Player Matchup

Anubis
Anubis
HappyBigD420
Anubis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 16L
1,249 Elo+
Party 1
Mercury
Mercury
HugeSax
Mercury
Level 70
God Stats
5W - 5L
1,759 SR
Queue Stats
196W - 239L
1,498 Elo+
Party 1
Bellona
Bellona
QueamyDomer
Bellona
Level 108
God Stats
23W - 10L
1,657 SR
Queue Stats
162W - 192L
1,491 Elo+
Party 1
Medusa
Medusa
Xxluka1717xX
Medusa
Level 80
God Stats
10W - 12L
1,513 SR
Queue Stats
71W - 65L
1,425 Elo+
Party 3
Ymir
Ymir
adir12par
Ymir
Level 40
God Stats
3W - 6L
1,240 SR
Queue Stats
25W - 27L
1,391 Elo+
Party 3
Team Averages
Level 63
1,534 SR
1,411 Elo+

VS

Team Averages
Level 50
1,568 SR
1,423 Elo+
Scylla
Scylla
GmMyNamelsT0KY0
Scylla
Level 62
God Stats
12W - 10L
1,572 SR
Queue Stats
432W - 426L
1,455 Elo+
Party 2
Chaac
Chaac
OMGITSANTHONYXD
Chaac
Level 18
God Stats
5W - 2L
1,787 SR
Queue Stats
77W - 82L
1,454 Elo+
Party 2
Bellona
Bellona
TheSabreHD
Bellona
Level 29
God Stats
3W - 6L
1,625 SR
Queue Stats
105W - 93L
1,441 Elo+
Party 2
Skadi
Skadi
Xx_FrozenPlaZ_xX
Skadi
Level 100
God Stats
2W - 4L
1,543 SR
Queue Stats
442W - 394L
1,495 Elo+
Party 2
Awilix
Awilix
daenydracarys
Awilix
Level 39
God Stats
11W - 17L
1,313 SR
Queue Stats
334W - 403L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
1 / 1 / 0
5,342
534
854
3,211
1,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mercury
HugeSax
Mercury
11
5 / 1 / 4
6,698
670
5,267
5,791
2,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
QueamyDomer
Bellona
13
7 / 0 / 2
7,551
755
5,483
6,406
4,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
9
1 / 0 / 1
5,024
502
4,063
7,206
1,731
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
9
0 / 1 / 3
5,560
556
2,339
5,234
2,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,525
553
2,423
2,687
638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 2 / 1
5,233
523
3,054
6,350
3,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
TheSabreHD
Bellona
8
0 / 5 / 0
4,716
472
2,868
7,530
3,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 2 / 1
5,314
531
5,756
5,191
1,209
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 3 / 1
4,695
470
1,173
4,973
1,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
14
Kills
3
3
Deaths
14
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Anubis
1
1
0
1
W
Mercury
HugeSax
Mercury
5
1
4
7
L
1
2
1
0.75
W
Bellona
QueamyDomer
Bellona
7
0
2
8
L
Bellona
TheSabreHD
Bellona
0
5
0
0
L
1
2
1
0.75
W
Medusa
1
0
1
1.5
W
Ymir
0
1
3
1.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,006
Damage
15,274
27,848
Taken
26,731
12,410
Mitigated
9,879
8,168
Healing
5,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,423
100
0
198
2,687
638
0
557
2,092
25,082
0
W
Anubis
854
103
0
750
3,211
1,246
72
1,698
1,277
14,876
0
W
Mercury
HugeSax
Mercury
5,267
3,686
0
500
5,791
2,146
33
203
5,524
0
36,461
L
3,054
644
0
1,976
6,350
3,026
0
1,946
4,404
0
17,333
W
Bellona
QueamyDomer
Bellona
5,483
2,318
0
3,338
6,406
4,385
451
242
6,124
0
39,298
L
Bellona
TheSabreHD
Bellona
2,868
924
0
1,585
7,530
3,813
20
0
7,530
0
18,985
L
5,756
2,582
0
250
5,191
1,209
0
393
4,798
0
32,377
W
Medusa
4,063
1,124
0
2,804
7,206
1,731
0
0
7,061
0
26,514
W
Ymir
2,339
0
0
776
5,234
2,902
0
0
5,124
19,308
0
L
1,173
440
0
1,125
4,973
1,193
378
191
4,714
0
17,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,175
Gold Earned
25,483
287
Minions Killed
225
0
Camps Cleared
0
973,704
Distance Traveled
1,020,621
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,525
553
64
6
0
193,945
2
W
Anubis
5,342
534
36
4
0
178,380
0
W
Mercury
6,698
670
72
7
0
218,803
0
L
Chaac
5,233
523
24
2
0
199,010
0
W
Bellona
7,551
755
95
10
0
185,384
2
L
Bellona
4,716
472
44
4
0
218,227
0
L
Skadi
5,314
531
60
6
0
176,994
1
W
Medusa
5,024
502
46
5
0
191,229
2
W
Ymir
5,560
556
38
4
0
199,908
0
L
Awilix
4,695
470
33
3
0
232,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role