Player Matchup

Ganesha
Ganesha
DeltaBlock189
Ganesha
Level 116
God Stats
2W - 1L
1,949 SR
Queue Stats
105W - 69L
1,707 Elo+
Party 2
Izanami
Izanami
HalSoCold
Izanami
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
172W - 143L
1,631 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
mareva
Morgan Le Fay
Level 82
God Stats
55W - 66L
1,556 SR
Queue Stats
102W - 171L
1,431 Elo+
Solo
Team Averages
Level 113
1,668 SR
1,590 Elo+

VS

Team Averages
Level 90
1,621 SR
1,466 Elo+
Kukulkan
Kukulkan
CheesusCraust
Kukulkan
Level 123
God Stats
2W - 1L
1,862 SR
Queue Stats
46W - 52L
1,610 Elo+
Party 1
Sobek
Sobek
MitsuruHype
Sobek
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 59L
1,619 Elo+
Party 1
Apollo
Apollo
ShinyHype
Apollo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,168 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
15
0 / 5 / 18
11,733
733
6,099
16,047
17,831
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
HalSoCold
Izanami
19
19 / 3 / 3
14,574
911
26,039
15,880
6,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
mareva
Morgan Le Fay
15
3 / 6 / 14
11,094
693
9,463
12,159
5,092
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CheesusCraust
Kukulkan
17
9 / 5 / 4
12,328
771
20,731
13,358
5,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 9 / 10
11,585
724
10,214
23,812
28,944
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Apollo
ShinyHype
Apollo
13
1 / 8 / 9
9,562
598
5,667
13,176
4,216
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
35
22
Kills
12
14
Deaths
22
35
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
CheesusCraust
Kukulkan
9
5
4
2.2
W
Ganesha
0
5
18
1.8
W
Izanami
HalSoCold
Izanami
19
3
3
6.83
L
2
9
10
0.78
L
Apollo
ShinyHype
Apollo
1
8
9
0.69
W
Morgan Le Fay
mareva
Morgan Le Fay
3
6
14
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,601
Damage
36,612
44,086
Taken
50,346
29,781
Mitigated
38,249
9,592
Healing
4,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
CheesusCraust
Kukulkan
20,731
2,244
0
453
13,358
5,089
581
4,104
9,254
68,464
0
W
Ganesha
6,099
202
0
0
16,047
17,831
136
9,311
6,736
24,508
0
W
Izanami
HalSoCold
Izanami
26,039
19,921
0
6,337
15,880
6,858
2,416
11,138
4,742
0
83,552
L
10,214
1,081
0
2,875
23,812
28,944
66
7,140
16,672
26,436
0
L
Apollo
ShinyHype
Apollo
5,667
2,818
0
960
13,176
4,216
433
4,318
8,858
0
19,414
W
Morgan Le Fay
mareva
Morgan Le Fay
9,463
514
886
2,369
12,159
5,092
153
10,496
1,663
34,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,401
Gold Earned
33,475
178
Minions Killed
156
0
Camps Cleared
0
840,609
Distance Traveled
807,941
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,328
771
104
7
0
283,347
1
W
Ganesha
11,733
733
0
0
0
295,405
3
W
Izanami
14,574
911
115
7
0
248,262
4
L
Sobek
11,585
724
20
1
0
277,152
2
L
Apollo
9,562
598
32
2
0
247,442
4
W
Morgan Le Fay
11,094
693
63
4
0
296,942
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role