Player Matchup

Arachne
Arachne
G3Ohh
Arachne
Level 8
God Stats
10W - 14L
1,712 SR
Queue Stats
25W - 23L
1,539 Elo+
Party 1
Apollo
Apollo
KING RICKXL
Apollo
Level 62
God Stats
12W - 7L
1,579 SR
Queue Stats
145W - 140L
1,467 Elo+
Party 1
Vulcan
Vulcan
MuNgO PuNgO
Vulcan
Level 25
God Stats
4W - 8L
1,552 SR
Queue Stats
39W - 50L
1,404 Elo+
Party 1
Neith
Neith
MysticalNovice
Neith
Level 15
God Stats
42W - 41L
1,526 SR
Queue Stats
52W - 57L
1,403 Elo+
Party 1
Guan Yu
Guan Yu
Scamandrius
Guan Yu
Level 24
God Stats
116W - 126L
1,513 SR
Queue Stats
262W - 336L
1,354 Elo+
Solo
Team Averages
Level 27
1,576 SR
1,433 Elo+

VS

Team Averages
Level 14
1,477 SR
1,449 Elo+
Neith
Neith
Meltingabis
Neith
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 39L
1,466 Elo+
Solo
Kukulkan
Kukulkan
P1MPM57R355
Kukulkan
Level 28
God Stats
103W - 122L
1,443 SR
Queue Stats
144W - 150L
1,470 Elo+
Solo
Apollo
Apollo
RealmPegasus
Apollo
Level 16
God Stats
12W - 6L
1,571 SR
Queue Stats
118W - 101L
1,388 Elo+
Solo
Ymir
Ymir
SLLyer_Shady
Ymir
Level 15
God Stats
8W - 8L
1,371 SR
Queue Stats
80W - 74L
1,423 Elo+
Solo
Bellona
Bellona
zannkimaru007
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
G3Ohh
Arachne
16
2 / 3 / 8
10,386
944
7,840
15,977
8,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
17
8 / 3 / 5
12,078
1,098
17,057
14,373
6,721
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
16
0 / 7 / 8
9,696
881
9,596
18,216
8,377
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 1 / 7
11,217
1,020
10,756
13,557
6,134
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Scamandrius
Guan Yu
16
1 / 8 / 6
10,555
960
2,997
24,929
15,870
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Team 1 Tickets

134

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 9
11,420
1,038
24,864
10,857
4,265
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
P1MPM57R355
Kukulkan
18
3 / 1 / 10
11,072
1,007
20,712
3,979
1,816
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
17
3 / 2 / 10
10,926
993
18,305
10,212
4,051
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
6 / 3 / 8
10,751
977
8,284
13,657
17,358
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
17
3 / 6 / 11
11,326
1,030
8,529
13,839
8,968
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
69
15
Kills
21
22
Deaths
15
34
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Arachne
G3Ohh
Arachne
2
3
8
2
L
Apollo
8
3
5
3.5
W
6
3
9
3.5
L
Vulcan
0
7
8
0.57
L
4
1
7
7.5
W
Kukulkan
P1MPM57R355
Kukulkan
3
1
10
8
W
Apollo
3
2
10
4
W
6
3
8
3.33
L
Guan Yu
Scamandrius
Guan Yu
1
8
6
0.5
W
Bellona
3
6
11
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,246
Damage
80,694
87,052
Taken
52,544
45,460
Mitigated
36,458
8,400
Healing
5,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
G3Ohh
Arachne
7,840
5,430
0
1,861
15,977
8,358
0
4,818
11,159
0
17,174
L
Apollo
17,057
8,450
1
888
14,373
6,721
0
5,139
9,234
0
37,559
W
24,864
16,746
0
2,770
10,857
4,265
0
2,840
8,017
0
50,321
L
Vulcan
9,596
1,975
0
0
18,216
8,377
0
6,332
11,884
21,307
0
L
10,756
4,923
0
1,819
13,557
6,134
0
6,512
7,045
0
43,741
W
Kukulkan
P1MPM57R355
Kukulkan
20,712
524
0
0
3,979
1,816
0
234
3,745
53,605
0
W
Apollo
18,305
10,934
855
2,134
10,212
4,051
0
2,133
8,079
0
50,322
W
8,284
1,582
0
0
13,657
17,358
0
963
12,694
12,324
0
L
Guan Yu
Scamandrius
Guan Yu
2,997
1,378
1,552
2,279
24,929
15,870
0
6,195
18,734
0
9,912
W
Bellona
8,529
1,838
0
75
13,839
8,968
0
3,426
10,413
0
20,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,932
Gold Earned
55,495
183
Minions Killed
242
3
Camps Cleared
10
949,316
Distance Traveled
995,288
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,386
944
20
2
3
217,646
0
L
Apollo
12,078
1,098
35
3
0
199,639
0
W
Neith
11,420
1,038
47
4
4
178,061
0
L
Vulcan
9,696
881
29
3
0
188,987
0
L
Neith
11,217
1,020
81
7
0
197,804
0
W
Kukulkan
11,072
1,007
80
7
1
228,413
2
W
Apollo
10,926
993
67
6
3
190,522
0
W
Ymir
10,751
977
13
1
0
192,407
0
L
Guan Yu
10,555
960
18
2
0
145,240
0
W
Bellona
11,326
1,030
35
3
2
205,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role