Player Matchup

Gilgamesh
Gilgamesh
Andreciox
Gilgamesh
Level 15
God Stats
11W - 15L
1,246 SR
Queue Stats
24W - 27L
1,542 Elo+
Solo
Nox
Nox
Cindy05033
Nox
Level 17
God Stats
12W - 17L
1,256 SR
Queue Stats
200W - 229L
1,537 Elo+
Solo
Odin
Odin
GreenWolf2K
Odin
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,343 Elo+
Solo
Artemis
Artemis
Jeratos59
Artemis
Level 45
God Stats
2W - 2L
1,302 SR
Queue Stats
129W - 156L
1,489 Elo+
Party 2
Merlin
Merlin
NaksuebSaenxon
Merlin
Level 14
God Stats
2W - 2L
1,406 SR
Queue Stats
20W - 24L
1,448 Elo+
Party 2
Team Averages
Level 19
1,342 SR
1,472 Elo+

VS

Team Averages
Level 11
1,424 SR
1,480 Elo+
Mulan
Mulan
ShinobiMfX
Mulan
Level 3
God Stats
0W - 1L
1,267 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thor
Thor
SuprisedMF
Thor
Level 5
God Stats
0W - 1L
1,723 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
WannaBeFluffy
Ra
Level 5
God Stats
3W - 5L
1,417 SR
Queue Stats
4W - 10L
1,454 Elo+
Solo
Anubis
Anubis
XIXavierXIX
Anubis
Level 37
God Stats
1W - 1L
1,430 SR
Queue Stats
50W - 35L
1,672 Elo+
Party 1
Artemis
Artemis
kdog6767
Artemis
Level 4
God Stats
0W - 2L
1,282 SR
Queue Stats
0W - 4L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Andreciox
Gilgamesh
19
9 / 7 / 20
13,806
1,151
17,931
21,073
13,754
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
8 / 8 / 24
13,494
1,125
14,491
19,884
6,359
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
8 / 4 / 23
13,461
1,122
14,887
15,642
13,785
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Jeratos59
Artemis
20
11 / 4 / 23
14,515
1,210
24,259
10,966
5,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 6 / 22
13,035
1,086
15,955
14,803
4,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

121

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
20
4 / 11 / 16
13,181
1,098
16,016
26,346
30,081
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
4 / 9 / 12
11,778
982
10,128
18,123
7,739
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 7 / 12
12,256
1,021
5,746
13,607
6,170
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
20
19 / 6 / 9
17,549
1,462
41,230
25,612
14,588
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
kdog6767
Artemis
18
0 / 9 / 10
11,161
930
3,316
11,739
5,436
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
88
42
Kills
29
29
Deaths
42
112
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Andreciox
Gilgamesh
9
7
20
2.71
W
8
8
24
2.5
W
8
4
23
4.88
W
Artemis
Jeratos59
Artemis
11
4
23
5.63
W
6
6
22
2.83
L
Mulan
4
11
16
1.09
L
4
9
12
1.11
L
2
7
12
1.14
L
Anubis
19
6
9
3.92
L
Artemis
kdog6767
Artemis
0
9
10
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,523
Damage
76,436
82,368
Taken
95,427
43,908
Mitigated
64,014
1,205
Healing
14,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Andreciox
Gilgamesh
17,931
4,953
0
674
21,073
13,754
0
11,440
9,633
0
29,472
W
14,491
1,664
0
98
19,884
6,359
0
12,880
7,004
26,033
0
W
14,887
6,169
0
59
15,642
13,785
0
9,580
6,062
0
33,052
W
Artemis
Jeratos59
Artemis
24,259
12,592
0
113
10,966
5,074
0
4,472
6,494
0
44,722
W
15,955
1,323
0
261
14,803
4,936
0
8,914
5,889
53,251
0
L
Mulan
16,016
4,015
0
599
26,346
30,081
0
10,832
15,514
310
26,780
L
10,128
4,764
0
0
18,123
7,739
0
5,928
12,195
0
15,400
L
5,746
1,289
999
803
13,607
6,170
0
1,815
11,792
42,039
0
L
Anubis
41,230
1,226
0
11,905
25,612
14,588
0
7,707
17,905
76,019
0
L
Artemis
kdog6767
Artemis
3,316
1,248
0
370
11,739
5,436
0
4,164
7,575
0
10,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,311
Gold Earned
65,925
216
Minions Killed
207
8
Camps Cleared
5
1,080,299
Distance Traveled
810,445
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,806
1,151
17
1
1
221,614
0
W
Nox
13,494
1,125
35
3
0
224,803
0
W
Odin
13,461
1,122
36
3
4
217,462
0
W
Artemis
14,515
1,210
47
4
1
226,395
0
W
Merlin
13,035
1,086
81
7
2
190,025
0
L
Mulan
13,181
1,098
23
2
0
195,857
0
L
Thor
11,778
982
10
1
3
152,238
0
L
Ra
12,256
1,021
80
7
0
180,582
0
L
Anubis
17,549
1,462
84
7
0
178,987
0
L
Artemis
11,161
930
10
1
2
102,781
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role