868,489
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,985
499
36
4
0
149,729
0
W
Hel
6,036
604
72
7
0
205,049
1
L
Ne Zha
4,934
493
49
5
0
191,539
0
W
Hera
6,282
628
76
8
0
196,673
2
W
Loki
6,225
623
73
7
0
231,360
0
L
Ymir
5,458
546
47
5
0
180,821
0
W
Horus
4,751
475
11
1
0
189,019
2
L
Izanami
5,780
578
59
6
0
187,335
4
L
Bellona
4,671
467
24
2
0
159,065
0
W
Jormungandr
5,201
520
24
2
0
198,364
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role