Player Matchup

Loki
Loki
 
Loki
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
GoldGragon4
Cthulhu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,535 Elo+
Party 2
Chronos
Chronos
bunnilyza
Chronos
Level 114
God Stats
1W - 1L
1,693 SR
Queue Stats
236W - 189L
1,555 Elo+
Party 2
Ra
Ra
mBnDUBZ
Ra
Level 33
God Stats
9W - 10L
1,746 SR
Queue Stats
81W - 96L
1,667 Elo+
Solo
Gilgamesh
Gilgamesh
mattpro
Gilgamesh
Level 116
God Stats
23W - 7L
1,833 SR
Queue Stats
75W - 49L
1,601 Elo+
Party 2
Team Averages
Level 65
1,655 SR
1,571 Elo+

VS

Team Averages
Level 67
1,669 SR
1,613 Elo+
Artemis
Artemis
Amaterasuqt
Artemis
Level 46
God Stats
24W - 11L
1,977 SR
Queue Stats
74W - 49L
1,708 Elo+
Party 1
Zhong Kui
Zhong Kui
Nubberzz
Zhong Kui
Level 34
God Stats
4W - 2L
1,612 SR
Queue Stats
221W - 237L
1,531 Elo+
Solo
Sylvanus
Sylvanus
Skite909
Sylvanus
Level 82
God Stats
3W - 8L
1,439 SR
Queue Stats
241W - 183L
1,679 Elo+
Party 1
Gilgamesh
Gilgamesh
Tagolaria
Gilgamesh
Level 126
God Stats
7W - 3L
1,727 SR
Queue Stats
198W - 135L
1,659 Elo+
Party 1
Arachne
Arachne
TrixSadistik
Arachne
Level 46
God Stats
55W - 44L
1,587 SR
Queue Stats
280W - 295L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
20
5 / 10 / 9
16,574
474
19,696
26,660
11,019
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
GoldGragon4
Cthulhu
20
5 / 9 / 10
15,560
445
28,497
36,327
46,895
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos
bunnilyza
Chronos
20
5 / 11 / 10
17,451
499
23,639
43,428
21,957
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
1 / 7 / 10
15,176
434
13,084
28,213
26,816
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
mattpro
Gilgamesh
20
17 / 10 / 7
19,338
553
32,753
47,186
38,210
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Amaterasuqt
Artemis
20
8 / 6 / 14
19,246
550
35,358
29,707
14,942
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
Nubberzz
Zhong Kui
20
13 / 5 / 11
21,038
601
35,661
32,381
27,451
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
Skite909
Sylvanus
20
7 / 5 / 29
18,609
532
19,193
34,218
51,521
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gilgamesh
Tagolaria
Gilgamesh
20
13 / 6 / 14
21,285
608
32,522
40,001
52,997
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arachne
TrixSadistik
Arachne
20
5 / 11 / 16
18,916
540
16,937
27,703
15,441
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
130
33
Kills
46
47
Deaths
33
46
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
5
10
9
0.95
W
Artemis
Amaterasuqt
Artemis
8
6
14
2.5
L
Cthulhu
GoldGragon4
Cthulhu
5
9
10
1.11
W
Zhong Kui
Nubberzz
Zhong Kui
13
5
11
3.7
W
Sylvanus
Skite909
Sylvanus
7
5
29
4.3
W
Gilgamesh
Tagolaria
Gilgamesh
13
6
14
3.33
W
Arachne
TrixSadistik
Arachne
5
11
16
1.18
L
Chronos
bunnilyza
Chronos
5
11
10
0.91
L
1
7
10
0.86
L
Gilgamesh
mattpro
Gilgamesh
17
10
7
2.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,669
Damage
139,671
181,814
Taken
164,010
144,897
Mitigated
162,352
39,577
Healing
62,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
19,696
3,041
0
229
26,660
11,019
166
10,908
15,752
0
118,942
W
Artemis
Amaterasuqt
Artemis
35,358
20,343
0
12,988
29,707
14,942
5,419
16,211
13,066
0
157,386
L
Cthulhu
GoldGragon4
Cthulhu
28,497
2,031
1,245
4,933
36,327
46,895
664
9,662
26,665
102,575
0
W
Zhong Kui
Nubberzz
Zhong Kui
35,661
4,879
0
18,534
32,381
27,451
919
13,481
18,600
149,772
0
W
Sylvanus
Skite909
Sylvanus
19,193
6,264
6,126
10,436
34,218
51,521
1,475
15,678
18,210
70,487
22,471
W
Gilgamesh
Tagolaria
Gilgamesh
32,522
7,114
0
6,667
40,001
52,997
533
13,663
25,318
14,337
135,296
W
Arachne
TrixSadistik
Arachne
16,937
13,310
0
7,262
27,703
15,441
4,270
6,860
20,663
0
143,207
L
Chronos
bunnilyza
Chronos
23,639
8,645
0
14,206
43,428
21,957
2,512
10,690
32,738
173,637
0
L
13,084
493
3,668
8,420
28,213
26,816
311
12,836
15,377
106,565
0
L
Gilgamesh
mattpro
Gilgamesh
32,753
9,266
0
6,876
47,186
38,210
2,114
12,773
33,714
0
147,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,099
Gold Earned
99,094
921
Minions Killed
885
0
Camps Cleared
0
2,905,249
Distance Traveled
3,099,589
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
16,574
474
186
5
0
572,496
4
W
Artemis
19,246
550
174
5
0
562,427
1
L
Cthulhu
15,560
445
145
4
0
590,312
1
W
Zhong Kui
21,038
601
209
6
0
609,301
4
W
Sylvanus
18,609
532
95
3
0
593,598
9
W
Gilgamesh
21,285
608
217
6
0
649,028
2
W
Arachne
18,916
540
190
5
0
685,235
3
L
Chronos
17,451
499
182
5
0
544,467
3
L
Ra
15,176
434
197
6
0
614,674
3
L
Gilgamesh
19,338
553
211
6
0
583,300
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role