Player Matchup

Janus
Janus
OkamiSocial
Janus
Level 69
God Stats
0W - 1L
1,614 SR
Queue Stats
87W - 114L
1,396 Elo+
Party 1
Cerberus
Cerberus
WOA Ufff
Cerberus
Level 65
God Stats
19W - 11L
1,536 SR
Queue Stats
57W - 70L
1,358 Elo+
Party 1
Neith
Neith
WOA Wolfe
Neith
Level 104
God Stats
5W - 4L
1,660 SR
Queue Stats
224W - 208L
1,490 Elo+
Party 1
Kuzenbo
Kuzenbo
uSeenMyJuul
Kuzenbo
Level 68
God Stats
6W - 10L
1,601 SR
Queue Stats
290W - 292L
1,443 Elo+
Party 1
Thor
Thor
zGoldenEye
Thor
Level 109
God Stats
29W - 32L
1,578 SR
Queue Stats
1,008W - 861L
1,769 Elo+
Solo
Team Averages
Level 83
1,598 SR
1,491 Elo+

VS

Team Averages
Level 90
1,530 SR
1,429 Elo+
Tyr
Tyr
 
Tyr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
ChildOfCronos
Ra
Level 101
God Stats
2W - 0L
1,657 SR
Queue Stats
3W - 3L
1,310 Elo+
Party 2
Ullr
Ullr
RadioPotatoLamp
Ullr
Level 145
God Stats
4W - 4L
1,584 SR
Queue Stats
121W - 99L
1,641 Elo+
Solo
Artemis
Artemis
RiceCap
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,412 Elo+
Party 2
Ymir
Ymir
Sigmantra
Ymir
Level 73
God Stats
2W - 3L
1,408 SR
Queue Stats
14W - 8L
1,281 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 0
5,870
419
3,192
9,506
2,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
WOA Ufff
Cerberus
10
2 / 7 / 7
7,198
514
7,160
14,652
6,121
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
WOA Wolfe
Neith
12
2 / 4 / 6
7,091
507
5,764
8,655
3,071
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
uSeenMyJuul
Kuzenbo
9
0 / 7 / 1
5,601
400
3,497
11,207
7,260
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
8 / 4 / 0
7,585
542
7,975
11,228
3,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
11 / 0 / 2
9,821
702
11,814
13,360
11,490
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
5 / 5 / 4
8,107
579
9,220
10,535
3,924
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

17
11 / 0 / 1
10,778
770
9,762
6,263
2,402
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Artemis
RiceCap
Artemis
11
3 / 4 / 5
7,379
527
7,180
7,246
1,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
10
1 / 3 / 6
6,851
489
4,617
8,703
3,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
49
12
Kills
31
31
Deaths
12
14
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
11
0
2
12
W
5
5
4
1.4
L
0
9
0
0
W
11
0
1
11.5
W
Artemis
RiceCap
Artemis
3
4
5
1.38
W
Ymir
1
3
6
1.33
L
Cerberus
WOA Ufff
Cerberus
2
7
7
0.79
L
Neith
WOA Wolfe
Neith
2
4
6
1.25
L
Kuzenbo
uSeenMyJuul
Kuzenbo
0
7
1
0.07
L
8
4
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,588
Damage
42,593
55,248
Taken
46,107
22,593
Mitigated
23,115
9,591
Healing
15,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
11,814
1,925
0
7,246
13,360
11,490
667
4,331
9,029
0
61,614
W
9,220
1,215
678
4,193
10,535
3,924
650
2,918
7,617
39,053
0
L
3,192
37
172
968
9,506
2,286
0
740
8,766
28,446
0
W
9,762
4,739
0
1,202
6,263
2,402
4,211
2,561
3,702
0
79,180
W
Artemis
RiceCap
Artemis
7,180
4,085
0
0
7,246
1,934
705
3,174
4,072
0
26,222
W
Ymir
4,617
1,261
0
2,394
8,703
3,365
0
865
7,838
26,908
0
L
Cerberus
WOA Ufff
Cerberus
7,160
199
111
3,018
14,652
6,121
0
6,380
8,272
17,470
0
L
Neith
WOA Wolfe
Neith
5,764
1,892
0
1,788
8,655
3,071
306
5,268
3,387
0
39,555
L
Kuzenbo
uSeenMyJuul
Kuzenbo
3,497
1,229
0
1,168
11,207
7,260
0
472
10,735
22,878
0
L
7,975
3,112
0
2,366
11,228
3,855
0
977
10,251
0
41,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,345
Gold Earned
42,936
288
Minions Killed
457
0
Camps Cleared
0
1,190,348
Distance Traveled
1,331,668
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,821
702
132
9
0
295,584
4
W
Ra
8,107
579
70
5
0
248,843
2
L
Janus
5,870
419
58
4
0
241,410
6
W
Ullr
10,778
770
161
12
0
255,579
4
W
Artemis
7,379
527
51
4
0
250,626
2
W
Ymir
6,851
489
43
3
0
281,036
0
L
Cerberus
7,198
514
29
2
0
225,003
0
L
Neith
7,091
507
80
6
0
235,998
1
L
Kuzenbo
5,601
400
38
3
0
223,453
1
L
Thor
7,585
542
83
6
0
264,484
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role