Player Matchup

Osiris
Osiris
BearCartoon
Osiris
Level 44
God Stats
1W - 0L
1,786 SR
Queue Stats
14W - 7L
1,215 Elo+
Party 1
Ares
Ares
DutchTreat01
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
977 Elo+
Party 1
Mercury
Mercury
KillaKajj
Mercury
Level 80
God Stats
3W - 1L
1,324 SR
Queue Stats
24W - 16L
1,175 Elo+
Party 1
Merlin
Merlin
RANGO253
Merlin
Level 61
God Stats
3W - 2L
1,311 SR
Queue Stats
7W - 4L
1,248 Elo+
Party 1
Chiron
Chiron
Tomthellama10
Chiron
Level 47
God Stats
1W - 0L
1,308 SR
Queue Stats
13W - 8L
1,248 Elo+
Party 1
Team Averages
Level 47
1,446 SR
1,173 Elo+

VS

Team Averages
Level 48
1,497 SR
1,449 Elo+
Danzaburou
Danzaburou
Berto_Lazer_251
Danzaburou
Level 97
God Stats
0W - 2L
1,717 SR
Queue Stats
10W - 14L
1,367 Elo+
Party 2
Loki
Loki
Small_Dog15
Loki
Level 16
God Stats
0W - 1L
1,275 SR
Queue Stats
1W - 5L
1,338 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Urs2507
Morgan Le Fay
Level 44
God Stats
53W - 59L
1,532 SR
Queue Stats
410W - 413L
1,496 Elo+
Solo
Cthulhu
Cthulhu
WCKris
Cthulhu
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 40L
1,520 Elo+
Solo
Cu Chulainn
Cu Chulainn
skullhunter83
Cu Chulainn
Level 44
God Stats
20W - 19L
1,463 SR
Queue Stats
227W - 209L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
19
1 / 7 / 16
12,632
486
14,194
20,860
15,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
1 / 3 / 10
10,818
416
3,725
18,227
11,092
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
KillaKajj
Mercury
20
18 / 0 / 10
17,459
672
22,968
16,683
8,969
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
RANGO253
Merlin
20
10 / 1 / 9
16,108
620
21,065
15,634
7,621
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
6 / 3 / 14
13,333
513
17,967
18,573
7,978
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Berto_Lazer_251
Danzaburou
17
0 / 7 / 3
10,599
408
10,069
17,704
8,988
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 13 / 4
10,786
415
5,880
21,255
12,466
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morgan Le Fay
Urs2507
Morgan Le Fay
19
3 / 5 / 1
12,661
487
13,752
18,347
8,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
WCKris
Cthulhu
17
2 / 5 / 2
12,618
485
13,936
23,596
27,979
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cu Chulainn
skullhunter83
Cu Chulainn
19
6 / 8 / 2
12,794
492
15,078
26,054
24,394
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
26
36
Kills
14
14
Deaths
38
59
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Osiris
1
7
16
1.29
L
Danzaburou
Berto_Lazer_251
Danzaburou
0
7
3
0.21
W
1
3
10
2
W
Mercury
KillaKajj
Mercury
18
0
10
23
W
Merlin
RANGO253
Merlin
10
1
9
14.5
L
3
13
4
0.38
W
6
3
14
4.33
L
Morgan Le Fay
Urs2507
Morgan Le Fay
3
5
1
0.7
L
Cthulhu
WCKris
Cthulhu
2
5
2
0.6
L
Cu Chulainn
skullhunter83
Cu Chulainn
6
8
2
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,919
Damage
58,715
89,977
Taken
106,956
50,701
Mitigated
82,001
28,942
Healing
17,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
14,194
7,539
0
6,128
20,860
15,041
958
5,092
15,768
0
54,107
L
Danzaburou
Berto_Lazer_251
Danzaburou
10,069
4,805
645
5,353
17,704
8,988
2,025
3,120
14,508
0
80,977
W
3,725
162
0
3,660
18,227
11,092
208
5,263
12,964
24,233
0
W
Mercury
KillaKajj
Mercury
22,968
14,144
0
2,437
16,683
8,969
4,040
6,189
10,494
0
164,758
W
Merlin
RANGO253
Merlin
21,065
1,230
547
6,253
15,634
7,621
1,061
7,957
7,677
118,225
0
L
5,880
2,458
0
2,500
21,255
12,466
631
3,375
17,787
0
70,254
W
17,967
4,512
1,732
8,185
18,573
7,978
2,098
8,446
10,127
0
97,754
L
Morgan Le Fay
Urs2507
Morgan Le Fay
13,752
456
0
3,716
18,347
8,174
0
6,697
11,204
110,182
0
L
Cthulhu
WCKris
Cthulhu
13,936
615
333
460
23,596
27,979
238
5,471
17,997
52,419
0
L
Cu Chulainn
skullhunter83
Cu Chulainn
15,078
2,490
0
4,296
26,054
24,394
441
5,644
20,307
11,081
59,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,350
Gold Earned
59,458
644
Minions Killed
658
0
Camps Cleared
0
2,459,667
Distance Traveled
2,194,139
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,632
486
81
3
0
469,295
1
L
Danzaburou
10,599
408
130
5
0
405,865
4
W
Ares
10,818
416
26
1
0
365,209
3
W
Mercury
17,459
672
200
8
0
642,440
1
W
Merlin
16,108
620
196
8
0
506,530
1
L
Loki
10,786
415
115
4
0
349,667
0
W
Chiron
13,333
513
141
5
0
476,193
5
L
Morgan Le Fay
12,661
487
186
7
0
462,388
3
L
Cthulhu
12,618
485
76
3
0
491,976
3
L
Cu Chulainn
12,794
492
151
6
0
484,243
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role