Player Matchup

Ra
Ra
DrunkHamster52
Ra
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 30L
1,599 Elo+
Party 1
Ares
Ares
MackAttack158
Ares
Level 96
God Stats
0W - 1L
1,769 SR
Queue Stats
46W - 31L
1,609 Elo+
Party 1
Hun Batz
Hun Batz
SirLopezzz
Hun Batz
Level 46
God Stats
1W - 5L
1,544 SR
Queue Stats
168W - 209L
1,463 Elo+
Solo
Team Averages
Level 83
1,605 SR
1,557 Elo+

VS

Team Averages
Level 117
1,509 SR
1,627 Elo+
Erlang Shen
Erlang Shen
Based_Tito
Erlang Shen
Level 86
God Stats
2W - 1L
1,488 SR
Queue Stats
304W - 232L
1,622 Elo+
Party 2
Hades
Hades
TOOBEAST_69
Hades
Level 157
God Stats
29W - 13L
1,622 SR
Queue Stats
706W - 443L
1,627 Elo+
Party 2
Bastet
Bastet
dinokeats111-din
Bastet
Level 107
God Stats
1W - 1L
1,415 SR
Queue Stats
55W - 26L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 2
6,818
620
2,759
7,160
2,356
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
2 / 6 / 0
7,742
704
4,543
11,500
8,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
SirLopezzz
Hun Batz
10
1 / 5 / 0
6,929
630
4,635
9,189
3,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Based_Tito
Erlang Shen
12
3 / 0 / 11
9,027
821
5,154
6,443
4,238
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
3 / 1 / 8
8,497
772
6,421
7,119
3,178
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
12 / 2 / 4
9,296
845
12,699
9,636
3,792
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
3
Kills
18
18
Deaths
3
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Based_Tito
Erlang Shen
3
0
11
8.5
L
0
7
2
0.14
L
2
6
0
0.33
L
Hun Batz
SirLopezzz
Hun Batz
1
5
0
0.2
W
3
1
8
7
W
12
2
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,937
Damage
24,274
27,849
Taken
23,198
14,932
Mitigated
11,208
3,091
Healing
7,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Based_Tito
Erlang Shen
5,154
2,091
0
2,198
6,443
4,238
345
2,175
4,268
0
20,775
L
2,759
312
128
765
7,160
2,356
0
1,334
5,826
19,204
0
L
4,543
766
0
1,224
11,500
8,901
0
4,843
6,657
10,827
0
L
Hun Batz
SirLopezzz
Hun Batz
4,635
1,036
0
974
9,189
3,675
0
244
8,945
0
19,644
W
6,421
659
234
2,220
7,119
3,178
523
2,581
4,538
38,771
0
W
12,699
3,233
0
2,585
9,636
3,792
0
2,546
7,090
0
26,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,489
Gold Earned
26,820
94
Minions Killed
127
0
Camps Cleared
0
512,151
Distance Traveled
654,453
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,027
821
20
2
0
232,252
2
L
Ra
6,818
620
41
4
0
163,573
1
L
Ares
7,742
704
19
2
0
168,348
4
L
Hun Batz
6,929
630
34
3
0
180,230
3
W
Hades
8,497
772
74
7
0
203,620
1
W
Bastet
9,296
845
33
3
0
218,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role